Ravensgate

Session 33: Scared of Bears!
The Temple Part 2

Dungeon continued.

In another room. More corpses. More broken bones. Broken ribs. Tortured bodies.

“Purple worms!
Purple worms!”

“Who misses with my toys?” A humanoid, vines, tail, wings, crocodile head. Pulls a pitchfork from the shadows.

Initiative. Silver Feather – 10
Croc Head – 6

Silver Feather misses the first time and WASTES action surge to do 15 HP.

Croc Head misses with pitchfork but bites for 5 HP against Silver Feather.

Caeside hits for 7 HP down to 1 HP.

Madox hits croc head for 3 times killing it.
Aranel talking to Vistala. They are talking before descending on the elves and draconians.
Aranel – “Cause you know how we females are.”
Aranel and Vistula face 20 or so creatures.
Aranel takes 9 HP from a claw. 45 HP – 9 HP = 36 HP

Aranel does a nat 20.

It bites Aranel for 5 HP (31 HP left). She has to make a Con save (+4). She got an 11. No update.

“Ok, wolfman, you’re mine!”

Aranel hits for 9 HP and her second attack hits for 11 HP.

He disengages since she’s shredded him. He’s around the corner from her (where the battle is).

Vistula is in the middle of the battle.

Aranel peers around the corner to see where he went.

Vistula has killed one werewolf. She is beset by an elven knight and several others.

The elven knight shoots fire from his hand. And she cries out and flees.

Aranel backs away from the battle. She wants to sneak away. She tries to be stealthy (d20 plus 8 for 15). They do not notice her and the enemies pursue Vistula down another hallway.
Aranel sneaks after the enemy party to help Vistula.

As she sneaks she hears draconic.

“I don’t understand your language!”

She uses her elven bow against 3 draconians.
They have plate (AC 18).
Aranel flees out onto the porch.
She jumps over the edge and crosses the bridge.

==-=-=-=-

Cut back to Caeside, Madox, and Silver Feather.

Explore the dungeon room and an ironbound chest. 18 by 9 by 9. Check for traps. Try to pick the lock. Fail Con Save for 5 HP and 1 level of exhaustion. Silver Feather is at 49 HP in total. Silver Feather eats his last two Good Berries for 51 HP total.

Caeside casts Lesser Restoration on Silver Feather.

Chest had 300 CP, 700 SP, 90 GP, 6 gems for 60 GP each.

Caeside casts Detect Magic as a ritual (10 mins) while Madox and Silver Feather go check out more of the dungeon.

Find a 20 by 20 room. On each wall are dark stains. The floors have grooves that make it seem like the walls move and squish what steps out.

==-=-=-=-

Back to Aranel.

She is in a river valley. Three draconians chase her.

She is going to scramble up and shoot at the draconians.
Aranel climbs up and shoots at the draconians.
She hits them but they spit acid back at her.

She takes 9 damage from the acid

22 HP left for Aranel.
Aranel is climbing up the cliff/hill to put more distance between them and her.
She is waiting for them to go away.
They hunt for her for a hour before they give up and depart completely.
She goes back to the temple.

+_+_+_+_+_+

Back to Caeside, Madox and Silver Feather.

Caeside sees a magical aura coming from just outside of the trapdoor where the main bones of the dragon/phoenix are.
All types of magical forms.

Caeside rejoins Madox and Silver Feather.

+_+_+_+_+_+_+

Back to Aranel.

She heads back to the temple. Coming from the high ground.

Aranel tries to sneak back into the temple.

She follows along to the waterfall and she detects a secret door. She searches around to find a way to open it. She gets a 21 and finds a way to open the stone door.

She reenters the dungeon. She makes it to the second level of the dungeon.

She travels and comes to a door and listens at it. She does not hear anything and opens the door into a arched ceiling room. In the middle of the room is a stone sar-cough-a-cuss.

She checks it out. It’s intricate.

She goes to the opposite side and opens the door.

She continues to bare right. She enters a library.

+_+_+_+_+

Back to the Caeside, Madox, and Silver Feather.

Alteration Magic from the switch across the room (Caeside). The right hand wall also exudes alteration magic.

Silver Feather runs back to get the banded metal box and copper to put into the room.

Big fight with 4 Dragonborn. Fairy fire lights up all 4, giving us disadvantage
The NPCs are beaten and battered. Baelin is injured badly. but we managed to take down the bad guys.
2800 from the Dragonborne

450 xp for Lurker

Madox enters the room at a full dash – 90 move.
Nothing happens when he runs in.
He touches the button and the wall comes crashing over. It bends the iron banded box.
We hear something. Two figures coming down the stairs with torches. To ambush them, we put out our torches and let them come. Silver Feather has bow, Caeside has a bow. Baylin and Anna are with us. They ready heavy crossbows.
Caeside casts Fairie Fire on them. They are all lit up.

Silver Feather does 16 HP.
Madox does 7 HP.
Baylin does 11 HP.
Anna misses.

The draconian on the right is bleeding badly.
They are 2×2 in the hall.
Armed with great swords.

Mercs attacked (they were the first rank on a knee). Baylin parries and Anna takes two blows for 19 HP.

Silver Feather does 14 HP with his bow.
Madox does two darts for 13 HP.
Baylin and Anna – Misses for Baylin and Anna hits twice (one Nat 20) for 8 and 19 HP (27 HP total).
Caeside hits with a Nat 20 for 2 HP.

Front rank draconians try to switch places using disengage.

New draconians come in. They hit Baylin twice for 18 HP (down to 12 HP). Anna does not get hit.
Baylin disengages and trades spots with Madox.
Madox uses a ki for 3 hits (of 4) for 27 HP.
Anna hits twice does 18 HP.
Silver Feather shoots for 15 HP at Anna’s.
Caeside shoots for 4 HP.

The draconians miss everything for the round.

Madox burns another ki. Does 8 and takes down that one. He hits on the next one (does 6)… he’s bad. Does 8 more and he’s down. Madox goes for his 4th attack (Nat 20) for 14 HP.
Madox kills 3 in one round.
One left this round.
Anna and Baylin does
Silver Feather does 24 HP (Nat 20)
Baylin does 14 to wipe out the 1 HP

2,800 XP for Caeside, Madox, and Silver Feather.

Croc Head (Lurker/Canopy Dragon) was 450 XP for Caeside, Madox, and Silver Feather.

+_+_+_+

700 XP for Aranel (11,033 now but will be 11,733 XP when added).

A figure in dark armor smiles and sits down next to Aranel and says, “Well, this is entirely civilized.”

+_+_+_+_+_+

Weird howling hissing sound from behind the draconians.
Caeside checks to see if he knows the sounds but he does not know it.

Search the draconians for 23 CP, 8 SP, 7 GP, 16 coins the likes of which you’ve not seen before (electrum). Great swords and plate armor. The NPCs take the great swords.
Madox gives Baylin a potion of healing and 20 Good Berries.
Then we move on to the door and use the draconian’s body to block it.
We continue past the door and up some stairs.
We enter a 20 by 20 room with no exits and a secret door to an odd shaped room.30 by 40 L-shaped room and we’re at the bottom. There is a door in the opposite wall. Cots and tables and dicing tables.
We find 33 GP and a barrel with liquid inside.
Only one other door out of here.
Brandy in barrel.

We go through the door into a hallway. Torchlit now but could be some natural light further on.
There are two doors and we listen to the one on the right first. One on the right is a sleeping chamber. But it does not look lived in for a while.
At the other door, we hear two draconic voices. We could ambush them or move passed them.
We decide to ambush them. Mercs in the side sleeping chamber, Madox and Caeside in the L-shaped room. Silver Feather will make noise to draw them in.
We did a short rest when the party did a short rest.

Start. Red and black draconian come in and…

Surprise for the party.
Madox burns a ki and attacks the red one. Hits four times for 29 HP.
Caeside comes in on the black one with staff/shileghie for 12 HP.
Red attacks with a fire breath attack (con saves). Caeside takes 5 HP and Madox nothing. He strikes with his spear and hits Madox for 9 HP.
Black attacks Caeside for 8 HP.
The red shouts at the top of his lungs.
Silver Feather hits for 16 HP.
Baylin and Anna come in and shut the door behind them. Baylin does 4 HP on the red. Anna does 14 HP.
Party first
Draconians

Madox uses a ki for patient defense. He hits 2 of 3 times for 14 and 5 (19 HP) on the red.
Caeside attacks and misses.
Silver Feather misses.
Baylin hits twice on the red for 8 and 6 (14HP).
Anna misses twice.

Red attacks Madox twice at disadvantage. Hits once for 14 HP.
Black attacks Silver Feather for 6 HP (down to 45 HP).

Anna slams herself against the door as more things come at us. Silver Feather gets Baylin to help her hold the door.
Caeside assumed bear form at the end of the previous round.
The bear’s eyes are glowing.
Madox and Silver Feather are frightened of Caeside (black is too but not red).

Caeside charges the red. The red salutes with his spear to Caeside.
Caeside hits twice and does 8 (bite) and 12 (claw).
Red ramps his spear up and does 19 HP to Caeside bear.
Madox, Silver Feather stare at the black before attacking.
Caeside uses a bonus action to heal up.
Caeside attacks and claw (only) hits for 12 HP. Ripping out his throat.
Madox saves against the fright.
Madox hits 2 times for 12 HP to the black one.
Black attacks Madox takes 19 HP.

The next round, the door shutters, the mercs open it so the two dragonborne will see the bear, frightened and run.
Silver Feather does 13 HP to the black leaving him with one. POS! Silver Feather tries to shoot him but misses. The Black gets away and unlocks the door to release the world’s ugliest chicken shows up. Fortunately, Silver Feather had set a number of things in the hall and some brandy and lit it on fire.

Madox regains 18 HP using his ability.

Caeside chased down the two dragonborne. They got away after he let them go. ;-)

Capt’s room:
Strong box (3ft by 2 ft by 2ft) with thousands (10,000) of coins (mostly silver and then gold in second), silver jug, open gold locket with a painting of a young dragonborne, carved bone statuette of a six-winged kenku, cloth of gold vestments, potion, Capt’s body has a small gold braclet and a pair of bone dice. Each is worth about 25 GP apiece.

2,500 XP

Ending on figuring out what to do with the coins.

1438 xp a piece for Caeside, Madox, and Silverfeather

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Session 32: The Temple of the Phoenix and the Worm, Part 1
Full Party Split (Twice) / Caeside and Madox Reach 6th Level

The party starts in Skjor. An ancient temple to the Phoenix. Caeside, Madox, and Silver Feather tonight (Miyah is out).
Baylin and his wife, Anna. Viking mercenaries. NPC Veterans with survival and stealth. 20 GP plus shares of the treasure.
The full party plus vampire plus mercs head several days moving through a rough terrain to the valley.
North end of the valley is a pair of waterfalls with a huge bridge crosses a deep chasm. There are statues of a Pheonix and Dragon.
40 feet wide. Same stonework and style as the ones from the Worm Cult.
Each of us get 20 Good Berries, NPCs get 10 each.
Feb 18, 9:47 PM
Aranel spots people following us. 5 miles back. At least 20 of them. 5 are mounted.

Baylin does not know of any parties that have been hiring to follow.

Caeside transforms into a frog to go spy on the party.

Silver Feather asks Baylin and Anna about the statues and bridge. HIs wife says many OLD ones are in Umbrea.

Closest settlement is in the Blackhawk Barony.

We set up on the other side of the bridge. Vamp takes Aranel up a cliff to a statue and sets up to have the high ground. Vamp will leap down on one. The rest of the party (Silver, NPCs) setup on a high spot on the far side of the bridge. Madox will wait with the party.
Caeside sees:

6 on horseback and heavily armored, rest on foot. 4 have woodsmen cloaks with wolf masks. The wolf in woodsmen cloaks are tracking. 10 who are human thralls. 2 of the faceless ones. 1 tall guy. Wearing various forms of metal masks.
Caeside spies. They are speaking elvish.

The party finds they are within 100 feet of the temple.
3 Dragonborne are in the temple.
1 red flanked by 2 black ones. Heavily armored.
Feb 18, 10:22 PM
Leader wearing elven mask.

The figure in the cloak is made of a patchwork of bodies.
6 HP from Caeside’s spell. 6 more and 6 more. 18 total from the spell to the large creature.

From Aranel two hits twice for 10 HP and 7 HP but does no damage.
We enter the temple.
Silver Feather, Madox
NPCs with torches
Caeside.
Go into the room and see that the waterfall flows into the room.
NPCs have ropes as well.
The party enters a giant room.
Humanoid from the waist up, snake for the lower part, made of fire come out of a fire pit in the giant room.
Initiative
Fire Snake
Party

It misses Sil but hits Madox for 15 HP and 8 HP for fire damage.
Silver Feather misses with the magic Longsword.

Caeside misses with his target.

Its AC is 15.

Madox does two attacks with a sword (1) for the first one and 26 for the second. Does 9 HP.
Madox takes 4 HP of heat damage.
NPCs attack. 6 attacks for 5 HP 10 HP and 4 HP.
Baylin takes 7 HP and Anna takes 4 HP from heat.
It hits Baylin for 11 HP and 6 HP (heat).
Anna avoids the hit.
Silver Feather hits with a Nat 20 for 21 HP.
Can no longer use its spear two-handed.
Silver Feather took 2 HP of heat damage.

Caeside hits for 8 HP.
Madox does 8 HP.
Caeside and Madox take 6 HP a piece.
NPCs go in. Hits for 6 HP and 11 HP.
Baylin takes 5 HP of heat and Anna 9 HP
Silver Feather shoots it with his bow for 5 HP.
The fire snake disengages.
Caeside does 8 HP.
Caeside takes 9 HP of heat.
NPCs shoot it for 13 HP total.
Madox eats a bunch of good berries.
It takes the dash.
Caesides gets an opportunity attack 8 HP
Caeside takes 11 HP in heat.
Sil and NPCs chase and pop out and shoot at it.
Silver Feather misses with a 1.
Salamander. Baylin hits for 4 HP with a bolt.
Madox throws two darts at it. Hits twice for 5 HP and 6 HP.
Madox killed him.
1,800 XP split 4 ways.
450 XP each.
Library is on fire by the salamander. Put it out. Grabbed several scrolls that were in common poetry.
On the dais, there are large bones (dragons and phoenix) 10 foot tall kenku statues with 6 wings surround it.
All of the statues are the same and made of the same material as the small one we have.
Silver Feather hides among the bones.
4 of the black dragonborne appear.
They are angry.
Perception check from Silver Feather spots a trapdoor beneath him. Slips into a trapdoor (Silver Feather only).
Silver Feather goes down 10 feet and is in a room that is 40 × 40.
Exit to the right.
The room is covered in humanoid bones and 290 SP and 30 GP. Rusty armor and weapons. No signs of violence on the bodies. They may have starved to death.

Hall to the right 30’ hall. Silver Feather is using a torch.
A side corridor to the left with another body whose legs appear to be broken.
Caeside and Madox and the NPCs encounter a few dragonborne and they demand a fight for the test.
Two dragonborne. AC 18 for the dragonborne due to wearing plate.
Madox misses.
Caeside casts flaming sphere.
Anna hits for 20 HP (Nat 20 and non-nat 20).
Dragonborne use Greatswords
Slowly wearing the dragonborne down with flaming sphere and Madox. NPCs missed.
Dragonborne spits acid to do 3 HP each (they both saved) to Madox and Caeside.
49 mins
Leland Beauchamp
They kill the two Dragonborne.
1,400 XP for the party (for Madox, Caeside and 2 NPCs).
41 mins
John McGuire
467xp for each
John • 40 mins
John McGuire
Left is 40’ ft ahead to the a T.
Went ahead straight to the hall and there was a door and behind it and growling with hiss at the door.

At T, to the right 20’ into a wider room.
30 by 30 room with a door and another 30×30 and bodies and a trapdoor.

Up ahead it ends at 60 feet. Inspect and get trapped by a portcolius. 10 × 10′ room now that the portcolius . Try to remove the trigger stone… nothing else Silver can do.
28 mins
The rest of the party finds the trapdoor and come down to find Silver Feather.
When they find Silver Feather, it’s by his torchlight and the hissing growl he’s doing to scare any potential attackers off. But it was the party so it all worked out.

From the body room, 160 GP and a dagger made of not-steel. A human woman wearing some silk. Ruined remains of a book

16 HP worth of Good Berries given from Silver Feather to Madox. Silver has 2 left.

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Session 31: Silvia, Lady of the Wolves
363 Days Since Our First Adventure (1 Year Anniversary)

First full party gathering since early December.

The party – Aranel, Caeside, Madox, and Silver Feather – has left Ravensgate now that spring is coming and are traveling down the Silfrost River via barge. They are near Elfwatch. They are traveling with the vampire, Vistula. She is feeding off of Madox because he can take it. No rumors of Vela in town.
They will be passing the Blackhawk Barony where there are taxes and looters who are working for the baron.
9:33 PM
Tomorrow it will be foggy. So we should be aware.
“Did you say… be a bear?”
Silvia, Lady of the Woods. She lives in the Whitefang Highlands (often on Rema’s Watch). She was kicked of the druid order for interfering with man’s politics.
Silvia gave the Order of Rema the ability to bond with wolves (Beastmaster style).
We decide to get off the barge at a bend of the river, head straight south to Rema’s Watch (we’ll get info then head due west to hook back up with the barge at Skjor). Vistula will stay on the barge.
Barge is 20′×80′. Stealth on barge (rolled 14+3=17) through the fog to avoid paying taxes.
The barge drops the party off at night.
Vistula feeds from Madox again.
Madox takes 13 HP of damage from the feeding.
9:51 PM
Leland Beauchamp
Caeside feeds Madox Goodberrys to heal him.
Caeside provides each party member has 10 Goodberrys each (good for 24 hours). 1 HP per berry and cover hunger.
Caeside is leading the party through the woods. It is foggy through the woods (Lee rolls a 7 to navigate us through the woods). Moving at a normal pace despite the fog.
We see several four legged deer (Aranel spots them). Mike gave Aranel Inspiration for spotting the deer. Caeside uses Speak with Animals to talk to the deer. Deer are terrified at the mention of her name. They have not seen her since before winter. The party continues south.

As the fog disperses, the party realizes they have drifted east.

Humans ahead, lower in a valley. They have swords and have been hunting (2-legs) through this area. 8 to 12 of them. The party is on foot and avoids the hunters as best as possible.
10:08 PM
John McGuireHello World: with Miyah (msundermeyer1@student.gsu.edu, msundermeyer1@gsu.edu)
The party sees several figures on horse (6 miles distant) coming from Lake Rybnik. They work to avoid the being seen by the riders.
The party camps in the highlands.

[Miyah leaves at this point.]
The party spots something tarnish/brass or bronze.
Madox digs around it a bit. It is a bronze box buried in the damp soil. No wood. It has rivets.

Caeside casts Detect Magic on it. It is magical. Conjuration magic.
Madox suggests looking around for a body. Silver Feather finds a human femur.
We decide to take it with us.
Box is bronze and 9″ × 3″ × 4″. Caeside ties a rope around it.
Caeside replaces the Goodberrys for everyone.
Nothing attacks the party that night.
The next mid-to-late afternoon, the party arrives at the base of the mountain.
Madox hears bickering from up ahead of you. Caeside goes out to speak to the bickers since he is Silvia’s order and would be known. He circles wide around the guys to come out on the other side (the rest of the party is behind them still).
The two humans have two gray wolves, loose, with collars – leather with gold spikes around them.
Caeside steps out and speaks to them.
Roric and Dagget, the Eyes of Rema.
They are respectful of Caeside because of his order.
They dress the deer that they are dressing dressily.
10:40 PM
They take the party back to their camp.
The party meets the Eyes of Rema’s captain Lysar at their camp. He’s a full-blooded Calavalin.
Silvia will appear when she chooses to.
The Eyes are aware that Boss Vela fled to the west. Possibly at Dorn or beyond. If she reaches the Fallen North, she will be dealt with.
They ask for news of Ravensgate. Silver Feather shares it omitting everything Madox related and other secrets.
Vela has a 500 GP bounty on her head.
Vampires – Ossirri Pikelords. They know the details of them. The Ossirri destroyed a trading town years ago. No one is sure what they are about or why did they do that.
Ask them about:
Emperor – What has he done for us lately.
Kenku – No major problems. They don’t like their petty thefts.
The Magic Box – Saricin (?) in design. Something like what comes out of the Poliola Hills.
Urine, the old man cleric with mace, detects no evil from it.
The party decides to open the box at another time.
The Ossirri March Lords. The Blackstone Clan.
They hate the brother. He hunts and kills women.
Vistila is considered, by them, guilt by association.
Killing him may lead to open war.
Who would lead if he died? Could be a succession crisis.
25 mins
Other Renegade Druids – The order normally deals with renegades.
Phoenix – They are part of the Great Cycle. Calavalin lore about this from the far south and east. Force of… Rebirth? The Phoenix must come after the worm. It’s the Great Cycle.
Silvia rebelled against the druid order after learning about the Phoenix.
Worm – Force of Entropy and Destruction.

We’ll stay one day to see if she shows and then have them escort us to Skjor.
After talking with them, we sleep.
Caeside wakes from a dream after hearing the howling of a thousand wolves. All the rest sleep. One of the wolves is staring at Caeside. The wolf directs Caeside to Silvia outside.
Silvia has yellow eyes like a wolf.
Caeside and Silvia talk about the order and their differences with it.

Vision that Caeside had – Phoenix and Worm fighting and the world being destroyed.

There are some ruins/dungeons she says the party should go to. Her yellow eyes glow and tells Caeside the Phoenix will have a large impact on his life.
To get there, go to Skjor to a tributary of the Silfrost River to the canyon with the ruins/dungeons.

Silvia gives him a necklace. For 2 full moons, the necklace will keep the party from being scryed.
We had slept in the tower.
A temple dedicated to the phoenix. We agree to go there.
The party arrives at Skjor. It’s where two rivers meet with a waterfall to the south.
This are a viking city. To the northeast is Skjor’s Rift.

400 XP per PC.

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Session 30: Leaving Ravensgate
No Silver Feather So It Was A Meaningless Session!!!!! MEANINGLESS!!!!!

Sage’s placed locked up. No one has seen him in a couple of days (since the riots at least). No forced entry, the Kenku statue with 6 wings gone, he’s torn apart, no footprints in the blood – makes us wonder if an animal might have done it, but something is off… scraps of paper that have been thrown in the fire – it was a book at some point.

Caeside casts Detect Magic – potions, books, some other things that are buried. At the center of the carnage is a strong lingering of Necromancy. Caeside sees a grouping of the books that appears to be pointing away… to the Kenku statue

Caeside pockets the statue. Madox gets Dimitri’s guards and after a slightly tense minute they declare it a crime scene.

Dalric was the sage’s name

We show the statue to Grey Wing and Skybreacher. Grey Wing recalls the old legend of 6 wings – their 2 current wings, the 2 that could fly, and the other 2 was for travel between worlds. Caeside tries to study it, but can’t tell who might have crafted it.

Omar is sought out…

Omar knows about the random masks – used by females to attend events they are not supposed to. We end up showing him the Faceless Man’s Mask which he had heard of but never seen up close.

With the Kenku statue it seems that it might have been an Idol crafted by Maeliki, they arrived a couple of hundred years ago, sailing across the seas and took over a island.
Madox is going to get Silver’d Brass Knuckles

The next night we meet with Vistula, an envoy from Ossiri, who is unhappy that we have somewhat destabilized Ravensgate. After some back and forth – Madox is a TERRIBLE LIAR, but really good at telling the TRUTH… Vistula is bored and her father is a noble and basically we make the deal to let us travel with us south (better to keep her close than not – plus she might be able to open some doors – before her sudden and inevitable betrayal!)
Elfwatch, just west of Grey Mountain, where we’ll meet them on the way down south

We gather up the goods we’ll need (off-line) – we’ll figure out what exactly gets silver’d, and all of that as well.

We do a time jump through the end of winter.

Madox leaves a message for Arrakai giving him the highlights of what happened in Ravensgate, let him know we MUST travel south to Blackstone Gate

Meet up on the barge 1 1/2 weeks later. Vistula is waiting. Stay at the Old Bridge Inn the 1st night. Then on through the Black Alder Swamp for the next couple of days. Fairly peaceful. Ruins of a village on our left (slowly sinking into the swamp)… apparently undead live in the sinking houses. Caeside definitely detects some Necro-magic from within. After another day, we reach Elf Watch – walled town, we stop to stretch our legs and resupply. The swamp lands have become farm lands. about 1000 people, stone castle, well built road to the south-west. Elfwatch is getting a bit of elvish bows showing up for sale. Even the druids will get involved in the upcoming war/battle.

Vistula appears to use her “boredom” and “drinking problem” as a way to put others at ease and listen in on conversations.

After many drinks with Vistula, find out her brother has the mask. Seem’s like he’s a stand-up fellow… flaying, killing, maiming, then draining them, possibly eating them.

Vistula apparently needs to feed and looks to Madox to fill that need… Madox ends up agreeing as it seems like a random villager might just die.

600 XP

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Session 29: Vela Takedown - First Attempt
Silver Feather Hits 6th Level

We upped Aranel’s level to 5 and put her character sheet on the ObsidianPortal.

https://ravensgate.obsidianportal.com/characters/aranel-n-lat-ri-stats

Jan 7, 9:27 PM
Our sage for hire found:
The kenku were once the people of the Phoenix.
He found a kenku statue with 6 wings (2 are arms). He does not want to part with it save for a high price.

Prep for the dungeon crawl. The bosses offer:
Stanasic offers 2 NPC veterans.
Sky Breacher – NPC veteran stats with Kenku extras.
4x Potions of Healing (2d4+2)
1x Potion of Heroism (+10HP temp and Bless for an hour)
Divide up the magical potions.
Silver Feather gets one of Aranel’s magic longswords.

Aranel is more interested in a bow and she does not like magic.
In the cave/tunnel toward Vela’s place.
Behind a bookcase (?) is the entrance.

Party Order:
Silver Feather / Madox
Dalris, a veteran / Toman, halberd man
Caeside / Sky Breacher
Aranel
Sky Breacher has a short bow and 2x shortsword.
Single-file:
Madox
Silver Feather
Toman
Dalris
Sky Breacher
Caeside
Aranel
Light source is torches.
Jan 7, 10:09 PM
Run into a door that is heavy oak banded by iron.

In a 10 foot tunnel in water (difficult terrain).

Something mansized in the light is a blackscaled black dragon horse sized.

17 and 22 saves for spittal 11 HP of damage to Silver and Madox.

Silver Feather shoots an arrow and does nothing because 16 does not hit.

Madox runs and attacks and spends a Ki to get extra attacks.

Madox hits it for 15 HP.

Dalris and Toman run up with their halberds and attack the black dragon. They both hit for 13 HP.

Caeside casts Flaming Sphere on the far side of the black dragon.

Aranel sees the door open.

Sky Breacher has a torch and is watching their rear.

Door opens and we see worm cultists (12ish). Caeside and Sky Breacher are up to the door. Short hallway full of cultists with mail shirts and halberds and crossbows.

Sky Breacher is hit by a scimitar for 7 HP.

Flaming Sphere does damage 4 HP.
Jan 7, 10:31 PM
For last round, Aranel attacks with her bow. She misses twice. They take 14 to hit.

Round 2.

Black Dragon disengage to swim away. Ducks beneath the water. Moves 30 feet away out of the torchlight.

Madox chases the black dragon into darkness.

Caeside casts faere fire on the black dragon.

Madox attacks the black dragon after spending a Ki for 4 attacks. Hits 3 times. For 27 HP and slays the black dragon.

Black Dragon = 450 XP total for the party.

Back to the cultists. They only hit twice. Aranel hit for 6 and Sky Breacher for 4.

Sky Breacher hits once of 3 times for 8 HP and drops a shortsword (1).

Aranel hits with the bow for 12 HP (dead) and attacks the second one (wounded) for 6 HP (dead).

Caeside casts entangle to keep the cultists in the hallway. Entangling 8 of them. They get a Str Save 14. Restrained. 2 of the 6 are free.

Silver Feather leaps up into the doorway, kills the first one and kills a second one he sees, shouts “You’re all going to die!” Tried intimidation at 15 and 3 that were in back run.

One of the cultists slams the door shut leaving Silver Feather on the other side and

Aranel attacks the door, hacking at it.

Silver Feather gets hit twice.

3 cultists get free.

All scimitars.

Silver Feather attacked the cultists. 10 HP 11 HP. They died. Silver Feather intimidated the rest to surrender. 4 cultists surrender.

Caeside asks how many are here? 30 more and 2 masters.
A worm god Executioner man.

Wrapped in dark clothes. If it touches you it can turn you into one like it.
WE JUST REMEMBERED
Sister Nania
https://ravensgate.obsidianportal.com/characters/sister-nania
And the Cadaver Lord.
Jan 7, 11:05 PM
Hello World: with Miyah (msundermeyer1@student.gsu.edu, msundermeyer1@gsu.edu)
John McGuire
wow, gone for a second and everyone is gone
John • Jan 7, 11:06 PM
Leland Beauchamp
Madox
Silver Feather
Toman
Dalris
Sky Breacher
Cadaver Lord
Sister Nania
Caeside
Aranel
Madox
Cadaver Lord
Silver Feather
Toman
Dalris
Sky Breacher
Sister Nania
Caeside
Aranel
Cultists reveal:

Vela made them carry treasure to another dragon for its service. 2nd dragon that is bigger than the first one. From the swamps to the south. It’s black.

Trap ahead. Portcullis trap with arrow slits.

Other strategy is to lead north to the worm executioner.

A second team roaming in the dungeon. A dozen cultists with a master.

Lady Vela has a monster (troll thing).

She leaked the information.

Vela is down here participating in the defense.

“Death is coming for you.”
– Eric is the Cadaver Lord.
Jan 7, 11:36 PM
A sanctuary with a flaming bird with feathers and
Beyond the crypts.

Wis Save (14):
Silver Feather – 10
Cadaver Lord – 20
Sky Breacher – 3

Only Nania and Caeside and Cadaver Lord made their saves.

A dread presence is beyond the door. The worm executioner arrives.

Cadaver Lord rises to face the Worm Executioner.

Worm Executioner does 7 to the Cadaver Lord.

Sister Nania tries to Turn Undead. It resists.

With bows:

Silver Feather hits for 14 HP into the Worm Executioner.
Sky Breacher misses.
Aranel hits for 11 and 6.
Veterans use crossbows for 4 HP.

Caeside casts entangle but it does not work.

Cadaver Lord attacks twice for 11 and 9 HP and an opportunity attack for 11 HP.

Caeside is attacked for 5 HP.
Silver Feather hits it for 15 HP. The killing blow. Silver Feather only eats 4.
Cultists 225 XP (9 of them total).
Worm Executioner 1,800 XP.

Caeside does a spell to track the cultist and send him with a message.
Message:
“We’re coming for her.”
We wait a short rest before we dispatch him.
12:03 AM
After the rest, we release the cultist with the message.

The party puts on the cultist’s robes.

We are heading down the path to the portcullis trap. Cross a bridge and enter a room, check the door and Silver Feather unlocks the door. Enter a room

Guidance.

The cultists let down the ladder after Silver Feather tricks them.

3 cultists.

Up the ladder.
Madox
Cadaver Lord
Silver Feather

Cadaver Lord
Bite 7 HP
Claw attack (1)

CL gets hit for 2.

Madox attacks kills the first.

Silver Feather shoots the 3rd one and kills him.

Cadaver Lord finishes and raises the cultist as a cadaver.

Back down the ladder (ladder leads to a slum) the door opens and a cultist sticks his head out and asks what’s going on. Miss and does 12 with the second one.

They miss her and she gets a nat 20 to hit him and she hits him badly with 8 HP. She does her second attack and does 6 HP. Killing him.

“Who needs a saving throw to tell you to fuck off?”
– Mike
Quote relates to Speak with Dead.
12:31 AM
We reach an intersection and look down one way to see that there’s something large and dragon there.
Fireball necklace: 8d6 in a 20’ radius.

Plan:
Faere Fire
Fireball
Arrows
Enlarged Bear
Charge
12:50 AM
Silver Feather downs his Potion of Heroism.

Caeside casts Faere Fire and black dragon saves.

Caeside 20
Silver Feather 19
Madox 18
Black Dragon 17
Sky Breacher 15
Vets 14
Aranel 8
Sister Nania 2

Silver Feather shoots his bow and hits for 20 HP.
Madox throws a fireball and hits for 8d6 (22 HP).

Dragon spits and hits Caeside and Silver Feather and Madox for 24 HP each.

Sky Breacher and both vets miss.

Aranel hits for 9 and 11.

The Black Dragon recharges to hit.

Silver Feather does 9 HP on his Action Surge attack.

DC 14
Dalris – 24
Tomlan – 49
Sky Breacher – 24
Silver Feather – 24
Aranel – 24

Dragon spits and backs around a corner.
Silver Feather is healed by Sister Nania and then drinks a healing potion.

Black Dragon moves out and is seen by Aranel. Aranel attacks and hits for 13 HP.

He spits back for 24 on Aranel.

She is down, then healed, then drinks a potion of healing.
Behind Caeside, we follow and charge toward the dragon.
This is a long chase.
Through a door into a vast circular room. This is the worm and phoenix statue room.
Silver Feather sees the ancient script of his people and is filled with rage at the loss of the statue.

Dragon spits acid at CaesideBear for 24 HP. Heals for +15

Arrow fire:
Aranel (x2) – 22 HP
Vet – 7 HP
Silver Feather nat 20 – 19 HP

Sky Breacher missed.

Caeside – 10
Black Dragon – 9
Everyone else has to charge up.
The dragon is in a doorway.

New initiative:
Caeside – 15
Black Dragon – 15 (AC 18)

Caeside hits for 9 HP.
It hits Caeside with bite 11 and claw 13. Leaving Caeside at 9 HP.

The dragon died.
Caeside Bear attacks a statue (the worm statue).
Silver Feather stops Caeside from destroying the statue.
2,900 XP for the dragon.
Back in human form, Caeside casts locate object to find the tagged cultist. He is located…
Down the stairs beyond the dragon is a door that is locked. This room has a huge treasure. Caeside detects magic and finds 3x potions, a medallion, a wand and a set of pan pipes.
Silver Feather, Caeside and Madox each take one of each.
We back track to find Vela.
Aranel hears a weird clattering noise from behind us.
2 skeletons and 3 walking corpses.
Sister Nania turns them (the skeletons collapse and the corpses flee).
1:52 AM
We go through a door and both are

AC 14
Silver Feather 6 HP
Vets misses
Aranel 25 HP
Sky Breacher 2 HP

Left side Cadaver Lord and Cadaver
Right side Madox and Caeside

Madox hits twice for 14 HP killing the damaged one.

The one on the left is still upright:
Cadaver Lord 13 HP
Cadaver 9 HP bite and 7 HP claw

Caeside does 8 HP against the one on the left.
Madox – does 14 HP
Cadaver Lord – does 5 HP and kills it.
They have a purse with 9 electrum pieces.
Cadaver is reduced to 0. It regenerates and will follow later.
We hear a moaning and creaking wood sounds.
Silver Feather, Aranel and the Cadaver Lord go to check it out but don’t figure it out. But we leave it behind.
We come up some stairs and are in the abandoned manor of Vela’s.

Cast speak with dead on dead Chatty Cathy Ghost and he suggests she went into the Realm of Ghosts.
The Etheral Plane may be the Realm of Ghosts.
Vela is GONE.
2,500 CP
8,300 SP
2,360 GP
130 PP
9 gems (100 GP ea)
Oh, it was 4x potions… not 3
Copper chalice and bone dice (25 GP ea)
Black velvet mask (50 GP)
Cloth of gold vestments (25 GP)
Portrait on a locket (25 GP)
Chain shirt of Adamantine – Chain shirt. No critical hits. 13 + Dex (max 3)
2 Skeletons – 25 XP each
3 Walking Corpses – 50 XP each
2 Wights – 700 each
1,600 XP total.
16 mins
Michael Bugg (michael.bugg@gmail.com)
John McGuire
After the splits for XP = the PCs got 1112 and the NPCs got 556

View
Session 28: Another Boss Ally
Another Vela Plan Thwarted... that's, like, four of'em...

The party arranges to meet with Stanisic.
Stanisic invites Madox, Caeside, and Silver Feather to his house to get the details of the Emperor’s plans.
Stanisic warns of enemies among the bosses that may want to keep the emperor out.

Madox discusses who could run the city for the empire.
Stanisic feels that the city could be run by someone other than himself. Dimitri, Dobrica, and Alexi (too young in his opinion) would be good choices.
Kvetoslav and Vela are the enemies.
The others are just fighting for territories.
Stanisic asks what is needed to deal with Vela.
Vela arrived from the south 7 or 8 winters ago. She killed a boss and convinced the Lord Mayor to give her his land. No idea what threat or reward she promised.
She originally came from Dar Sum A Tear, the nearest port to the Golden Riders. They have often clashed with the Osarri Marches.
Rumor is that she’s a witch of the Golden Riders.
She prefers liters and carriages.
A few merchants that passed through the
Golden Rider lands are in a inn in Gradimir’s territory.
Omar has been to the Golden Rider Lands.
Vela has some thug tax collectors. She relies on her dark magic.
Madox asks about ways into her territory that are not watched. There’s a tunnel that she has blocked with guardians that would be our best option.
Caeside asks about her magic. Mostly fiendish and demonic allies and summoning. She turns enemies into foes and beasts.

Madox asks Stanisic about creating a citizen’s patrol. Stanisic will train a citizen’s patrol. He approves it within his territory.
Stanisic is also ok with an upgrade to the kenku longhouse. Two crow’s nest tower and wires/ropes between. 20 GP per tower. Upgrades to the longhouse (better doors and thickened wooden walls). Carpenter’s Tools – 8 GP. 100 GP for that upgrade.
10 GP per story (buildings tend to be 2 to 3 stories tall). We purchased two 3-story buildings. Humans in first two floors and kenku in 3rd with the wires.
Stanicek gets 10% of our cut from the Cult of the Worm (475 GP) as a gift.
Jasen Volinin is opposed to Stanicek Romanic due to boating contracts.
Caeside is planning to boost the new religion by preaching it (once we know what it is).
Ren is the main acolyte (kenku druid).
Potential NPCs to join us after we leave the city was discussed.
Ren, a Sister of Solace, and Omar are discussed.
The Sisters of Solace brought back a deceased bum as a Cadaver Lord (Fifth Edition Foes).
Mike named him C. A. Daver.

Meeting with Alexi. Young, impulsive, proud, arrogant, touchy about his honor. He does not believe in an honorable.
Stanicek guarantees the meeting.
Each side brings 5 men.
Madox, Caeside, Silver Feather, Aranel (NPC), and Ren (kenku stats and druid cantrips).
Meeting at the Kite.
Alexi has 3 guys with mail and swords and his 5th guy has a hammer and holy symbol – Church of Law, Lord of the Tempests. Caliner looking cleric.
Alexi is in his early 20s.
The Emperor Onteius Kikarios.
The Cult of the Worm is the enemy and they are on Alexi’s land. Alexi wants to protect all on his land (including the Worm Cultists).
Silver Feather overplays his hand talking to an arrogant Alexi telling him he cannot protect the Worm Cultists.

Cleric is Donavan, lately of Calaine. He sides with Madox over Alexi (his boss).

Alexi accepts a kenku messager to work through any misunderstanding. (Probably do that via email.)

A creature that is blacker than the night emerges behind Alexi and all but rends him limb from limb. It has blue-black skin, no hair, no pupils, long tongue. It grins at Madox as he does that.

Caeside does Moonbeam right on top of that creature.

Silver Feather draws weapons and charges the 10 to 15 feet.

Aranel (NPC) pulls her bow and shoots.

Madox is charging and will save Alexi if possible. Madox hits it to get it to let Alexi go. It lets go.

Silver Feather hits it twice for 20 HP and 7 HP.

Aranel (NPC) misses twice with arrows.

Shadow Thing is in the moonbeam for 7 HP.

It attacks Silver Feather and Aranel. Silver Feather takes 8 HP. 4 HP of radiant.

Madox gives a healing potion to Alexi.

SF – 1 Lose the rapier and misses with dagger. Grabs rapier back and gets ready to attack it from behind.

Aranel attacks it with her +1 Longsword three times for 11 HP, 14 HP, 6 HP (action surge).

Caeside turns into a bear and charges it for 6 HP (bite) and 12 HP (claw).

Donavan the cleric. Sanctuary cast on Alexi. Attacks with a mace for 4 HP.
Ren’s attack does 2 HP with her Poison Spray spell.
New Round.

Caeside Moonbeam’s it for 9 HP.

It decides to move back toward Silver Feather to get through him and to Alexi.

It claws SF for 11 HP and 10 HP and 24 HP. Silver Feather is at 57 HP taken (he’s dead now).

Aranel goes to her bow and hits twice for 12 HP and 7 HP.

Caeside hits it once (misses the other) for 15 HP. He is trying to get it away from Silver Feather so Ren can do Heal (proficiency).

Madox does fury of blows. Three hits for 20 HP total. Madox staggers it away Silver Feather.

Donavan heals Silver for 4 HP (saving his life). He also casts Spiritual Weapon against the creature.

It misses Madox completely.
New Round.
Caeside’s Moonbeam does 9 (but it saved for half).

Caeside hit with the claw for 6 HP.
Aranel hits it with the magic longsword for 6 HP.

Madox uses a Ki to do Stunning Strike. 7 HP and Con Save Against 14 (it made it). 6 HP on another hit.

Donavan Spiritual Weapon misses and he does Sacred Flame for 4 HP.

Silver Feather does Second Wind for 12 (16 total).

Ren does 6 HP from the Poison Spray.

Moonbeam does 11 HP which kills it.
The creature disappears when it dies.

1800 XP for defeating the thing and saving Alexi.

Alexi dislikes Vela.
He agrees to take a kenku messenger.

Donavan heals Silver Feather (17 for 33) and Alexi.
Caeside heals Silver Feather for 11 (44 total). Caeside also heals Alexi.

Alexi takes the party into his house once we get back to his territory.

Alexi asks what is the plan to deal with Vela? Silver Feather says, “Death.”

Ren, due to the fight, is now 1st level druid.

This session ends in a propaganda win – Vela failed to kill a boss.

Assault on Vela’s liar next session.

500 XP for Stanicek talks. (2300 XP total.)

Mike will consider what Alexi may provide for this.

View
Session 27: Vela's Ambush WAY Backfires
Nat 20 Night!

Caeside and Silver Feather and kenku only tonight.

Madox is building up contacts among boatmen and training kenku.

Sara is likely going to drop out to better help with the kids. Arwen is around as an NPC now.

Mike bumps us to Wealthy Lifestyle cost-wise.

Discussed Kenku Wirelines to connect Kenku buildings and possibly setup wire traps because Mike was ok with Kenku easily walk and balance on wires like regular birds.

Discussed the anti-Worm Cult “agenda of the empire” and how we’re here to take them down. Vela is included in that group of people that follow the worm.

We have 1 or 2 Kenku guards in the inn. They slip in and out without creating a huge fuse going to our rooms (which are down the cliffside).

Spending the night at the kenku longhouse several weeks after the Worm Cult Raid. There is a fire outside of the long house in the middle of the night.

The kenku begin helping the locals with bucketing water onto the nearby houses.

The area on fire is roughly 30 ft by 30 ft. Caeside tries Windwall to block the sparks in. This works but it is not perfect. It requires 2 castings to mostly take down the blaze.

Our code of warning is “Oh, Shit! A Bear!” for the Kenku and the party.
Silver Feather, Caeside and the pack of kenku come back toward the long house.

Slick, slimey skin. Man height and broad shoulders. Eel with arms and legs. Wearing a few leather straps on its body. Throws a spear at Silver Feather for 3 HP.

Silver Feather wins initiative against Eel guy. Silver hits for 17 HP and 5 HP. It screams and 20 more pop out.

Surprise round.

Silver takes 7 HP with spears and then bites for 6 HP and 2 HP.

Silver has taken 18 HP so far.

Caeside is hit for 7 HP from spear. 2 HP from a bite. 6 HP from another spear.

We have 3 each of the Eels. 14 to the Kenku behind us.

Real Round 01.
Caeside
Silver Feather
Eels

Caeside does Flaming Sphere on the 3 (set behind the Eels).
9:51 PM
Eels AC 12 with spears.

Silver Feather hits 16 HP and 6 HP killing one of the Eels.

Frenzy at the sight of blood.

For Silver Feather, the first Eel bites for 2 HP and second does 3 HP with spear and bites for 3 HP.

Silver Feather has taken 26 HP so far. 22 HP left.

Caeside is attacked for 9 HP with spear, 2nd for 5 HP (spear) and 3rd hits for 2 HP (bite).

Caeside gets an attack of opportunity against 2 and one for Flaming Sphere.

Does 9 HP from Flaming Sphere. Does 9 with staff and another 8 on the second opportunity attacks.

Mike allows the Flaming Sphere to damage one of the Eels Silver Feather for 6 HP.

Silver Feather goes first as Lee looked up a spell. Silver does 14 HP against the one that is already hurt. Doing 7 HP with dagger and killing it. He uses Action Surge to do 9 HP to the Eel that is facing Caeside.

Silver Feather has killed 3 so far, wounded one.
Caeside has wounded 4 so far.

Caeside becomes a jackrabbit to escape and then cast a spell next round.

Caeside moves the Flaming Sphere to act as Silver Feather’s shield to keep 2 off of him. The two that are blocked off decide to break off.

Silver Feather is facing the last 2 of the 6.

Eel hits for 4 HP (spear), 2 HP (bite), other one for 7 HP (spear).

Silver Feather 39 HP taken from the eels.
Caeside does Thunderwave against 3 Eels. 2d8 and pushed 10 feet. Does 9 to one and 5 for the other 2. It knocks one down. Caeside does an opportunity attack against the one down for 11 HP and cave in his skull.

Silver Feather. 15 HP 5 HP and kill one.

4 HP regained from Second Wind.

Eel hits Silver Feather with his bite for 5 HP (nat 20).

One Eel left versus Silver Feather and he’s almost down.

Kenku are down 5 of 16 from the fight and those 5 may not be dead.
Eel have lost 9 of 14 (5 left). Starting to retreat. They are doing a fighting withdraw.
Caeside. Wild Shapes into Dire Wolf.
He attacks the retreaters. Bite with Nat 20 for 15 HP and killing one. 4 eels left.

Silver Feather kills the last of eels facing him with a dagger.

Moonlight hits the eel and it turns out to be a naked human. Like average person, scrawny.

Silver Feather sends half of the kenku to the long house.

2 kenku die, Caeside saves the other 3 with non-magical healing.

NOTE – Ren is the female kenku apprentice.
10:24 PM
Silver Feather goes to the long house. The warriors saved the long house.

The fire is under control and the humans that were fighting it come to see what’s happening and see the dead human bodies. That starts the crowd shouting that the kenku killed the humans.

Silver Feather hears and takes several kenku mimic-ers to start counter shouts in female voices saying that these were monsters the turned into humans after they died.

Silver Feather and the kenku Nat 20 on the Deception check to say they saw what happened.

Caeside Nat 20 on his Persuasion check to tell them what happened.

Gets the crowd to chant “Death to the Worm Cult!” after we seeded that idea into the crowd.

Caeside does Detect Magic and finds transmutation magic caused them to transformed them.

We killed 18 of the 21 of the eel/humans.
400 XP each for the Eels we killed personally and 550 XP each for turning the propaganda attack to our advantage.

Kenku are now blooded so they can be more powerful.
10:39 PM
36 spears taken for the kenku.

Caeside, Silver Feather and 2 kenku go to the Sisters of the Solace in the middle of the night to get Sister Nanya to help identify who was forced to attack us. Sister Nanya is out so another sister will help.

Three sisters comes to see those that fell.

We traveled via canal.

Caeside heals Silver Feather for 14 HP.

Sister Nanya arrives after getting a message. They heal the wounded. Sisters heal everyone for 25 HP.

13 total sisters arrive. They take one of the bodies with them. The kenku are asked to bury the rest.

Caeside accuses Vela to Sister Nanya. Missing for weeks and months ago.

Silver Feather and Caeside are going to give them a funeral pyre due to the frozen ground. Wake with food offered before burning them on the Kite to be seen by all including Vela.
53 mins
Banquet would be 2 SP per person. 20 GP per 100 people.
Pay for 500 people (100 GP) to eat.

The kenku and local poor bearing the dead on liters marching them through Stanisic and Vela’s territory on the way to the Kite. Caeside is leading the march and calling out prayers. 500 mourners.

As we get toward the south end of the territory and Stanisic and Marcus and their men take the lead of the procession.

No one bothers us in Vela’s territory.

Baclavs territory is ok with us.

Food and wine. Stanisic’s men bring even more food and wine. Silver horns with rich red wine. He is Stannis from GoT.

Stanicis does not like Vela. He is descended from the River’s Men (Russians). A longstanding legend of a worm that bores into the bowels of the earth. Worm of Death.
Stanisic knows about a certain mask we are looking for and he offers to put us in touch

He asks about the Emperor’s army moving north. Silver Feather sidesteps the question.

Stanisic asks for a meeting between him and Madox. Get in touch Marcus to set up the meeting.

Silver Feather offers to help Stanisic if he ever needs it because he has been good to the kenku.

He asks Caeside if the druids are coming back to the city.

He feels any assault on the kenku or his favorite druid is an assault on him.

As the pyre goes up, Caeside sends the stench to Vela’s territory.

At the end of the night, 300 people return to their homes (200 had already returned home).
28 mins
Michael Bugg (michael.bugg@gmail.com)
Lee, did you ditch on purpose?
Michael • 11 mins
Michael Bugg (michael.bugg@gmail.com)
Leland Beauchamp
Nope. Screen went crazy
Leland • 10 mins
Leland Beauchamp
NOTES. The party owes Alexi money (likely next session).
Talk to Marcus about setting up a meeting with Madox and Stanisic.

Bowblade for Aranel.

We are looking for Worm Cult and looking for other missing poor people and blaming ALL missing on Vela and the Worm Cult.

Mike asks us to consider bringing in mercenary help. Lizardfolk are in the swamps to the south of the city. Some dwarves in the city. City is mostly human.

Try to recruit dwarves and get local humans to act as a patrol of their own neighborhood. Citizens on Patrol. In-exchange for weapons.

Hire some out of work veterans and class-less adventurers. To hire for protection. We hire one within a week to help train the kenku. We are looking for a second veteran.

Ancient Treasures of Saracan (a race of wizards) lived in the hills around here. There are ruins up there with stuff and things!

We have 18 blooded kenku left and starting in on the second batch of 20.
30 GP per month for two veterans. One is a captain (Omar) and one is a Lt.

The party is likely going to leave the inn due to it being in Ljuderit’s territory.

We need to meet with the bosses.

Vela has a small human force but it’s her supernatural forces that keep her in power. No one knows why she has not taken over more territory.

Kenku Messenger Service will help the Sisters of Solace as their first real contract.

View
Session 26: The Worm God Falls!
Part Two of the Dungeon of the Worm God

What’s the next step up from Unseen Servant? Unseen Bouncer?
Picking up from last session – still in the dungeon.
Aranel (joining us from helping with the kenku distraction), Caeside, Madox, and Silver Feather with Arwen as an NPC.

Two rooms after the stairwell/dog kennel room. One is full of bones (human). 1 to 1.5 feet high in bones. Has a door to the north.

Silver Feather throws a light stone into the other room and something scurries away from it (like the whole floor).

Slithering of something on the floor. Another light stone is thrown and they come at us.
Thousands upon thousands of wormlike creatures with tri-fold mouths.
Caeside casts windwall – Each creature has to save vs str (14) or take 3d8 bludgeoning damage. Does 18 HP.
Silver Feather Con save after eating a worm. He rolls a 1.
Silver Feather collapses from poison (saved with a 1, 2, and a 4) and has a vision quest where Silver Feather sees a bird of flame rise from the ashes.
Caeside casts Lesser Restoration to end the poisoned condition.

Madox hears and Aranel sees 4 people in the robes of the cult. One looking nicer than the rest. 3 shabbier ones have swords drawn.
Madox tries to cut across the room to get at the cultests. But, the lead cultist spots him, casts a spell and freezes Madox.

Silver Feather runs up to get between Madox (frozen) and the cultists.

In the room of bones, a skeleton of some kind of snake (undead cobra) rises up. Aranel has to save against, does.

Oil can… oil can
bowling for cultists – the hit game show!

Initiative
Party – 12
Cult – 8
Undead Snake – 7

Silver Feather gets between Madox and the cultists. With his bow does 11 HP to the lead cultist (kills him).

Aranel comes out shouting about the undead snake.

Caeside does Flaming Sphere to block the cultists that they come in. He puts it in front of the hallway.

Arwen (NPC) does the support action.

Cultist attack Silver Feather for 2 HP.

Flaming Sword appears and strikes at Silver Feather but misses. However, Madox can move again.

The undead snake attacks Caeside but misses.

Arwen is now called “Wen” by the party for simplicity (due to similar sounding names).
Silver Feather started tonight’s session at 39 HP but is now at 37 HP after the cultist.

Caeside uses the Flaming Sphere on the mage cultist.

Round 02.

Arwen casts invisibility on herself.

Madox goes first. He’s chasing the mage. Does Flurry of Blows.
Does 4 attacks. Hits with 2 swords for 13 HP and another 19 HP with fists and mage has to Dex save or be knocked prone. Killing the mage.

Madox ended his turn in the Flaming Sphere for 5 HP.

Silver Feather misses with the rapier and hits with the dagger for 8 HP (scratched).

Caeside moves away from the snake and into the room with the party.

Bonus action. He moves the Flaming Sphere toward the undead snake.

Aranel backs up Silver Feather with her rapier (1d6 plus 3) for 7 HP. She kills the wounded one.
She attacks again and misses the second cultist.

Undead snake attacks Caeside and hits him for 9 HP. He has to make a Con save (which he makes).

Cultist attacks Silver Feather but misses.
Silver Feather asks the cultist to surrender. He does not.

Round 03

Silver Feather kills the last cultist.

Only the undead snake is left.

Aranel looks at the snake and identifies it as an undead remains of a naga.

She shoots it with her bow and hits and does 7 + 3 for 10 HP on the undead naga.

Aranel and Caeside both make Wisdom saves (Caeside 12, Aranel 16) and both still mobile.
Madox’s turn. He does all fist attacks for bludgeoning with 2 attacks (both miss).

Caeside yells it has poison. No other action other than the Flaming Sphere.

Undead naga has an AC of 17.

Undead naga attacks Madox (using a Ki, Madox puts it at Disadvantage).

Caeside does 8 HP to it with the Flaming Sphere.
Round 04

Silver Feather shoots the undead naga for 17 HP.

Aranel is side-by-side Silver Feather and shoots the naga (crits) does 8 or 10 HP.

Caeside uses disengage.

Madox does Flurry. Hits 4 times for 22 HP of damage and may be knocked prone (Dex save). He knocks it prone.

Caeside does 10 HP with the Flaming Sphere. It dies.

Total XP to divid:
100 Worms
1,100 Naga
450 Cult Leader
25 Cultists x 3 (75)
15 GP on the cult leader.
We leave the captured dagger and scimitars x 3 near the stairs.
We give one to scimitars.

We go through and there is a door to the left and the river/canal.

We wade into the water.
We find where the secret room is and find the secret lever.
Turn the knob clockwise.
7 HP as deadfall falling on Silver Feather.
An alarm sounds.
Room is full of coins and jewels etc.
Arwen casts Detect Magic as a ritual (if we go that route).
Going down to the grate, Silver Feather and Aranel see there are several dozen cultists. They put 3 arrows into cultists. They split into 2 groups with one staying back and one racing to follow our path.
Wisdom save for Silver Feather (resists the Hold Person spell with a 12).
John is getting the inventory for this.
20 cultists got through to try to attack us.
Arwen turns Caeside invisible and he is going into the bone room to cast Thunderwave in the room.
Silver Feather will bar the door so they pile in and let Caeside do the spell. Does 15 HP of damage for 8 of the 20 cultists (they get a Con save). 6 are dead, 2 are shaken up.
Then Silver Feather will pop open the door open and shoot.

Initiative
Cultists
Caeside
Silver Feather

Cultist throw daggers and hit Caeside for 6 points and 2 points.

Silver Feather does action surge and shoots twice and kills two more cultists.

A spiritual weapon (spell) is thrust between the sewer grate at Aranel. It misses.

Aranel shoots with her bow twice and misses.

Arwen finishes her detect magic. The necklace and flask glow due to magic.
13 total cultists left (2 of which are wounded).

Caeside turns into a bear, rolls and 18 intimidation. They flee the room. Silver Feather misses with an arrow.

Aranel does init against spiritual weapon

She rolls a 13 + 5 (18) to hit. And does 6 HP damage to the magical cultist.

He hits her with the spiritual weapon does 8 HP to her.
Silver Feather makes naga bone noises and then pop out and shoots one for 12 points and kills him.

Aranel shoots the spiritual weapon guy (17) and does 10 HP to the guy. Hits him in the arm.

Aranel hears one of the cultists makes it back to the entrance of the tunnels to tell the cult, “One of them, he turned into a bear!”

From the tunnel, the cultists hear Aranel laugh wildly at that. In response, the cult leader’s weapon slashes blindly and misses her. Aranel hears him state “Release the worm god!”

Silver Feather does 10 points with his bow and kills another cultist as the completely flee.

Silver Feather hears something ahead of me.

Madox and ’Wen have the coins and are moving along to catch up with us. Madox calls Aranel.

As Aranel leaves she takes 4 HP of damage.
Silver Feather is at 30 HP at the moment.
Silver Feather sees a giant worm the size of two horses joined together. Has a month with teeth and a dozen tentacles.

Silver Feather shoots an arrow at the creature. Bow string snaps due to a one.

We flee back through the door.
Silver Feather restrings his bow and hits the worm (AC 10) for 8 HP.

Aranel shots it as well for 7 HP.

It’s tentacles strike at Silver Feather and Aranel.
Silver Feather is hit once for 10 HP (now at 20 HP total).
Aranel is hit twice for 15 HP
Both Aranel and Silver Feather are grappled.

Caeside (bear) hits from the side twice for 10 HP total.

Madox hits twice with the sword (twice) for 15 HP total.

Aranel tries to pull free but fails.

Arwen uses her new scimitar to attack but misses.

Silver Feather tries to pull free (fails), drops his rapier but hits with his dagger for 16 HP.

Caeside is hit for 11 HP.

Silver Feather takes another 7 HP of damage. Fails to stop his being pulled in for 3 HP. Now at 10 HP.

Aranel takes 13 HP from it.

Madox gets hit for 5 HP.

Silver Feather misses with his only remaining dagger. And does not pull free.

Madox does 6 HP to a tentacle.

Caeside hits twice for 18 HP total.

Silver Feather takes 2 HP.

Silver Feather Second Winds to regain 6 HP. Total is 14 HP.

Worm pulls back through the door so it cannot be attacked with Silver Feather and Aranel in its mouth.
Swipes at Caeside for 8 HP?

Madox is missed.

Caeside gets an attack of opportunity.

Aranel takes another 5 HP.

Silver Feather stabs it for 5 HP.

Silver Feather does not take any additional damage. For 8 HP.
Silver Feather is at 6 HP.
Total.
Silver Feather is in the worms mouth and Aranel is in the doorway being held by the tentacles.

Madox is going to do an attack off of Caeside’s bear back.

Caeside is hit 3 times in the process of this for 24 HP in damage. This forces him out of bear form.

Just at the bear form ends, Madox leaps off of his back and does fury of blows. 9 sword damage and 8 for the punch and it might be knocked prone and it releases Silver Feather.

Silver Feather backs away through the door and Caeside cures Silver Feather for 16 HP (22 HP total).

Aranel tries to pull away and gets 18 and gets away. And she gets away from it. She is going to put a bow and arrow into it. She misses with her bow.

Silver Feather does 15 HP with his dagger, killing it.

108 HP Total to the worm.

We kill a few additional cultists on

Worm – 2,300 XP
Cultists – 250 XP
Recovered scimitars x 10 from this battle.
All of the cult is gone.

The dead holy cult leader had 11 GP on him. He killed himself after the party killed his god.

We get the kenku up there to chop up the worm and carry out everything.

Alexi’s territory. We may need to pay Alexi for wiping out his cult.

We will need to reach out to Alexi about some form of payment… maybe.

https://en.wikipedia.org/wiki/Age_of_Worms

We go up the stairs and learn that they come out in the candlemaker’s shop.

We will get the items identified.
The potion is a potion of heroism.
Necklace of fireballs with 8 gems on it.

While eating the giant, all of the kenku have visions.

4275/4=1069 XP a piece.
All of the kenku and Caeside (in bear form) have the same hallucination about the phoenix.

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Session 25: The Caves of the Worm Cult
Part One of the Dungeon

Player_Map.png
“I won it in a game of dice,” Maddox explains, showing the rest of the party the scrap of parchment. “It shows part of a cave system attached to the The Trickster and Flagon Tavern.”

“So?” asks Caeside.

“So, supposedly there’s a cult that meets down there, and this map shows the way to their hidden treasure room. It looks like a straight run, too. We could sneak in, maybe handle a few guards, raid the treasure room, and be out before they have a chance to stop us.”

“Why . . . would we want to . . . attack some cult?” asks Silverfeather.

“Well, they say that they call themselves the Worm Cul—”

“Let’s go,” said Silverfeather.

It is said that the tunnels where they meet were hollowed out by a great worm. Madox and Silverfeather are going to the Trickster and Flagon Tavern to check the place out. Caeside will change into a rat to investigate the door/entrance to the cult area.
We arrive during the evening, people take some notice of Silverfeather, but given that he’s packing a rapier, they think better of doing anything. They don’t pay any attention to Madox.

Caeside makes his way to the back area, on the left side of the balcony is a set of crude stairs leading down to a cave entrance. Caeside waits there for 2 hours. In rat form, Caeside does see there is probably an illumination. Also sees a bunch of flickering – probably a number of people are moving around. Caeside switches to spiderform to take a closer look. Candles on along the wall. Sees a couple of doors (this matches the bit on the map we have). Chanting behind the very first door. Caeside takes his leave and we meet at the rendezvous.

A woman with auburn hair, grey eyes, dark robes came in, had a drink and then left.

We’re going to use a handful of Kenku to perform for the Inn patrons as a distraction. We also have a couple of kenku on a raft for our eventual escape. We’re taking Rope (20 ft), a couple of sacks, couple of torches… weapons, armor

Stealth check – Everyone seems to have made it through to the back. Madox checks around the corner and sees a flicker maybe being a couple of people. Madox hops into the sewer portion to circle around behind whatever it is.

5 men in faded blood red robes carrying scimitars and are guarding the door at the bottom of the map. The iron bars are too thick and welded together.

Madox and Arwen are going to work closer to the guards. Caeside and Silverfeather working their way down the hallway as best as they can. Arwen casts Sleep. 3 drop. Madox hops up and takes the other 2 out with 3 hits.

We strip the bodies of their robes and then send their bodies into the canals.
Silver listens at the door. From one of the doors behind us someone sees one of the bodies floating down the canal. Silver pops him with a surprise arrow for 14 damage dropping him. No one seems to have heard it go down.

We go into the door. Down the hallway with Arwen’s Light. There is a crack in the cave. Some long slithery thing attacks Silver (who was leading the way). Thick jaws and teeth snap in the air and miss.

Silver 25 to initiative. Critter 13
Silver hits for 5 dam.
Caeside’s initiative… 13

Another Eel attacks Caeside from opposite wall – 3 damage and has grappled/ensnared? trying to pull them in.

Caeside “Melds into Stone” and loses his
Silver kills his eel. Caeside’s Eel now hits Silver.
Madox hits it and finishes it off.
Total XP so far – 150 + 100 for the eels

Arwen finds a level for a hidden door.
We find 1800 cp 1600 sp 50 gp set of thieves tools set 6lbs of spices worth 10 gp 8 × 50 gp gems, 4 × 10 gp gems
from 3 treasure chests in the secret room

another eel hole. Silver goes first and hits it with an arrow for 12 dam
Silver hits the next one 9 dam. and kills it
Madox gets attacked. It missed him, but Madox curb stomps it
150 xp

Work our way to a larger room. Fire a light stone into the room. A statue with a staff and plate mail

Found stairs leading down

Go to the door across the room towards the barking sounds.

The statue opens its eyes and fires bolts of light at Madox gets hit for 11 damage.
A man runs out at Madox, who quickly put him down. Then runs at one of the next ones with a leaping kick for 9 dam. feeling ribs snap and break underneath
Caeside throws a rock while Silver “Dashes” around the backside of the statue.
“Release the dogs!” from inside. Silverfeather mimics “Don’t release the dogs!”
More men come from another entry-way.

Arwen cast Sleep on those 3… 2 of the 3 fall to the floor. The last one clumsily attacks Silver and misses.

Caeside moves around the backside of the statue

Silverfeather kills the one attacking from behind. Silver charges another in the doorway for 7 pts.
“Don’t release the hounds!”
Madox manages to get one of the hounds to go into the light source of the statue

250xp

Madox kills one of the dogs, breaks another back, roundhouse kick to another guy killing him
Silver – 39 HP
Madox – 27 HP
Caeside – 35 HP
Arwen – Should be at Maximum

XP is 165 each.

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Session 24: Meet Madox's Brother
Madox and Aranel's Second Meeting, Silver Feather and Caeside's First

Caeside meets Sister Nanya of the Sisterhood of the Black Veil or some shit.
These are the sisters that will help to heal Madox after his fight with the Spectral Troll.
Aranel is researching Agatha and the mask with Delric the sage .
Madox finds out about the kenku’s cave on the peninsula.
Some of the caves are linked and there is no master map.
Some caverns are used as tombs and storage areas and likely more.

Ren, a female kenku, takes interest in possibly becoming a druid. She starts working with Caeside to learn.

There has never been a kenku druid before.

Sisters of Solace is the sister’s name.

Silver Feather makes sure that Ren’s family is compensated for her time away from her work to help with Caeside. It’s 1 SP a day.

Kenku use short swords, daggers, clubs, stave as weapons.

Aranel agrees to help train the kenku to use the bow. Silver buys two short bows for 5 GP each (10 total).

Kenku are fighting back more and now not as bullied as they were. Bravos do not seem to be as eager to fight the kenku as they used to.

Vela. Caeside is researching with the poor about her.

Araky (?), the other Sanguine Brother is waiting for Madox in the common room. Aranel sits down with them at the table.

PROPER SPELLING – Enrice’ of the sanguine Brotherhood (the bodyguards/assassins of the Callain Emperor)

Their leader is the Master of Flowers.
Araky (?) of the Brotherhood is after Madox and wants to know about his memories.
Araky has heard of the Spectral Troll attack on Madox. Madox asks Araky about their future. Will they fight or will Araky let him go.
Araky was trained by Madox (according to Araky).

The rest of the party – Caeside and Silver Feather – enter the inn to see Madox, Aranel, and Araky having a drink.
Caeside and Silver Feather take a seat with the rest.
Araky = Arruki
Arruki: Tailor Level 6
Arruki offers to bring the city of Ravensgate under the empire’s control and put the kenku in charge.

Arruki plans to travel to the Umbrians. Wintering in Air-a-more on the west side of the lake.

Madox believes he can be trusted a bit since he has not outted Madox.
Madox sees the woman who enthralled him in his dreams. Arruki wants her found and returned to the emperor.

Silver Feather will introduce Arruki to Grey Wing and Sky Breacher to represent the kenku.
Arruki returns and introduces Arwen of the House of Dracon.

Dracwn (get it right!)

Arwen will be the emperor’s representative for us.
And then Miyah broke out into a chorus of “Purple worms. Purple worms.”
And Miyah/Aranel became Yoda. This is what John missed when he went away.
Arwen may have an Irish accent. May.
Arwen says she is a wizardress. Mind magic and identify magic.
Silver Feather goes with Arruki to meet the kenku elders. The rest of the party goes with Arwen to cast Identify on a single magic item.
John read in Unearthed Arcana that Identify does not consume the pearl.

  • Faceless Man’s Mask. Enchantment to bind the wearer to the will of someone else.
    No idea on how to find who or what controls the wearer.
    Arwen considers that the mask might be a cursed mask.
  • Carved tusk (now a phoenix talon) with astrological signs. Requires attunement. Augury once per day.
    And only works at night
    NOTE – Retconned from a tusk to a phoenix talon.
  • Dark blade of the Orcs. Great Sword +1. Intelligent sword. Once attuned, on a successful hit, it gives the wielder 1d6 additional HP (temporary HP). Does 1d10 normally and 1d6 extra of Necrotic damage (the points that transfer).
    Temporary HP goes away last. Standard HP goes first. [Worthless.]
    Temporary hit points go away after the fight is over.
    Runes on it from the ancient kingdom of Calavala.
    The intelligence is covered by a sadness.
  • Arwen identifies 7 Unknown Potions.
    [Mike uses the 1e spell chart to find what potions we have.]
  • Levitation
  • Shrinking x2
  • Gaseous Form
  • ESP
  • Growth
  • Healing
  • Aranel’s long sword is a +1.
    A jeweled eye piece from an orc is not a magic item.
    The elders of the kenku meet Arruki.
    Silver Feather returns after the identify.
    Mike expanded Augury to be for up to a day (for the question).
    For Caeside’s Nothic armor, Lee rolled a 15 + 5 (20 total).
    Studded Leather +1 (in bear form) with Resistance to Necrotic Damage.
    AC is 12 + Dex Modifier + 1.

500 XP for everyone for the role-playing tonight.

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