Mutant Year Zero Session 001
Started learning the system

Mutant Year Zero Session 01

Stephen Fisher – GM
Leland Beauchamp
Michael Bugg
Egg Embry
John McGuire

None of us had 15 dice in 3 sets of 5 identical colors so we all had to download the Android app which is… meh so far.
Stephen explains the game. d6 dice pools (Attribute + Skill + Gear) and need to roll a radiation symbol or 6. Fumbles are getting no 6s.
Pushing a roll (getting to re-roll non-1s) and 1s cause damage to Attributes or Gear.
You sayin’ life goes on even when Virgil ain’t around? If Virgil didn’t see it, it ain’t happened!

Dec 2, 10:00 PM
We start off at dawn.
The assembly votes on the missions. Bomba (Lee), Dax (John), Tome (Mike), and Virgil (Egg) are sent to explore Ybor City (a part of Tampa, Florida where our GM lives… for me, I’ve been there once).
The Ark we live in is dying and only The Elder is an ancient (pre-apocalypse) individual on The Ark.
Bomba is our boss and worked with Tome, the chronicler, and they talk. Then they invite Virgil and Dax in to discuss the mission.
We’re moving from the Ark to The Blue in the north.
To get there, Bomba proposes we travel with another group from an opposed boss (Galef). To propose this, Bomba has to talk to Cleo and use his Manipulate (Empathy 4 + Manipulate 2 + 1) and Bomba got two 6s.
Dava is our Stalker (NPC) to guide and hunt for us.
It is the hot season.
Dec 2, 10:57 PM
Leland Beauchamp
As opposed to the hot season…
Leland • Dec 2, 11:03 PM
John McGuire

John • Dec 2, 11:06 PM
Picture of Dax (above).

Party Items from Bomba:
Binoculars, rope, boots (for Bomba).
Tome brings torches and means to make fire.
Dax inquires about making a flare gun (which will take a lot of gunpowder) and makes it.
Virgil has boots, scrap axe, scrap spear, and four arms.
Dec 2, 11:07 PM
Leland Beauchamp

Leland • Dec 2, 11:08 PM
The three groups meet outside and Alsik drags the first party up the western path while Galef’s group and Bomba’s group go up the eastern path (side of the peninsula).

Tome inspects and tries to get near the warehouses turned into sandpits. Dava discourages him and he’s too curious so Dava scoops up some warehouse sand that is full of not-quite-sand-mites (bright white grains of sand).

We reach the Spine Path (asphalt road) near the Lesser Ruins.

Bomba wants to inspect the Lesser Ruins. Dava and Coren (the stalkers) give us 2 hours to inspect the Lesser Ruins.
As we search, we each roll 3d6 and give the results.

To study what we find, Wits + Comprehend is needed.

Tome. 3 5 1 – Cardboard Box. No successes so he opens it and it’s a jigsaw puzzle (Tome discards it, Virgil takes it).
3 2 1 – A necklace of small white plastic beads.

Virgil. 6 6 5 – Yellowed copy of the Mutant Chronicles
4 5 1 – A small statue of some kind of lizard, stands on two legs, big head, purple (Barnie).

Dax. 1 2 5 – Collection of metal pipes in a rough triangle with missing parts. Two successes. It was a bike.
2 3 1 – Set of small cubes (d6).

Bomba. 2 2 5 – Rectangular piece of metal with a cord and a hollowed out cylinder. Two successes. A power cord and a light.
6 6 3 – A crowbar.
We arrive at The Blue and on it are laters.
Dec 2, 11:38 PM
Stephen “Wolf” Fisher
Stephen • Dec 2, 11:38 PM
At The Blue, Galef’s party splits off to go east to follow the Broken Spine.

We do not know exactly where Ybor is. Bomba suggests we go to the top of the building and use the binoculars to look for Ybor.
The glass doors are busted out.
Through the southern door. It’s dark inside.
Blood stains on the floor.
We head toward the stairs. Virgil in the lead. Bomba in the rear. Dax then Tome then Dava.
We’re headed up a freestanding escalator but it starts to move.

Virgil – 1 Success (out of 4 Agility)
Dax – 2 Successes (out of 4 [3 Agility + 1 Move])
Tome – 0 Successes so he Pushed and got 2 Successes and no 1s.

The whole staircase collapses. Virgil leaps up and catches onto a balcony. Test the railing with a Force check [Str 5 + Force 1] for 1 success then secure the rope to it.

We all reach the second floor.
We head to the only area that is well-lit.
Bomba suggests we look at the signs that are hanging about (advertisements). Tome looks at the signs using Comprehend [Wits + Comprehend] to read the signs.
“Salmon Lasagna $9.95” “Line Starts Here” “Employees Only”

Bomba asks Tome what he thinks this used to be.
Tome – This was the keep of some boss. And this was a courtyard and the Employees Only area should lead up.

Virgil opens the door and comes face to face with a four legged furry beast and he looks angry. Virgil goes to stab it with the spear and he’s going forward and stops moving. The beast is not moving either. Str 5 + Fight 2 + Spear 1 for 1 Success (for no use after freezing).

Know the Zone 1 plus Wits for 1 Success for Dax (Tome too). Bomba at 0 Successes.
Tome tosses in a stone and sorta freezes through the air.
Tome punches a few holes in the wall and then on the lefthand side and throws a sling bullet straight back toward the back of the room. Near the beast’s head it slows down and then picks up speed again after it gets beyond it.

After entering the room through the holes, Dax turns on his mutant luminance and the light seems to get lost on the journey.

Bomba tries to touch the field and finds it’s slow field is centered about the beast (and 2 to 3 paces around it). Dax circles behind the beast requiring a Move check (Agility + Move) for 1 Success. Dax inspects the cabinets with a terrible smell coming from them. Dax finds 7 random cans that could be food (potentially).
Wits checks all around to find a poll but all 3 of them fail. Bomba pushes it for one 6 and one 1.
“Line Forms Here” was at the top of a metal pole.
Bomba has taken one point of Wits damage for the push and got one MP.
It’s an adjustable pole.
12:27 AM
Tome has to make a Wits check and he fails and he pushes it and still no successes (though no 1s).
Dax makes a Wits check (2).
Bomba had no successes.
Dax realizes that an arrow it could be shot through the field in front of Virgil.
Dava ties and puts all of the boot laces together and ties one end to the pole and one to an arrow and shoots it through the slow field.
Str 3 for Bomba. Assist – So, +2 per extra person. No successes. Bomba and everyone pushes for no successes and three 1s (Bomba), two 1s for Dax, and one 1 for Tome. Everyone takes damage from the push. This leaves Dax broken as he reaches 0 Str due to the push.
These lead to an equal number of MPs.
The Stalker comes over and she pulls it straight on through with tons of 6s and pulls the other end of the pole and pulls him out ever so slowly.
This pulls Virgil free.
Dax is in paralyzing pain and Stephen rolls on a limited critical damage table.
Broken several fingers on one of his hands (left). -1 to shoot and fight skills and they’ll take 7 weeks to heal.
Party is going to have to rest for 4 hours and take a grub to heal.
Tome makes a Heal check [Empath + Heal]. 3 Successes. And splints the fingers and reduces the healing down to 3.5 weeks.
4 hours and a grub will heal the rest.
Everyone save for Virgil is down 1 grub.
We rest in the large lit area with chairs.
12:49 AM
Stephen “Wolf” Fisher
After the rest, it’s been 4 hours of travel and scavenging (noon), 45 minutes of exploring, 4 hours of rest (so 4:45). 2 hours back to the Ark or camping out.

Tome gets plastic forks for splints.

It’s a two-story building so Virgil climbs up on the roof and Force check to jump 5 Str + 1 Force for 1 success.

Using the binoculars, to Scout 1 + Wits 3 + Gear 1 for 1 success.

Greater Ruin is large and then north of it is largely small buildings that are still intact.
Movement – dogs. Birds burst out to east and something was shifting around there.

East for 2 successes and at the edge of the broken spine. Galef’s team is all laying prone. Mad path where it meets the broken spine.

West is the setting sun (no successes).

Northwest got a 6. North of that is different architecture.

Towers on the edge of the old city is looking back at me with binoculars. 8 stories tall and he was on the fifth story.

3 successes to look south.

Perimeter search in the local area to the south are the paw prints of the beast. West is nothing. NW is the Demar Path you see a few signs. North to the path is a building with some things there. East is tracks.

Hut check to open it.

Move check (Agility 4) to get back down. 1 success.
1:22 AM
After telling them what Virgil saw, Bomba and Tome discuss what the next move is.

Tome wants to get on the roof so Virgil shoves the binocular into his chest, points toward the side of the building where the hut/stairs would be and says, “You go find it.” Dax and Tome leave to go find the stairs.
It’s largely dark. They find another sign that reads “Employees Only”.
They find a hallway and go into it.
They go left and find a metal door.
They can’t pick the lock (Dax had no successes).
Dax tries to Force the wall but no successes.
Tome Wits check but no successes. Then a Comprehend check with 1 success.
Tome tries to Force the door with Dax’s bat and they batter their way through.
42 mins
Leland Beauchamp
Once they get to the roof, they check the machines (Dax) and Tome does a Scout check for 1 success for to see a sign that reads “Historic Ybor” to the northwest.

Dax scours 3 bits out of the machines on the roof (he got 3 successes). 5 for Wits + 3 for Jury-rig (3 more successes).

So, they decide to leave the roof and return to Bomba, Virgil, and Dava. Tome wants to head back to the Ark with the parts that Dax secured.
31 mins
LONG discussion about what to do next. Tome wants to leave the parts behind and mark them. Dax wants to go back.

Bomba and Virgil want to keep exploring (tomorrow).

Dava suggest we leave it at the end of the spine path which we can get to easily.

Virgil ties off the rope and everyone climbs down. However, Dax has a broken hand and has to be lowered down with the rope but (Force no successes from Virgil) dropped Dax.

Force checks for 3 successes (between Dava, Tome, and Bomba). They catch Dax (no injury).

We go to the building to the north that Virgil saw.

Through the windows we see a pile of cans. Scout checks (0 from Dax, 2 from Tome) for traps (none). Dava hops through the window and checks it out. Cans are safe. She goes on to check the backyard and sees a corpse and cries. Tome tries to console her. Tome Manipulate check (1 success).

Virgil and Dax go back to the cans. Cans are full. Dozen cans (found goods).

Bomba checks the rest of the house.
3 mins
Michael Bugg (michael.bugg@gmail.com)
Decide to pause (2:30am).

Session 50: The Long Pause
Closing Out Phase 1

Silver Feather goes to see Stanicek’s forces fighting at a choke point. SF knocks the enemy leader into the river (he survives in full plate). From the fall, they take 5 HP to SF and 8 HP to enemy leader (General of the Lord Mayor Superior’s forces).

As SF tries to get out of the river, crossbows hit for 8 HP (13 HP) and 2 more 10 HP (23 HP).

The enemy leader is trying to get back out of the water and into the fight. This is not destroying his force’s moral but it’s some slow down.

Back to Madox and Caeside at the LMS’s fortress where Madox’s “brother” meets him. The assassin was able to grab the LMS’s daughter (some of the children) who has a claim to the throne of Umbra. She’s been taken out of the city south to be raised at the emperor’s court (and will lead the city then).

More wars are happening as the emperor moves to assist others against the Golden Horde.

The assassin effectively “forgives” Madox of his crimes because of his “help” here.

Madox’s backstory-lady is further south near the sea.

The assassin wants to know who should run the city until the daughter returns and Madox suggests Stanicek.

The assassin from the Brotherhood asks how the kenku will react to the daughter when she returns.

One of the LMS’s sons was not in the city and they may escape (there’s another daughter as well).

The brotherhood leaves and he’ll not return until the next spring. He’ll leave word at the Silver Finch Inn in Calain. He shakes Madox’s hand and palms a bone scroll tube (merchant’s documents) to Madox.

The assassin leaves to deliver the daughter to the emperor.
Nov 11, 10:08 PM
John McGuire
Madox’s background lady – was in Aramore and last seen somewhere in the Aleena Sea
Madox can always leave word in the Silver Finch Inn in Callain if he needs to get in contact with Aerik
John • Nov 11, 10:17 PM
Silver Feather gets above the army and shouts that they are defeated because the LMS is dead and their General is in the river.

To keep the general from returning to the battle, SF gets some clay pots from Stanicek and drops them on the building above the general and Fire Bolts them.

With that advantage, Stanicek’s men press Vaclav’s men. SF spots an assassin coming for Stanicek and yells at him and engages. The assassin shoots at SF (after SF has alerted Stanicek). SF takes 12 HP. He does 8 more to SF.

SF hits the assassin for 13, 11, 12
SF takes 16 HP.

SF does 8 HP, NAT 1, 8 HP.
Assassin does 18 HP.
SF does 18 but misses twice more.
Assassin decides to to try and escape and he does.
SF longbow does NAT 1, 5 HP.
The assassin runs and gets away.

SF is now at 5+8+10+12+8+16+18 = 77 (4 HP left). FUCK GARY’S SYSTEM!!!!!!

50 of Alexi’s men are coming to the LMS’s fortress.
Nov 11, 10:40 PM
Leland Beauchamp
Sorry. The computer rebooted (pushed am update) and the phone decided to only let me stay on for a few minutes
Leland • Nov 11, 10:41 PM
SF downs another 30 Good Berries (34 HP left). Will need to see Wren about the rest.
Madox and Caeside have had a short rest at this point.
For one of the NAT 1s, SF lost his BRAND NEW magical sword that he has not had any FUCKING time to Weapons Bond with so he can recall it… So, SF goes to retrieve it.
While adding this ridiculous amount of damage and writing the happenings, I missed the overall battle status for the city.
Madox and Caeside are looting the LMS’s palace and using Detect Magic to look for magic items.
Caeside is not always seeing magical powers but he feels like something is obscuring his spell (like magic is everywhere but nowhere).
After Caeside tells Madox, Madox tries Detect Thoughts and feels something is watching him. It feels like the feeling of the Owl Woman (close to it but not who or what it is).
Something has them on edge.
Monk’s Stillness of Mind allows Madox to look toward the core of the fortress and there is a section at the center of the compound with no hallways going into it and whatever is worrying them is coming from there.
They look for a secret way to the center of the compound.
In the throne, Madox finds a jewel in the throne (overhangs the throne) and the jewel looks like an eye. Madox touches the jeweled eye and has a vision.
Nov 11, 10:57 PM
Leland Beauchamp
Caeside casts Resistance on Maddox (1d4 to save of choice)
Leland • Nov 11, 11:00 PM
John McGuire
Madox sees a dark being/god/something tied to a dock as the sea rages against it. As Madox begins describing what he sees the Veiled-eyed face turns to “look” directly at Madox, freezing him in place. The Being attempts to penetrate his mind.
Caeside casts Resistence on himself and then pries Madox away from the chair and gem.
The being is angry and wishes to be free to visit destruction upon everyone.
When Caeside touched his staff to Madox and the gem he also saw the Being
John • Nov 11, 11:18 PM
Wren (who is happy to see SF and tells him that ) heals SF for 25 HP (59 HP) and then SF participates in Stanicek’s massive counterattack which breaks Vaclav’s forces, reconquers Vela’s territory, joins Alexi’s forces, and presses into Ljudevit’s territory. Has Ljudevit suing for peace.
Gradimir, Dimtri, and Dobrica are the neutral territories and not in the war.
SF went ahead and broke any attempt to resist.

Jasen Volinin is facing the kenku at the north across a bridge. SF talks to Jasen and sets a truce before heading to the LMS’s palace.

Jasen was a mercenary and captained a few companies and is not a boss. He’s a reasonable neighbor.

Madox’s vision is of a pic (attached, I hope). It is really, really angry. It turns a veiled gaze on Madox and the god invades Madox’s mind and Madox tries to tell Caeside but then the god’s mind attack his. Madox is frozen in horror. Caeside uses his staff and tries to knock Madox out of the throne. Madox has a seizure on the floor for several minutes.

The throne is bronze and not gold and cannot be moved.

SF walks in to see Madox on the floor and Caeside over him.
Silver Feather has 5 servants bring blankets and tie it over the throne’s eye. [We put a sign up on it that reads “Wet Paint!”]

Sister Naya and two other Sisters arrive and cast spells to find that something evil is in the gem. She wants to seal this all off.
Whatever this evil is, it’s in the middle of the fortress.
Stanicek arrives at the palace and is told he can’t take the throne because it’s evil. Sister Naya and Caeside warns Stanicek about the creature/god/presence.
Stanicek is tempted by the voice but Madox, Silver Feather, Caeside all stop him and get him to think about the future. Dimitri, as a neutral, sets up a meeting of all of the bosses (all bosses, two bodyguards, the Sisters, and kenku – GreyWing with SF at his righthand at the table and Alexi as his lefthand, Sisters next to the Kenku, and Dimitri next to them). Stanicek is at the head of the table.

Caeside brings in dirt and thrones to fill the palace throne room to enspell with Plant Growth.

Stanicek talks of enemies in Aramore and elsewhere will try to take advantage in the city and bringing the fight to an end.
Talks of the new power structure and the evil in the palace.

Stanicek wants the kenku to have a place in the city. Njegovan is worried about the kenku.

Dimitri wants to worry about the external enemy and elect a leader and make the kenku a part of the city. SF backs this.

Vaclav is dismissive of Dimitri and the kenku’s desires and brings up LMS’s kids. Caeside debates with him.
12:01 AM
John McGuire

John • 37 mins
After long speeches, Stanicek became the Lord Mayor Superior and GreyWing and Skybreacher were given territory from Stanicek’s land and everyone felt the end of the wars and fighting but good with growing peace starting the next day. The palace is sealed and, with the city secured, Mike gives a nice close to the campaign.

Silver Feather helps his people to build up their brand new territory under GreyWing and Skybreacher. It’s the peninsula, south bank of the river up to the unclaimed mines. These mines yield iron, copper, gold (which we will contract with the dwarf to use). Wren’s temple is built at the tip of the peninsula on the cliffs. It’s a flame temple for the Phoenix so anyone coming into the city sees the flames as they roll in every night after fishing/ shipping.

Caeside brings Wren into the Phoenix religion.

Madox goes through the sage’s stuff. [Mike will detail the results later.]
Madox – What is the thing/god that he saw?
Looking for ocean maps.

Others to pick up:

- Dwarven Magic Items
- Displacer Cloak
We have a contact at Blackstone Keep (the vampiress), the letter of merchant, and we take the mermaid.

Ship is what we’re looking for is the caravel for us to get. Something like a 10k GP ship and some spent on the kenku.

Headed to Malik Island to reach out to the historic kenku. We’ll head to Callain to get a Privateer License from the Emperor of Callain.
Potential NPCs to bring:
Mermaid, Sister, a Kenku.

We’ll make new low-level characters for one ship and one for the main characters… maybe?

A new set of first level characters for us.
10 mins
Leland Beauchamp
Probably pick up 2 to 3 years from now for the new campaign. We have a ship and crew and established contacts, etc and now we’re headed to Callain and then the kenku are setting up. When Caeside is ready to spread the word (he’s been communing with the Phoenix) and when he’s ready, we all meet in Callain to go , go , go.
Treasure –
900 CP
6,000 SP
2,000 GP
100 PP
3 art objects at 25 GP each

Wand of Secrets (Silver Feather)
- 3 charges. Spots secret doors/traps
1d3 charges expended at dawn.

2x Elemental Gems (1x Fire, 1x Water) – Caeside
- Action breaks the gem and summons an elemental (CR 5).

XP – 3,000 XP each

Mike will send what SF learns from attuning to the rapier.

Session 49: A MAGICAL RAPIER!!!!!
Only 49 sessions to get a MAGICAL RAPIER!!!!!!

Silver Feather is disguised as the messenger, Venteer, from the Lord Mayor’s Army looking wounded.
Madox looks wounded.
Caeside is a mouse in Madox’s pocket.

3 fires are burning in the city as they approach.
They enter the Lord Mayor Superior’s keep escorted by 2 of the guards to the sichal (?) to the Lord Mayor Superior with several guards, robes, and a priest.
In the tower itself.

- Lord Mayor Superior
- Individual in robes
- Armored Cleric or Paladin Veteran (general)
- 3x men in armor (breastplates with shields). At each corner of the room.

Distances. Tight tower room (everyone in melee range).
- Armored Cleric or Paladin
- Veteran (general)
Nov 4, 10:28 PM
Venteer has a confused look on his face about the situation (Madox being accused by the Lord Mayor while Venteer/Silver Feather).
Silver Feather/Venteer distracts the room as Caeside/Rat moves next to the priest.
The dice did AMAZING for Egg for once! Silver Feather surprises the Lord Mayor Superior for 29 and to the general 11 (spillover). Next 3 attacks do 17, 13, and 14 due to Action Surge.
Caeside does Witch Bolt for the LMS for 24.

This takes the Lord Mayor Superior down in one round.

Madox to the cleric (robed) for 12, 19, 9, and 8 and he’s now prone.
A gleaming angel appears and deals 10 HP of radiant damage to SF and Caeside made saves.

For the second round.

18 – Robed Cleric
16 – Caeside
16 – Madox
13 – General Veteran
11 – 3x Armored Men
7 (NAT 1) – Silver Feather/Venteer
5 – Armored Cleric or Paladin (facing Madox)
n/a – ??? Gleaming angelic requiring a Dex save DC 14
Silver Feather fails his perception check (Madox and Caeside make their’s).
Robed Wizard throws a Lightning Bolt (DC 13) against the General, SF, and Caeside take 15 HP (we all made our saves) or 30 HP.
Madox goes after his guy who is down for 8 HP and kills him.
Madox goes after the wizard in robes.
(He used Flurry of Blows)
Madox goes after the wizard and the wizard casts Shield as a reaction and causes Madox to miss. He’s not AC 20 (the wizard). Madox hits him for 11 HP (once) and knocks him prone.
Caeside casts Witch Bolt on the wizard (hits) for 17 HP (frying the magician).
LMS uses his power to Command the General to attack (giving 4 attacks) against SF (3 hits for 29 HP… 54 HP)
SF takes another 7 HP from the guard. Silver Feather is down to 20 HP.
Last guard comes after Caeside and stabs at him under the table for 5 HP.
Unexpectedly, the LMS jumps up and runs and a guard goes with him.

Silver Feather attacks the General 14 and the guard 9 and uses Cunning Action to disengage and run after the LMS and his bodyguard as the bolt.

10 HP of damage from the Angel for Caeside
20 HP of damage from the Angel for Madox who lowers it to 10 using an ability

General and two guards left as Caeside yells at Madox to go after SF and the LMS. Caeside casts Summon Fairie Brown Bears (Conjure Animal) and attacks a guard for 10 and 6 (bear eats his face).
Bear 2 against the General does a NAT 20 for 18 HP and the second attack misses.
Then Caeside goes direwolf so he’s no longer prone (and under a table that adds extra cover).
General attacks the bear twice for 20 HP and attacks the Caeside Direwolf for 6 HP (Con check to keep control of bear… made it).
Madox follows into the winding stairway at 90 ft (Silver Feather is behind him due to the 60 ft).
3x (and three more behind) Guards block the stairs.
Madox wades into them.
They have AC 16. Madox hits for 12 HP.
Silver Feather downs 30x Good Berries for his action (51 HP).
They attack Madox for 9 HP (after many misses).
New Round.
Caeside Direwolf and bears versus General (AC 20).
Caeside misses and Bear 1 hits for 9 HP and Bear 2 hits for 10 HP and 19 HP. Bloodies the General.
General decides to jumps off of the wall for 18 HP (from 3d6). The General sprained or broke a leg.
30 feet down.
General misses with his crossbow.
Caeside and the bears come barreling down the stairs.
Madox does flurry against the 5 guys in front of him (AC 16).
Hits for 9 HP, miss, 11 HP (killing a guy), 8 HP and he makes his Dex save.
4x guards left.
Silver Feather attacks the guards and kills 3 in a row with 18, 12, 12.

Caeside catches up and tries to track the LMS. There are three hallways as options.
We go left.
Silver Feather tries to track by blood (17) and SF goes down the straight corridor. He gets to the throne room where there are a bunch of guards forming up. SF (as a guard) goes through the ranks where he’s checked for wounds.
Caeside and Madox go through the servant’s quarters and Madox probes their minds and they have not seen the Lord Mayor.
Silver Feather finds out that the LMS is in the courtyard.
They turn around and come back the way Silver Feather was.
SF takes 2 other guards and run into the courtyard and SF gets the guards to kill the ones with SF.
In the courtyard, in the LMS’ stables as he’s going to leave.
30 people out there.
12:16 AM
John McGuire
it says my mic is on
i hear you
John • 12:19 AM
Leland Beauchamp
yes it does
Leland • 12:19 AM
Leland Beauchamp
SF is 50 feet from the LMS. SF has stood down but the LMS has gestured at one of his men in robes and at SF.
Caeside turns himself and Madox invisible. (Ending the bears).
Madox is going after the LMS on a horse.
Caeside will try Thunderwave on the mass.
Horses are arrayed to leave into the city.
15’ cube (9 soldiers) from Thunderwave (killing them all).
Roughly a third in a blow.
SF is hit twice for 13 HP with spears after he takes off (after his spell is dropped).
Silver Feather shoots at the LMS for 8 and 6 blooding him again.
“You are not getting out of here!”
Caeside ports over to another group and moves to another group.
From the 20 foot wall, the crossbows shot SF four times for 19 HP (19 HP left).
Madox sneaks up to the LMS and makes his attack and does a Flurry from Invisible (plus a Luck). Madox is at Advantage. Does 13 HP for the first attack. Miss. Punch with a NAT 20 for 10 HP. And last one is 9 HP.
LMS attacks back for one hit, one CRIT. 16 and 9 against Madox.
So far, LMS has taken an extra:
8+6+13+10+9 = 46 HP.

The LMS says that this is a ruse and plan to kill him.
Madox – “I’m not getting paid for this!”
Madox is Patient Defense as he’ll face 6 attacks a round.
Robbed guys do Fire Bolts. 19 HP against Madox.
Caeside does Thunderwave on the robed guys (one of them and 3 x guards) for 14 HP and he gets pushed 10 ft.
Silver Feather tries a dive attack for no good effect. Two misses.
LMS attacks SF for 11 HP.
SF has 8 HP left.
All attacks against Madox fail.
Madox attacks the LMS for 12, 9, misses (67 HP). This kills the LMS.
New Round.

Robed guys turn. He sees the LMS is down and he teleports 30 ft and takes off running.
Other mage does not see that the LMS is down. He shoots with Magic Missile against Caeside for 16 HP.

And now there are soldiers between Caeside and the robed guy.

Soldiers attack Madox with Patient Defense (all misses).

Silver Feather is dead after taking 12 HP and then Mike asks for a Save for 9, a d4 for 3, and a d20 for 4 (spear in the side and fall to the ground).

Madox steps over SF’s body to defend it.
Madox drives off 2 guards.

Caeside does Healing Word to Silver Feather for 22 HP reviving him.
37 mins
Michael Bugg (michael.bugg@gmail.com)
Silver Feather grabs the LMS and flies his body up into the air above the courtyard and declares, “The Lord Mayor Superior is dead!” The last 10 or 12 guys break and run save for a kid with a crossbow hits SF for 3 HP. SF takes the crossbow from him and drags the kid down as he MIGHT be the LMS’s kid.

Madox does Wholeness of Body for 24 HP.

Silver Feather eats 30x Good Berries from Caeside for 52 HP for SF.

The Lord Mayor Superior had a Jeweled Rapier. +2 and needs attunement. 1x potion left. Breastplate was +1 (likely for a henchman).

5,000 XP each.

MIke’s new idea. An Animated Sword and an Animated Pen.

Session 48: VELA!

Caeside casts Animal Friendship and Speak with Animals to get a bird to scout Thundertree. The bird saw a dragon, druid, cultists, but did not see zombie plants.

Our mission is to find out what’s at Thundertree and if we can cause a fight between our force and the dragon.
Oct 14, 9:35 PM
Michael Bugg (michael.bugg@gmail.com)
Michael • Oct 14, 9:49 PM
Caeside goes ahead of the army to Thundertree in animal form (direwolf) to deliver the Sword of Emo Arcade Fire (1d6 damage) to the dragon and warn them that the Lord Mayor is taking this land (and we’re trying to forewarn him).
AND mooooooorrrrrreeeeeeee cats!!!!!
Caeside approaches the dragon (as a direwolf) and scopes out the minions and then switches to a spider to appear before the green dragon and then turns into a human.

The dragon is Venomfang.
Oct 14, 10:05 PM
The party is led into town and the dragon springs the trap. Many die and the force is scattered.

The party leads the leaders (and the one that Silver Feather needs to impersonate) into a zombie plant house.

Silver Feather shoots twice at the lead knight from the trees and hits for 6 and 9.

Caeside does Conjure Animal (2x bears) to scare off the mounted knights to keep them from running off.

Cultists fire more arrows at the troops. Bears go after the horses.
Silver Feather hits the knight for 12 and 11. He bolts on the horse and Silver Feather shots the horse and hits for 7 and 9 downing the horse.

The bear eats the scout that Silver Feather wants to impersonate.

The knight fights back against the bear.
Oct 14, 10:49 PM
The dragon, Venomfang, lands near Madox and says, “I said if you ran” [that was the agreement with Caeside] and proceeds to attack Madox.

Silver Feather moves toward the knight and shoots at the knight but misses and the knight misses Silver Feather.

Silver Feather and the knight lock up and Silver Feather hits 6 points of damage.

Knight swings back and misses once and hits the second for 10 HP on Silver Feather.

20 points to the dragon from Caeside’s Call Lightning.

Madox and Venomfang lock up.
Silver Feather hits the knight for 11 and 8 and kills him.
Caeside and Madox kill and zap the last of the cultists.

The dragon swings around and breaths on Madox and Caeside. Silver Feather flies up to attack and hits once for 23 HP.

But it breaths for 25 HP.

Caeside does a fireball necklace. Silver Feather gets a 25 save against 14 HP (Silver Feather takes 7 HP).

Fireball necklace for 35 HP against the dragon. The dragon face plants.
Madox attacks the dragon for a lot.
Madox kills it.
It roars out, “Shandrith!”
Caeside kills some of the last cultists with Call Lightning.
1,600 XP Each for the battle.
Madox is down 14 HP.
Silver Feather is down 17 HP.
Oct 14, 11:27 PM
Michael Bugg (michael.bugg@gmail.com)
700cp, 10000 sp, 2300 gp, 100 pp, Gems (8 @ 100): – Garnet, Garnet, Amethyst, Coral, Coral, Chrysoberyl, Garnet, Coral., Potion of Clairvoyance
Michael • Oct 14, 11:35 PM
40 of the soldiers bodies are found but not 10 (7 more are found… 3 left and one went into swamp). The druid checks the rest.

After talking with the druid, the party raids the tower and gets the above. The party recovers some horses.
Silver Feather morphs into the messenger, takes a remount and tries to get the 3 survivors to step out and come to him.

Caeside conjures animals and tries to catch’em.

Madox will… monk…
Silver Feather’s polymorph looks like its hurt from the encounter.
Caeside heals Silver Feather up (and gives us each 30 Good Berries).
“I am Venteer” the messenger.
Oct 14, 11:58 PM
The three split up.
Silver Feather gets ahead to the rendezvous. Madox meets up.
Caeside finds a hag that killed the three soldiers and sends a message that there’s danger. Silver Feather flies off to find and save Caeside. He has melded into stone and we miss each other for a good bit.

Finds one of the soldiers dead.
No crickets around Silver Feather.
Find another soldier dead.

Silver Feather hears a bow and dives for cover. Gets hit twice for 9 and 10 HP (19 total).

We’re trying to sneak up on each other.

Silver arrows him for 7 HP.

He fires back 3x times for 8 HP (27 HP).

Silver hits with a sword for 12 HP and miss and 6 HP.

He strikes back and hits twice for 8 and 4 (39 HP).

Tuvote, one of the soldiers covered, looks at him. He describes the hag. Black night skin, red eyes.

At the cave, Silver Feather webs up the entrance and calls in for Caeside (expecting it’s him). Instead, it’s Vela.

She has a reddish aura and does 4 HP to Silver Feather.
The soldier runs away and screams and it alerts Caeside who comes out of the rock to see Silver Feather fighting Vela. She wins initiative.
The roots start reaching up and Silver Feather is restrained. Fucking awesome since it’s just Silver Feather versus Vela.
Vela slashes Silver Feather for 21 HP.
Silver Feather is already down 30 HP.
Silver Feather can’t get unrestrained because it takes a fucking 17 to get out and Silver is plus 1… Caeside casts a spell to break her concentration and freeing Silver Feather.

Silver Feather uses his Action Surge and hits 3 times for 12 HP 8 HP 10 HP.
She slashes back with her claws for 15 HP.
Silver Feather is down 45 HP.
Caeside casts Witch Bolt does 8 HP.

Silver Feather hits her for 20 HP.

She hits Silver Feather for 17 HP (leaving him at 19 HP).

She retreats further into the cave. There’s a large pool of water in the cave that she’s headed for.

Witch Bolt does 15 HP.

Silver Feather’s Scroll of Fireball does 19 HP and she saves… cause my dice SUCK!
She summons 4x crocodiles.

Witch Bolt does a lot.
Silver Feather hits her for 5 HP 10 HP 7 HP. Putting her on her last leg.

She misses Silver Feather.

Caeside faces off against 4x crocs. They try to grapple him.
37 mins
John McGuire
Madox dreams of the ship he’s going to buy once they deal with the Super-Mayor. He turns over and pulls the blanket tighter.
John • 37 mins
Caeside’s Witch Bolt takes her down.
She is unconscious but still breathing.
Silver Feather puts his foot on Vela’s throat and pulls out his bow to shoot one for 12 HP 9 HP and kills it.
Caeside is still facing 3 crocs. He charms the three.
He sends them after the last fighter.
Caeside gives Silver 30 Good Berries from Caeside to 49 HP.

They take Vela out of the cave and tie her up and put a HEAVY rock on her legs so there’s no way to escape.

Caeside searches her lair.
27 mins
Michael Bugg (michael.bugg@gmail.com)
1900 cp, 800 sp, 70gp, 6 10gp gems.
Michael • 27 mins
John McGuire
The fire is dying down so I grab a couple other pieces of wood. Maybe eat a little hard tack I found in the saddle bags.
The stars have a different look to them tonight. I guess that’s what happens when you kill a dragon, everything smells and tastes better.
John • 24 mins
The Lord Mayor Superior wants the kenku dead because it was a deal he made with her.

She did not reveal much and had to be killed.
Each of us (Madox included) got 1,000 XP for Vela.

Session 47: Enter the Lord Mayor Superior
Silver Feather Gets Wings

Silver Feather leveled. For that level, we agreed it’d be the Ability Score Modifier or a Feat. I’m looking at the Dragon Wings – You sprout draconic wings. With your wings, you have a flying speed of 20 feet if you aren’t wearing heavy armor and aren’t exceeding your carrying capacity.
9:38 PM
Three weeks later.
Silver Feather (5th level/3rd level) has sprouted wings.
Since the Goat LORD, the nobles have been fleeing to Aramoor and Zachod (Mimnir uses Zachod as a port and Mimnir has a number of kenku).
The kenku are blamed for the recent problems.
The three main lords meet with Caeside, Madox, and Silver Feather.
Which bosses are losing the most people? Njegovan, Gradimir, Ljudent, and Alexi are most impacted.
10:00 PM
Michael Bugg (michael.bugg@gmail.com)
Dimitri has given the sage’s items to Arwin (Sara’s character).
10:02 PM
Dimitri is willing to cover the costs of extra sages to check the sages stash.

Is anyone leading the anti-kenku sentiment?
No single leader (scattered around).

Caeside and Stanicek have a side conversation about the Lord Mayor Superior.

Kvetoslav, Vaclav, Ljudevt are likely to take Vela’s territory from Stanicek.

Dimitri has some in-roads with Njegovan.

The Lord Mayor Superior is Il-Rodian Derrevan. In his late 50s and has been in place for over 20 years. He’s the head gangster. He keeps the bosses paying taxes/bribes up to him. He’s a sorcerer (he mentally controls others).
Njegovan is the second weakest boss. Vaclav is the third weakest.
Dimitri and Dvorkin are the wealthiest.
Stanicek and Jasen fight over the mines to the north.
We decide to try to meet with the Lord Mayor Superior. Over the next month, we work on the plan to meet with him.
Two weeks later, the Lord Mayor Superior sends 20 heavily armored to escort the party to meet him.
Ardin meets the party at the Black Towers and Silver Feather does the introductions.
In the courtyard, 300 soldiers are training.
The party meets the Lord Mayor Superior and he is at the top of a tall throne above the room.
Lord Mayor Superior D’Revin.
32 mins
Leland Beauchamp
He wants Rockseeker to accept 50 troops from his levy to defend them.
In Phindalen.
XP = 500 each

Session 46: THE FINISH!

The next morning, each of the three bosses send 50 guards each. Collectively they move to the altar/statue in a box. Coat the box/crate in silver. This happens and it cries as that’s done. Then put onto a boat and sail back to the fort/castle.
Aug 5, 10:01 PM
Leland Beauchamp
egg you there?
Leland • Aug 5, 10:01 PM
On the ships, a terrible storm is rolling in. The party has to roll into shore.
Detect Magic shows that the magical storm in originating in caves from the north.
Using spells and Madox’s good navigation skills, the party gets to the cave minutes before the storm front lands. The thugs muscle the box off of the ship.
At the cave, a storm surge takes many of the thugs out to sea leaving:

The party
6x Sisters
4x Kenku
1x Mermaid (ha! She goes to save some taken by the storm surge)
2x Stanisic
6x Demetri
4x Alexi
Aug 5, 10:25 PM
In the first major chamber there are 12 undead mouthing chants and aware that they are undead. They are dispatched by the party (no fight).
Silver Feather tries a deeper door to the crystal chamber.

Of the silver bars, Sister Tamara recognizes it as Abyssal but the text is wrong.
Undead Goatmen bang on the door.
Web Wand’s DC is 15 for Dex and Str Saves.
Caeside does Call Lightning on them (the 6 undead Goatman). They are insnared by the Web. 4xKenku hit each of them once each.
Madox and some thugs attack.
Silver Feather attacks with his magic longsword with Green Flame Blade. Does 22 and 8 spillover.
Two undead goatman charge up the stairs at Caeside.
Madox and Silver Feather and the kenku/thugs continue
Silver Feather attacks and misses and attacks for 15 points.
Silver Feather takes 16 HP and 7 HP (23 all told). A sister heals Silver for 12 HP (

2x Kenku attack for 10 and 8.
Silver Feather started this session at 50 HP. 50-23+12=39)
Silver Feather attacks and does 23 and 5 as spillover.
It hits Silver Feather for 15 HP (24 HP).
Silver Feather makes his save.
Finished them off.
Aug 5, 11:42 PM
The Goat God is in the box gets freed in the box. Its roaring.
Madox stabs it with his silver bar from the blocking bars (stabs as a staff). It throws the bar into the crystal.
Silver Feather stabs into the box for 7 HP.
Madox attacks the crystal with the staff/rod.
It does a lot to break the crystal up until it shatters.
Silver Feather takes 5 HP (19 HP).
Silver Feather stabs in again and bloods it.
Black blood.
Until the screaming of the goats disappears.
The shadows in the next room have gone still.
Everything is destroyed.
We use the silvered box to carve in runes and put it in place of the missing bar.
45 mins
Michael Bugg (michael.bugg@gmail.com)
300 cp, 4000 sp, 2400 gp, 130 pp, Ivory Scroll Case inlaid with Bronze (250 gp), Small Carpet (250 gp), Ornate Silver Mirror set with Eye agate (250 gp), Platinum Pendant set with Citrine (250 gp), Lacquered Wooden Urn (250 gp)
Michael • 45 mins
Michael Bugg (michael.bugg@gmail.com)
The red priest had magic evil robes. Yippie!
Robes (require attunement) gives the wearer:
3 charges 1d3 regained at dusk
Shifting pattern of shadows
Dim light
15 DC Wisdom Save or Stunned.
Page 194.
Caeside gets it.
XP 1600 each.
+100 XP for story.
Everyone reaches 8th level.

Session 45: 5th Session...

Two cultists have strange books with strange writing. The Sisters don’t recognize them. Caeside recognizes some parts about the planes of existance and some of the symbols is of the Outer Dark (possibly the 3rd figure we’ve seen with the Phoenix and the Wyrm).

After clearing the stage, Caeside messengers:
The few on the boat
The Sisters

The Sisters and the boaters arrive. Giving us Sister Nanya and 5 other Sisters.

Bonfires around the cities start as night falls. A mass of people moving throw the dark toward the amphitheater.

The EVIL altar is on a wooden stage. Caeside tries Dispel Magic on the altar.

Madox touches his silver blade to the altar. It sparks and causes a tiny crack on the altar.
We have 477 pieces of silver on us (20 lbs).
We see 20 owls around and as Silver Feather and the kenku move to deal with them, Silver Feather notices The Lady of Owls.

Silver Feather hears whispering and fails his Wisdom Save and is in Fear Condition and takes 11 HP. 25 – 11 = 14 HP left.
Silver Feather takes a Potion of Heroism. 24 HP now.

4x Kenku hit and kill 2 owls and hurt a third.

She has the owls attack him and 66 – 17 = 49 HP

Silver Feather tries the Web Wand to no real effect. It doesn’t really web them up.
Madox throws a Fireball at her. She takes 16 HP then goes to attack Madox.
Caeside casts Daylight on the altar. It starts to break the power

Silver Feather is no longer in the Fear Condition. He charges up the seat toward the Lady. It’ll be a round. Owls miss him but he misses them.

Kenku x4 keep attacking owls. They kill one and wound 3 others.
Madox and her can’t hit each other for a round.
Caeside does Thunderwave while holding silver coins onto the evil altar.
The Silver Coins are now embedded into the altar and cracks form.
Silver Feather hits the Lady for 18 HP. Impales her. On his second attack, he rolls fourth 1 of the evening. She fades away… naturally.

The people outside have stopped.
With the Lady and the owls are gone (they fly up high)

Silver Feather and Madox go see the Sisters to get healed. Silver Feather gets 35 back (59 HP).
59 mins
From the top of the amphitheater, the Lady is seen by the kenku appearing and taking a human and draining him.
Madox tries Amulet of Thoughts to find The Lady. She is 10 feet behind Caeside.
The Lady appears out of nowhere and grabs Madox for 8 + 12 and drains Madox of 19 HP of Necrotic Damage. This heals her.
Leaving 2x Kenku to shoot at the expected owls.
Silver Feather and the other 2x Kenku race down to join the fray.

Madox attacks her back for 12, 12, and 8 HP and she has to make a DC 14 Dex Save.

2x Kenku shoot several owls and it breaks up the incoming owl swarm headed for Lee. 4 hits total (one Nat 20).
Caeside does Witch Bolt on the Lady.
She dodges it.
She goes flying up at Silver Feather.
Silver Feather attacks for 12 HP and misses with the second one.
The 2x Kenku hit for 17 HP, 8 HP, and 8 HP.

She hits 9 HP on Silver Feather.

Next round there’s no point. 5 misses against her.
All Silver Feather and Egg rolling for Kenku x2 misses…

Session 44: Fourth Session of Fighting the Black Goat

Silver Feather is to go see Demetri. Drop off Alexi’s offer, update him on the evil cults, and check the sage’s workshop.

Caeside it to go to the Sisters and see if any of them or the revenant (he is too far west of the city… very far west) will join. Sister Nanya.

Madox go to the dock bar to look for the evil brotherhood guy. Grey Shadow Inn to find Radiveer.

Meet back with the kenku.
Silver Feather – Sage’s workshop has been taken over by Arwin. Blast from the past. The place has been neatened up. She has a man servant.
Black God of the Woods with a Thousand Young.
The cult was old and fought the druids.
An anchor that is holding the rope of shadow evil. An alter of the Black Goat. Something hideous. Crystal or obsidian. Could be old or new. Could be very large (twice the height of a man). They think it could be brought in recently. Be wary if its been sanctified to the Black Goat and it could have defenses.
Jul 15, 9:38 PM
The party hops on a barge to look for the place to get the alter off of a barge.
Along the canal.
Jul 15, 9:55 PM
Gradimir Volinskaya is a mage.

Sava Durnovo is the head of an old family (older than the Lord Superior Mayor).
Controls the largest thieves guild in the city.
Runs an assassins guild out of the thieves guild (all on the down low).

Alexi’s territory was granted to his father from Sava’s land. He wants to take down Sava.

Before we get on the barge. We need the clothes of the cultists and to track down the guy that Madox put the marked coin on (using Locate Object). The coin is in Njegovan’s territory (Southeast of the city) possibly at the amphitheater.
Jul 15, 10:22 PM
Toward the amphitheater. There we are stopped by guards. Boss Njegovan has closed the amphitheater.

Silver Feather wastes a polymorph charge and is barely able to get past the guards.

In the amphitheater they find the target, Rudiveer.
Jul 15, 10:57 PM
A dozen voices chanting behind the curtain.

One of the guards tells them that they working for Lord Mayor Superiors.
Jul 15, 11:14 PM
On the stage are the cultists and the alter (a woman with a goats head with goats sprouting from her).
There are a dozen cultists and six goatmen.
We send messages to the kenku on the barge, Stanisic, and Alexi to get them to send reinforcements.
Kenku and Sister Nadia.
A veteran and 6 guards from Alexi.
2x Cultists killed in a single round.
The party charges the stage.
Sister Nanya casts Spirit Guardians.
Caeside will cast Thunderwave.
Caeside is a rat. One of the Goatmen spots the rat and stomps it NAT 20 (for 16 HP). This pops Caeside into human form underneath the goatman’s hoof.
Madox hits a goatman for 27 HP in the first flurry of blows. He attacks the one on Caeside.
Silver Feather tries an attack (hits once of three times) for 14 and spillover of 7.
2x Kenku are climbing up the scaffolding.
2x Kenku are shooting at further away Goatmen for 13 and the other for 5 and 7.
Silver Feather gets bitten for 8 HP (71 to 63).

Our guard’s AC is 16.

Goatmen kill two of the good guards in the first round.

Half of the cultists join in.
Madox kills a goatman.
Silver Feather hits a new goatman for 19 (9 for spill over), second attack for 11 and final one for 12.
2x Kenku on the scaffolding climb away from the goatman that’s chasing them.
2x Kenku on the ground shoot the goatman climbing up the scaffolding 3 times.
Goatman misses Madox.
Silver Feather gets bitten for 9 HP (63 to 54).
The goatman misses the 2x Kenku scaffolding (they moved to the 3rd level).
Madox kills another goatman.
Silver Feather hits one goatman for 17 (kills it) and does 10 spill-over. Second does 10 and 12.
A guard joins Silver Feather and does 2 HP to the goatman.
2nd and 6th Cultists are shot by Kenku on the ground for 5 HP each.
Sister Nanya moves near Silver Feather to use her Spirit Guardian next round.

Silver Feather is held by Hold Person cast by a Cultist.
Silver Feather (locked) takes 16 HP and 6 HP from the Goatman. (54 to 32). I disagree with the timing based on the rules “starts its turn there”.

It takes Spirit Guardian damage and dies.

Sister Nanya casts lesser restoration to fix Silver Feather.

4x Kenku kill 2 x Cultists

Silver Feather was freed by Lesser Restoration and got to attack. Killed one cultist and injured 2 more.
Madox kills another cultist.
Silver Feather begins chanting in reverse which throws off the cultists to no avail.

Silver Feather does 19 HP to a cultist but did not kill him. Silver Feather runs past and gets to the inner circle of cultists.

Cultist grabs Silver Feather 19 HP (32 to 13) and failed Con Save so HP is permanently reduced by 19 until a Long Rest.

Silver Feather hits for 6 HP and spill-over of 12.

Caeside kills a cultist.

Veteran kills a cultist (after being unheld).

The kenku arrows hit for 8, 8, 7, 6, and 9 but do either no or reduced damage.
The cultists have stopped chanting.
Silver Feather is hit for zero HP.
He is down.
48 mins
Michael Bugg (michael.bugg@gmail.com)
Michael • 48 mins
Michael Bugg (michael.bugg@gmail.com)
We used Mike’s new rules.
Silver Feather will be dead in one round.

She uses Channel Divinity and heals Silver Feather for 25 HP.

Silver Feather is at 25 HP.
Several characters are over Silver Feather to save him.

4x Kenku attack and hit for 10, 8, 7, 9, 9, 9, and 12.
Another guard was killed.
30 mins
Leland Beauchamp
5 shadows left. 2 hurt and 3 pristine.
Madox kills the one that downed Silver Feather.
Silver Feather attacks. Misses with the first. Second does 18 and spill-over of 7 (killing one). Last attack kills the first target with 14. 2 dead.

Sister Nanya does Destroy Undead to get rid of the shadows.

The statue is leaking green tinged shadows.

Who is left:
All PCs
Sister Nanya
3x Guards
1x Vet
4x Kenku
2,360 XP per PC.

Session 43: The Escort

Caeside speaks to the Sisters of Solace while Silver Feather and Madox take the Red Priest and cultist back to the kenku area.

4 sisters of the 16 sisters are missing.
2 of the sisters are in Devorcen’s territory.
One near bazaar.
One near Stanisic.
Jul 8, 9:37 PM
Owls are out watching Silver Feather. Owls are the eyes of death. One pops up and a half-dozen townsfolk pop out from an alley and attack. Because of a CRAZY number of Nat 20s, Silver defeats them all in a single round because Mike felt it’d be cinematic. Good call.

Silver Feather threatens the owl as it flies off – “If you attack again, I will kill the Red Priest.”

Caeside becomes a Giant Spider to catch up with the party.

At the kenku territory. Walked the Red Priest into a house that overlooks a well. Silver Feather is in disguise in there with the Red Priest and tries to interrogate him. He reveals very little (plans in place, the well water will take months to take over someone, the Strega Form of the Lady of the Owls does not care if the party lives).

Glances toward the well and thinks.
“Fools stopped me from saving the children.”
“Shrine in this city.”
He does not care if he lives.

For the children? Don’t know.

Silver Feather is pulled out and replaced with the real cultist (later). Gag the Red Priest.

The main characters pow wow.
For the kenku mythology, The Lady of Owls is the personification of Death itself. A trickster that causes death. She sees through the eyes of owls. She is a demon.
Red Priest. Children were something that he pities when talks about them.
Looking for the shrine.
Two owls are inspecting the kenku quarter. Silver Feather wounds one and it flies back toward Alexi’s territory.
The party sends 4 kenku with Caeside GPS to track another owl to Alexi’s territory.
Jul 8, 10:25 PM
Silver Feather checks with the kenku while Madox talks to the Cultist.

Everything is ok with the kenku lands.

Madox finds out:
These guys are dedicated asshats. The Lady of Owls is assisting but not in charge.
Kenku messengers are sent to Alexi and Stanasic about what we’ve captured.
And Demetri.
The party gets a long rest.
Before the long rest, Caeside heals Madox for 14 and 11 (25 HP).
4 Good Berries for Madox and 26 for Silver Feather.
Silver Feather is at 36 plus 26 Good Berries (62 HP). Plus 5 HP more from a HD (67 total).

The bosses all want to meet. All of the kenku return (messengers and hunters). Owl went down on the western edge of Alexi near the bridge and into a cave there.

Demetri has one of the sisters from last night.

Caeside and Madox go meet Stanisic while Silver Feather remains with his people to insure that the Red Priest does not escape or is liberated.
Jul 8, 11:18 PM
The prisoners are taken to Alexi. In Vela’s old territory, at least 2 men (2 more show up) come to attack.
Party order:
3 Kenku and Madox
Prisoners and Silver Feather
1 Kenku and Caeside
Caeside and Kenku drop back to stop the 4 men.
Caeside starts preaching to the crowd.
The preacher offers the cycle as his sermon.

This stops the thugs ability to easily follow.

The four circle around and march on. One remains behind and he becomes the subject of the speech and ends up driving the one off.
Madox sends one of the kenku back (to be a pair).

Area has textiles and few allies.

Silver Feather falls back and hires the mercenaries. Lead by Eck-fin.
Silver Feather gives Eck-fin 100 GP. Wants 500 GP plus information bonus.
12:00 AM
Leland Beauchamp
Silver Feather and Madox go to meet the thugs. One is killed by the priest while the other three take. Silver Feather and Madox take the priest back to Alexi.
Eck-fin met with the cultists at the Grey Shadow Inn near the docks. Madox has been there.
They met Rud-a-veer, older guy. In good shape. A fighter with a holy symbol. Red hair going to gray. Pale blue eyes. Likes ladies.
23 mins
Alexi wants to meet with Stanisic to reduce the number of bosses. We agree to convey

Demetri is having trouble with Gradimir and Dobrica. Alexi is willing to help.

Silver Feather gets Alexi to employee the 3 new thugs and cover the 400 GP in exchange for his services in the future.

Cave that it flew into is too small for animals. Caeside suggested smoking them out.

The Lady of the Owls is vulnerable to silver. Is capable of of summoning a parliament of owls. She is terrifying and can disappear into the shadows and is a powerful sorcerer. Weak against bright lights and holy powers.

XP = 1,600 XP each for all of the RP.

42 Session: Kill the Red Priest

Start out with a Short Rest as we contemplate a hallway of darkness.

Caeside gives 10, Madox gives 1, and one of the Kenku gives 3 Good Berries to Silver Feather. Silver Feather is now at 61 of 66 HP.

There is a release mechanism (Madox spots it). Silver Feather is able to jimmy them out with his thieves tools. Remove on bar allows 9" to get through. Then pop out one more. These silver bars have Eldritch Runes carved in them. Save the bars for later (on the far side of the room). 11 bars are still in place.

Madox checks the darkness with his torch. It turns to black flame. Some experimentation finds that the black flame spreads. The silver bars dissipate the darkness and turn it back to light.

Caeside casts Daylight cast on a stone. And we see hundreds and hundreds of black shades. They might be the shadow creatures from the city.

As they come, we replace the bars. They approach the bars and that stops them.
Caeside had to make a DC 10 Chr save against touching the darkness. He rolled a 17. The stone is only lightly glowing and Caeside’s skin is grayish. Caeside touches his hand to the silvered part of the staff and it feels like ice but then clears up.

Because of a large sound that is coming from the darkness, we back to the northern door. Silver Feather waited behind (and is hiding) to see what is coming.

In the hallway to the north, the party hears, from the western door, has babbling in shear terror or religious ecstasy. Madox and Caeside find the door is barred.

Silver Feather waits and hears and feels before he sees as something enormous comes and lays down before the bars. Silver can’t see anything about it but waits and listens.
A few of the shadow beings are on the far side of the bars.
Silver Feather tries a coin toss, they followed it. He tries a chant and it spreads to them and they react to it with prayer like chanting.

Silver Feather returns to them and finds that there’s someone on the far side of the western door. They believe that maybe the darkness changes beings into shadows.

We use the chant as a distraction and get through the door. Door opened, Madox charges in at who ever is in there. It’s a person praying to be delivered in old Calanier that Madox recognizes.
Madox grabs the person. He calls for Caeside and Silver. We all come in and Caeside throws the doors closed and bars them.

Captured is pale/gray skinned. Irises and eyes are messed up. He’s afraid of the light and screams.

He is Darius. Wren gives him a Good Berry. He is from Ravensgate. 5 full moons ago. Wren may know him.

He follows the Black Goat and the Red Priest. Tall and shaved head and dark eyes and thin and eats a lot and red and black highlights (inverse of the robes he’s wearing).

Madox asks what the shadows are. They are her young and they want warmth and skin.

Darius warns that night is coming and that will unleash the smoke. Silver Feather wants to leave, now.

Caeside touches him with the silver of the staff. He screams and breaks free and runs until Wren casts entangle.
It restrains him.
As the smoke comes, the party runs as the smoke comes out of the cave and heads out toward Ravensgate (invisibily). This is the source of the malaise.
Jul 1, 11:05 PM
The party heads back to Ravensgate. They make it back to

At one of the wells, a figure is about to drop poison in. Silver Feather shoots him for 13 HP and kills him. His last words were “But it’s for the children…”
We collect the poison and his holy symbol and robes and body (sling it across a horse). Wren is in charge of the body.

As we move through the town we see more and more allies of eyes staring. They appear to be townsfolk.

Caeside suggests that Silver Feather polymorph into the dead man. Silver then follows the party far behind. He may be able to draw out those enemies.
Jul 1, 11:40 PM
As Silver Feather steps through the ally, he is surrounded by dark taken townies. The green flame blade startles them but when it goes away, they attack.

Caeside casts Entangle on half of the townies.

The non-Silver Feather party is overcome in fear.

Townies – Higher
Silver Feather – 13

Silver Feather gets away from the townie attacks and then uses the flat of the blade to flat for 8 and 13 HP. Taking out 2 townies. Then Cunning Action to Dash to Caeside.
Caeside and Silver Feather lead the party back to the the kenku.
Jul 1, 11:58 PM
The kenku section of town are under siege and they offer some information. In the bazar yesterday during daylight hours.

The three party members race to find the Sisters of Solace. There, they find the red priest amid a riotous crowd.

Silver Feather does Potion of Heroism to add 10 HP and Bless for a hour.

Caeside will cast Long Strider and then Entangle on the crowd, then yell to pull the crowd and run away.

About a sixth of the crowd follows

Then Silver Feather will do the Web Wand and Madox will attack. The web seals off an ally.

Madox is off the roof and running straight at the Red Priest.

Next to the Red Priest is a form with a scyth that hits Madox for 10 HP.

Red Priest tries to Hold Person Madox. Madox makes his save. Madox burns a ki to Fury of Blows.

Red Priest is AC 17. He has a spear.

Attacks – 19 for 8 HP, 20 for 8 HP, 21 for 9 HP (magical and make a Dex save or be knocked prone against DC 14). Crowd tries to save him as he falls into them.
Madox attacks the shadow thing and does 10 HP to it.
Silver Feather casts Fire Bolt and aims for the Red Priest but at Disadvantage and a Nat 1, he sets a woman on fire and it does nothing useful. The crowd does not break and the Red Priest is instantly able to turn it to his advantage (of course cause he’s been knocked down and still winning). As a result of not getting anything positive, Silver Feather gets hit by insta-hit rocks for 6 HP (3 hits).

The Sisters light up the temple and the crowd breaks and runs.

Red Priest and followers run. Madox follows and tries to get at him.
Silver Feather is 55 HP.

Madox is attacked by shadow creatures that are summoned by the Red Priest who is waiting to get at him with his spear.
Crowd behind Madox – Higher
Madox – 13

The crowd tries to grapple Madox down.
Madox stabs him once and does 7 HP, and kicks twice for 7 HP (Dex Save that he makes) and misses with the last kick.
Caeside is crossing roofs and about to get into the fight.
Madox is hit by the spear for 10 and 5 HP.
Silver Feather and Caeside arrive to help Madox at the same time.

Silver Feather hits the Red Priest for 24 HP and 5 (spill over to a commoner) and 10 HP on the second attack.

The Red Priest does a horrible face and everyone takes 9 HP.

Madox is grappled beneath them.

The crowd tries to seize Silver Feather but misses.
Two rocks hit Caeside for 5 HP.
Cultist fails at Hold Person on Caeside because he is a spider.

The Red Priest spins around and attacks Silver Feather.

Silver Feather hits him once for 15 HP and 9 HP spill over (onto a townie on Madox’s chest).

Silver Feather takes 10 HP from the Red Priest’s evil look (Horrifying Vestige).

Silver Feather is at 36 HP.

Madox gets free of the crowd. The Red Priest misses his opportunity attack against Madox.

Cultist tries to hit Caeside with a floating shadow scythe for 4 HP (and a rock for 3 HP).
Crowd tries to grapple Madox but he avoids it. Madox gets to attack the guy. Ki to Flurry of Blows. Hits for 11 HP, 8 HP, and 8 HP (and a Dex Save) and misses with one. He goes down and the civilians run.

Silver Feather leaves Madox to deal with the dying Red Priest while he cuts the cultist out of the crowd and brings him back.

Madox does Amulet of Thoughts on the Red Priest.
That does not work so well.
9 mins
Leland BeauchampMichael Bugg (michael.bugg@gmail.com)
Caeside heals Madox from 12 to 20 HP.

XP total is 7,300. 2,433 XP each.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.