“I won it in a game of dice,” Maddox explains, showing the rest of the party the scrap of parchment. “It shows part of a cave system attached to the The Trickster and Flagon Tavern.”
“So?” asks Caeside.
“So, supposedly there’s a cult that meets down there, and this map shows the way to their hidden treasure room. It looks like a straight run, too. We could sneak in, maybe handle a few guards, raid the treasure room, and be out before they have a chance to stop us.”
“Why . . . would we want to . . . attack some cult?” asks Silverfeather.
“Well, they say that they call themselves the Worm Cul—”
“Let’s go,” said Silverfeather.
It is said that the tunnels where they meet were hollowed out by a great worm. Madox and Silverfeather are going to the Trickster and Flagon Tavern to check the place out. Caeside will change into a rat to investigate the door/entrance to the cult area.
We arrive during the evening, people take some notice of Silverfeather, but given that he’s packing a rapier, they think better of doing anything. They don’t pay any attention to Madox.
Caeside makes his way to the back area, on the left side of the balcony is a set of crude stairs leading down to a cave entrance. Caeside waits there for 2 hours. In rat form, Caeside does see there is probably an illumination. Also sees a bunch of flickering – probably a number of people are moving around. Caeside switches to spiderform to take a closer look. Candles on along the wall. Sees a couple of doors (this matches the bit on the map we have). Chanting behind the very first door. Caeside takes his leave and we meet at the rendezvous.
A woman with auburn hair, grey eyes, dark robes came in, had a drink and then left.
We’re going to use a handful of Kenku to perform for the Inn patrons as a distraction. We also have a couple of kenku on a raft for our eventual escape. We’re taking Rope (20 ft), a couple of sacks, couple of torches… weapons, armor
Stealth check – Everyone seems to have made it through to the back. Madox checks around the corner and sees a flicker maybe being a couple of people. Madox hops into the sewer portion to circle around behind whatever it is.
5 men in faded blood red robes carrying scimitars and are guarding the door at the bottom of the map. The iron bars are too thick and welded together.
Madox and Arwen are going to work closer to the guards. Caeside and Silverfeather working their way down the hallway as best as they can. Arwen casts Sleep. 3 drop. Madox hops up and takes the other 2 out with 3 hits.
We strip the bodies of their robes and then send their bodies into the canals.
Silver listens at the door. From one of the doors behind us someone sees one of the bodies floating down the canal. Silver pops him with a surprise arrow for 14 damage dropping him. No one seems to have heard it go down.
We go into the door. Down the hallway with Arwen’s Light. There is a crack in the cave. Some long slithery thing attacks Silver (who was leading the way). Thick jaws and teeth snap in the air and miss.
Silver 25 to initiative. Critter 13
Silver hits for 5 dam.
Caeside’s initiative… 13
Another Eel attacks Caeside from opposite wall – 3 damage and has grappled/ensnared? trying to pull them in.
Caeside “Melds into Stone” and loses his
Silver kills his eel. Caeside’s Eel now hits Silver.
Madox hits it and finishes it off.
Total XP so far – 150 + 100 for the eels
Arwen finds a level for a hidden door.
We find 1800 cp 1600 sp 50 gp set of thieves tools set 6lbs of spices worth 10 gp 8 × 50 gp gems, 4 × 10 gp gems
from 3 treasure chests in the secret room
another eel hole. Silver goes first and hits it with an arrow for 12 dam
Silver hits the next one 9 dam. and kills it
Madox gets attacked. It missed him, but Madox curb stomps it
Work our way to a larger room. Fire a light stone into the room. A statue with a staff and plate mail
Found stairs leading down
Go to the door across the room towards the barking sounds.
The statue opens its eyes and fires bolts of light at Madox gets hit for 11 damage.
A man runs out at Madox, who quickly put him down. Then runs at one of the next ones with a leaping kick for 9 dam. feeling ribs snap and break underneath
Caeside throws a rock while Silver “Dashes” around the backside of the statue.
“Release the dogs!” from inside. Silverfeather mimics “Don’t release the dogs!”
More men come from another entry-way.
Arwen cast Sleep on those 3… 2 of the 3 fall to the floor. The last one clumsily attacks Silver and misses.
Caeside moves around the backside of the statue
Silverfeather kills the one attacking from behind. Silver charges another in the doorway for 7 pts.
“Don’t release the hounds!”
Madox manages to get one of the hounds to go into the light source of the statue
Madox kills one of the dogs, breaks another back, roundhouse kick to another guy killing him
Silver – 39 HP
Madox – 27 HP
Caeside – 35 HP
Arwen – Should be at Maximum
XP is 165 each.