Session 25: The Caves of the Worm Cult
Part One of the Dungeon

“I won it in a game of dice,” Maddox explains, showing the rest of the party the scrap of parchment. “It shows part of a cave system attached to the The Trickster and Flagon Tavern.”

“So?” asks Caeside.

“So, supposedly there’s a cult that meets down there, and this map shows the way to their hidden treasure room. It looks like a straight run, too. We could sneak in, maybe handle a few guards, raid the treasure room, and be out before they have a chance to stop us.”

“Why . . . would we want to . . . attack some cult?” asks Silverfeather.

“Well, they say that they call themselves the Worm Cul—”

“Let’s go,” said Silverfeather.

It is said that the tunnels where they meet were hollowed out by a great worm. Madox and Silverfeather are going to the Trickster and Flagon Tavern to check the place out. Caeside will change into a rat to investigate the door/entrance to the cult area.
We arrive during the evening, people take some notice of Silverfeather, but given that he’s packing a rapier, they think better of doing anything. They don’t pay any attention to Madox.

Caeside makes his way to the back area, on the left side of the balcony is a set of crude stairs leading down to a cave entrance. Caeside waits there for 2 hours. In rat form, Caeside does see there is probably an illumination. Also sees a bunch of flickering – probably a number of people are moving around. Caeside switches to spiderform to take a closer look. Candles on along the wall. Sees a couple of doors (this matches the bit on the map we have). Chanting behind the very first door. Caeside takes his leave and we meet at the rendezvous.

A woman with auburn hair, grey eyes, dark robes came in, had a drink and then left.

We’re going to use a handful of Kenku to perform for the Inn patrons as a distraction. We also have a couple of kenku on a raft for our eventual escape. We’re taking Rope (20 ft), a couple of sacks, couple of torches… weapons, armor

Stealth check – Everyone seems to have made it through to the back. Madox checks around the corner and sees a flicker maybe being a couple of people. Madox hops into the sewer portion to circle around behind whatever it is.

5 men in faded blood red robes carrying scimitars and are guarding the door at the bottom of the map. The iron bars are too thick and welded together.

Madox and Arwen are going to work closer to the guards. Caeside and Silverfeather working their way down the hallway as best as they can. Arwen casts Sleep. 3 drop. Madox hops up and takes the other 2 out with 3 hits.

We strip the bodies of their robes and then send their bodies into the canals.
Silver listens at the door. From one of the doors behind us someone sees one of the bodies floating down the canal. Silver pops him with a surprise arrow for 14 damage dropping him. No one seems to have heard it go down.

We go into the door. Down the hallway with Arwen’s Light. There is a crack in the cave. Some long slithery thing attacks Silver (who was leading the way). Thick jaws and teeth snap in the air and miss.

Silver 25 to initiative. Critter 13
Silver hits for 5 dam.
Caeside’s initiative… 13

Another Eel attacks Caeside from opposite wall – 3 damage and has grappled/ensnared? trying to pull them in.

Caeside “Melds into Stone” and loses his
Silver kills his eel. Caeside’s Eel now hits Silver.
Madox hits it and finishes it off.
Total XP so far – 150 + 100 for the eels

Arwen finds a level for a hidden door.
We find 1800 cp 1600 sp 50 gp set of thieves tools set 6lbs of spices worth 10 gp 8 × 50 gp gems, 4 × 10 gp gems
from 3 treasure chests in the secret room

another eel hole. Silver goes first and hits it with an arrow for 12 dam
Silver hits the next one 9 dam. and kills it
Madox gets attacked. It missed him, but Madox curb stomps it
150 xp

Work our way to a larger room. Fire a light stone into the room. A statue with a staff and plate mail

Found stairs leading down

Go to the door across the room towards the barking sounds.

The statue opens its eyes and fires bolts of light at Madox gets hit for 11 damage.
A man runs out at Madox, who quickly put him down. Then runs at one of the next ones with a leaping kick for 9 dam. feeling ribs snap and break underneath
Caeside throws a rock while Silver “Dashes” around the backside of the statue.
“Release the dogs!” from inside. Silverfeather mimics “Don’t release the dogs!”
More men come from another entry-way.

Arwen cast Sleep on those 3… 2 of the 3 fall to the floor. The last one clumsily attacks Silver and misses.

Caeside moves around the backside of the statue

Silverfeather kills the one attacking from behind. Silver charges another in the doorway for 7 pts.
“Don’t release the hounds!”
Madox manages to get one of the hounds to go into the light source of the statue


Madox kills one of the dogs, breaks another back, roundhouse kick to another guy killing him
Silver – 39 HP
Madox – 27 HP
Caeside – 35 HP
Arwen – Should be at Maximum

XP is 165 each.

Session 24: Meet Madox's Brother
Madox and Aranel's Second Meeting, Silver Feather and Caeside's First

Caeside meets Sister Nanya of the Sisterhood of the Black Veil or some shit.
These are the sisters that will help to heal Madox after his fight with the Spectral Troll.
Aranel is researching Agatha and the mask with Delric the sage .
Madox finds out about the kenku’s cave on the peninsula.
Some of the caves are linked and there is no master map.
Some caverns are used as tombs and storage areas and likely more.

Ren, a female kenku, takes interest in possibly becoming a druid. She starts working with Caeside to learn.

There has never been a kenku druid before.

Sisters of Solace is the sister’s name.

Silver Feather makes sure that Ren’s family is compensated for her time away from her work to help with Caeside. It’s 1 SP a day.

Kenku use short swords, daggers, clubs, stave as weapons.

Aranel agrees to help train the kenku to use the bow. Silver buys two short bows for 5 GP each (10 total).

Kenku are fighting back more and now not as bullied as they were. Bravos do not seem to be as eager to fight the kenku as they used to.

Vela. Caeside is researching with the poor about her.

Araky (?), the other Sanguine Brother is waiting for Madox in the common room. Aranel sits down with them at the table.

PROPER SPELLING – Enrice’ of the sanguine Brotherhood (the bodyguards/assassins of the Callain Emperor)

Their leader is the Master of Flowers.
Araky (?) of the Brotherhood is after Madox and wants to know about his memories.
Araky has heard of the Spectral Troll attack on Madox. Madox asks Araky about their future. Will they fight or will Araky let him go.
Araky was trained by Madox (according to Araky).

The rest of the party – Caeside and Silver Feather – enter the inn to see Madox, Aranel, and Araky having a drink.
Caeside and Silver Feather take a seat with the rest.
Araky = Arruki
Arruki: Tailor Level 6
Arruki offers to bring the city of Ravensgate under the empire’s control and put the kenku in charge.

Arruki plans to travel to the Umbrians. Wintering in Air-a-more on the west side of the lake.

Madox believes he can be trusted a bit since he has not outted Madox.
Madox sees the woman who enthralled him in his dreams. Arruki wants her found and returned to the emperor.

Silver Feather will introduce Arruki to Grey Wing and Sky Breacher to represent the kenku.
Arruki returns and introduces Arwen of the House of Dracon.

Dracwn (get it right!)

Arwen will be the emperor’s representative for us.
And then Miyah broke out into a chorus of “Purple worms. Purple worms.”
And Miyah/Aranel became Yoda. This is what John missed when he went away.
Arwen may have an Irish accent. May.
Arwen says she is a wizardress. Mind magic and identify magic.
Silver Feather goes with Arruki to meet the kenku elders. The rest of the party goes with Arwen to cast Identify on a single magic item.
John read in Unearthed Arcana that Identify does not consume the pearl.

  • Faceless Man’s Mask. Enchantment to bind the wearer to the will of someone else.
    No idea on how to find who or what controls the wearer.
    Arwen considers that the mask might be a cursed mask.
  • Carved tusk (now a phoenix talon) with astrological signs. Requires attunement. Augury once per day.
    And only works at night
    NOTE – Retconned from a tusk to a phoenix talon.
  • Dark blade of the Orcs. Great Sword +1. Intelligent sword. Once attuned, on a successful hit, it gives the wielder 1d6 additional HP (temporary HP). Does 1d10 normally and 1d6 extra of Necrotic damage (the points that transfer).
    Temporary HP goes away last. Standard HP goes first. [Worthless.]
    Temporary hit points go away after the fight is over.
    Runes on it from the ancient kingdom of Calavala.
    The intelligence is covered by a sadness.
  • Arwen identifies 7 Unknown Potions.
    [Mike uses the 1e spell chart to find what potions we have.]
  • Levitation
  • Shrinking x2
  • Gaseous Form
  • ESP
  • Growth
  • Healing
  • Aranel’s long sword is a +1.
    A jeweled eye piece from an orc is not a magic item.
    The elders of the kenku meet Arruki.
    Silver Feather returns after the identify.
    Mike expanded Augury to be for up to a day (for the question).
    For Caeside’s Nothic armor, Lee rolled a 15 + 5 (20 total).
    Studded Leather +1 (in bear form) with Resistance to Necrotic Damage.
    AC is 12 + Dex Modifier + 1.

500 XP for everyone for the role-playing tonight.

Session 23: Sara's New Character, Arwen!
Lee Misses His Second Session! Punk...

Giant centipede is 18’ long 1.5 feet in diameter wandering through the woods. It’s on the road.
Our rouse plan is 5 miles out and 5 miles back (road to hills to road).
Giant centipede is in the trail.

Our plan is for Silver Feather to go up a tree and shoot at it. Madox will hit it from behind. However, the GC (AC 14) makes a B-line for Madox.

Silver Feather shoots an arrow into the GC for 17 HP.

It continues for Madox.

Madox moves around the tree to make his attacks after the GC misses. Madox does 9 HP with his sword and another 7 with his fist.

Madox has to make two DC 12 Dex saving throws (from its razor sharp spines). Madox makes both.

GC stinger attack does 15 HP and DC 12 Con (Madox saves).

Silver Feather’s arrow does 17 HP on GC.

Silver Feather

Silver Feather’s arrow does 17 HP on GC.

Madox does Patient Defense and the GC misses.

Madox hits it twice with the sw0rd and does 6 HP and 9 HP. Madox fails one save (for 8 HP).

GC dies.

550 XP for Madox and Silver Feather.

In terms of what can be harvested from the GC, there are spines on the GC are about the size of bucklers. It has a stinger as well (large).

Madox (with a GC head chopped off) leaves Silver Feather and the body of the GC for the night as Madox goes to get 4 or 5 kenku and a cart to bring the carcass back.

As Madox enters the city, he sees a woman carried by 4 men in a sadan chair. She glares at Madox and they carry her off into the bazaar. Madox follows it.
He sees a beautiful light and fails a Wisdom saving throw. When he comes to she is gone.

He goes to ask a guard who ignores him. A passerby tells Madox it was Boss Vela’s chair.

He meets the kenku who quickly arrange to get the carcass the next day via cart.

Madox returns to the inn, goes to sleep but is awakened when a hand slams into him, burning him and throws him. He takes 22 HP.

Madox gets into a fighting stance and sees a decaying troll. Decaying troll is dead silent and has some intelligence in its eyes.

Madox tries to get away from the creature. He scrambles up the stairs. He’s trying to get to the open inn area. He slams the door behind him. Said into the common room, “Run!” The drunks laugh until a black substance comes under the door and it resolves itself into the troll (under the door).

It reforms and stalks toward it. Madox asks what it is but it makes no noise.

They move into the street and into a crowd. Guards are coming but the crowd is blocking him in.

Madox is going to do Patient Defense and attacks the creature.

DTroll 12
Madox 6

DTroll hits Madox for another 14 HP. That takes Madox down. The guards come through the crowd to face the creature. The city guards attack and one is killed immediately. Their weapons have no effect on the creature.

Madox does a death save 18 (made it).

Sara’s character [debut] sees Madox’s fight with the troll.

Sara recognizes this (via arcana check) as a spectral troll (undead troll raised by magic). They do not like light.

It kills another guard in the meantime.

She decides to turn Madox invisible and she casts Light on a guard’s armor and the creature hisses. It looks around and sees it’s quarry is gone. It flies over the crowd.

Madox makes all 3 death saves in a row.

Sara’s character takes Madox to the Abby of the Sisters of Solace. They usher them in. They heal him for 15 HP.
Madox uses up all Hit Dice and is only down 2 HP now.

He awakes in a cubicle in a comfortable bed. He thinks he’s near the inn still.
Madox pokes his head out of the room and sees Sara’s character. He thanks her for saving him.

Her name is Arwen.
A wizard. A helping wizard.
He asks about the creature and where it went.
She tells all she knows about the DTroll (Spectral Troll). They believe that it was sent after him.

[Sara had to leave to help with her son.]

The next day, Madox comes to get Silver Feather with the kenku and tells him what’s going on.
The kenku feast that night and Madox stays despite how nasty the food is.

Silver Feather and Madox consult Grey Wing about Vela. He tells of the attack 14 year in Vela’s area. Plague to rats to men attacking them.

Stanicek and Kvetoslav are Vela’s chief rivals.

Grey Wing suggests we seek out a man, Marcus, to parlay with Stanicek. He lives in a manor, south of the docks.
Marcus is retired and living the high drinking life. He was Stanicek’s father’s man and Stanicek’s as well.

Put to the kenku hive mind to find a use for the carcass.
Two days later, Madox and Silver Feather have learned Marcus’ ways and go to talk to Marcus.

My Lord Madox Spiro of the Crimson Brotherhood.
Silver Feather introduces Madox but Marcus wants a show so Silver Feather offers a demo from Madox.

The dagger man pulls a poisoned dagger (x2) for:
5 HP / Con save (Nat 20)
7 HP / Con save (17)

20 GP wager.

Dagger man has AC 15.

Fury of Blows (4 attacks). Madox hits him 3 of the 4 times for 24 HP.

The dagger man misses twice.

Fury of Blows (4 attacks). Madox hits him 3 of the 4 times for 19 HP.

The dagger man hits one of the three times for 6 HP.

Fury of Blows (4 attacks). Madox hits him 2 of the 4 times (1 is a Nat 20) for 21 HP. And dagger man needs to make a Dex save or get knocked prone.

The dagger man hits one of the three times for 5 HP.

Fury of Blows (4 attacks). Madox hits him 3 of the 4 times for 24 HP.

The dagger man goes down. Marcus pays up the 20 GP and is willing to speak with Madox.
Marcus confirms that Vela sent the Giant Centipede (this peaks Silver Feather’s interests) and the Spectral Troll. Marcus is impressed by Madox surviving her. Madox asks Marcus to put him in touch with Stanicek.
Vela is the youngest of the bosses. She was installed 7 years ago and took Stanicek’s territory. She relies on her own power and not an army of thugs. She is likely a Warlock.

Marcus knows about Caeside and us. And the training is something that they know about and that the fact that Stanicek has not spoken is a sign of favor. He suggests that we need a wizard to defeat her.
XP 400 for the fight and negotiation.


After the fight, Madox and Silver Feather go to meet sage and he has answers in Mike’s newoldearth.blogspot.com
Madox and Silver Feather talk to Omar and present him with a kenku style mask. Omar plans to winter in Ravensgate.

Omar comes with Silver Feather and Madox to train with the kenku. During it he proves that he is trained as a fighter.

Session 22: Ravensgate - Demetres' Bizarre
FailedAmbush & Diplomacy. Madox Reaches 5th Level!

After some economics discussion that threatened to drive Silverfeather to act VERY lawful good to everyone around him… we decided to go to see the Priest at the temple – he believes that the Black Orc sword isn’t “evil”, but there is a “sorrow” associated with it. We decide to go to see a Wizard about Identifying a bunch of magic items we own. However, on the way there a bunch of thugs decide that we didn’t pay the fee. The chase us in an alley, but they pause at Caeside shifting into BEAR form. Three crossbow bolts rain down on us from the rooftop above hitting Silver and Caeside. When Caeside tries to give Madox a boost up to the roof. One of the thugs charges, takes an arrow from Silver (11 dam from an arrow). He hits Caeside for 3 dam). Arnel fires an arrow at one for 10 dam. Madox finally scrambles up and takes 16 damage. Madox uses Flurry of blows to try and stuns one of them (5 dam).
Arnel decides to drop some elvish f-bombs
John • Oct 15, 10:33 PM
Demetres’ thugs attack us for a cross territory tax. As we ask them about it, they attack first with crossbows from the roof.

Silver Feather takes 4 HP from a crossbow.
Caeside (bear) takes 11 HP from two crossbows.

Silver Feather hits the thug with the composite bow for 11 HP.

The wounded thug hits the bear for XX HP.

Aranel shots a thug and does 10 HP.

The two on the top are trying to prevent Maddox from climbing to the top of the wall (bear pushing him up).

He is hit 3 out of 4 times with clubs. Maddox takes 16 HP in damage.

Maddox pulls himself up. He hits several of them for XX HP.

Thug shoots at Aranel but misses.

3 of the 6 that are in the alley depart to try to outflank us.

Aranel misses with her long bow (natural 1). And the string snaps on her.
Oct 15, 10:34 PM
John McGuire
She’s tries to fire another arrow, but the string snaps (nat. 1). Caeside attacks with tooth (6 dam) and claw (11 dam) – guy is badly bleeding, but not quite dead – he attacks for 6 damage on Caeside.
John • Oct 15, 10:35 PM
Caeside attacks the thug in front of him. Does 11 HP with his claw. With the bite he does 6 HP.

Thug takes a swing at Caeside for 6 HP.

The one behind the thug steps up and swings but misses.

Silver Feather tosses Aranel his composite bow. He leaps off of the bear’s back and strikes one thug with the rapier (mid-air) for 16 and lands in front of the other and hits with a dagger for 6.

Two thugs hit Silver Feather each for 11 HP.
Maddox is facing the thugs on the roof alone.

A thug clips Maddox for 4 HP.

Maddox counters and tosses the thug off the roof for 5 HP (hit) and does 6 points from the fall.

Maddox hits a thug with a Nat 20 for 14 HP (short sword). Last attack is a punch (Nat 20) for 8 HP (fist).

Thug swings back and misses.

Aranel shoots with Silver Feather’s bow but misses. The thugs shoots back for 3 HP.
Maddox and Aranel have to do perception checks. Aranel rolled a 1. Maddox got a 9.
Oct 15, 10:48 PM
John McGuire
Apparently we like to randomly look up at the sky Arnel and Madox keep failing Perception checks
John • Oct 15, 10:49 PM
Hello World: with Miyah (msundermeyer1@student.gsu.edu, msundermeyer1@gsu.edu)
Aranel is hit by the 3 thugs around the back. They hit her for 3 and 4 HP.
Caeside hits for 10 HP on the thug beneath him (bite).
Caeside strikes another with his claw for 8 HP.

Two down. One left.

Silver Feather hits him for 13 HP.

Thug hits twice for 9 HP against Silver Feather.
Oct 15, 10:53 PM
John McGuire
Arnel is soaked in the blood of her enemies!
John • Oct 15, 10:59 PM
Maddox did 9 HP with his sword and misses with the second attack.

Thug swings back but misses twice (one with a one). Maddox grapples with him.

Thug that fell off of the roof and attacks Caeside and does 6 HP to Caeside.

Aranel uses her rapier and attacks a thug for 4 HP. For her hand ax, she tries to attack and does 7 HP.

The two thugs attack Aranel and she is only hit once for 3 HP.

Crossbow man shoots at the bear. He misses.
Next Round

Caeside first. Claw then bite. Misses with claw. Hits with the bite for 5 HP. Takes him down.

Silver Feather takes out the final “front” thug with 17 HP.

Maddox hits for 9 HP and 8 HP against a thug. Taking him out.

Crossbow guy drops his crossbow and pulls out a club.

Aranel goes for another attack and gets a 9 (misses).

Thug takes two swings at her for 8 HP.

The last thugs take off.

Aranel gets an opportunity attack against the thug. She crits for 5 HP.

Maddox intimidates the last one on the roof to surrender.
Silver Feather, Direwolf and Aranel chases the last 3 thugs. Caeside casts long strider on Silver Feather.

Aranel is trying to keep them in sight (she’s chasing the disarmed guy). She is closing on him.
Silver Feather grabs his composite bow as he’s giving chase.
Aranel hits the thug with her dagger for 7 HP.

Thug keeps runnings for the quote “scary elf”. Aranel says.
He hits Silver Feather for 5 HP.
Silver Feather hits him for 11 HP. Killing him.

Direwolf runs past Silver at a move of freaking 50 and we’re looking for the last thugs who are out of sight.
Silver, Caeside, and Aranel lose the final thugs.
Maddox interrogates his thug.

Demetres is in-charge of the gangs around here. He says that Demetres will be glad to figure out the message.
The thugs (far away) that was killed had some tattoos but nothing meaningful. 16 SP on him.

Using Caeside’s Wander feature we get back.

“We didn’t know you were bringing a bear to a sword fight.”
Oct 15, 11:24 PM
John McGuire
They didn’t know we were bringing a bear to a sword fight.
John • Oct 15, 11:24 PM
Bizarre sector is Demetres’ sector.
Maddox slips one of Caeside’s tracers on him (Nat 20).

The party decides to trace the loosed thug at a 1,000 feet. From the far side of the bizarre.
Oct 15, 11:35 PM
John McGuire
The thug stops at one of the large manor houses that overlooks one of the canals.
The party waits at the tea house.
After an hour, there is no activity going in or out of the manor house.
Healing up to 47 HP for HD recoup.

Maddox changes into his crimson gear and a sword and the Calaine (?) holy symbol. As Maddox puts it on, he feels right wearing it.

Black casock (?) with thread of gold and a sash. He looks made to where it.

Nobody messes with Maddox on his trip back to the tea room.

This is his uniform from his past.

Crimson Brotherhood. Emperor’s personal bodyguard and assassin core. “My Lord” is the honorific.
Oct 15, 11:53 PM
Leland Beauchamp
Caeside is a mouse in Maddox’s pocket as we approach the manor. We go to the front door and knock.
A woman in her mid-40s answers the door. We merely ask to speak to Demetres about taxes.
After a few minutes an older gentlemen, portly Russian.
We offer to pay a tax.
He offers friendship for a silver.
Demetres used to sail when he was younger. Caline is Maddox’s homeland.

Demetres gives them a gift, Laric’s head.

We part as “friends”.
XP for defeating the thugs (9 total) we get 475 each.
16 mins
Michael Bugg (michael.bugg@gmail.com)
We upped the tax to a gold to make a point that we are worth more than a silver.
Thugs had (on top of the 16 SP), 10 GP and 36 SP.

Madox reaches 5th level.

Session 21: Ravensgate - Day 1 in the Big City
A Duel on the Kite Leads to 5th Level!

Wake up in the Sword and Amulet hill. Silverfeather “White One” is from Kasons. We meet a Kenku who takes us down to a Longhouse. One OLD Kenku “Greywing” sits down with us. .

There was a curse where they didn’t fulfill their Obligation.

Caeside, Maddox and Silver Feather are in the Sword & Amulet Inn. Aranel has not arrived yet from the elves.

In the spring, we can take a boat from Ravensgate to the cities we need to go to.

The party (Caeside, Maddox, and Silver Feather) heads toward the poorer section of town (north of town) to meet the local kenku. They pass a cave network seems to show where the kenku live.

We meet a kenku “Sky Breacher” and he invites me to a long house with several kenku. Spoke with the elder, Storm Wing but now called Grey Wing.
Silver Feather (Cau-Ca-Cak) is from K-sans, a Kenku village.


Long ago the kenku lost their wings due to not fulfill an obligation. (cursed)

Only hatchlings really dream of FLYING.

Palric is a sage who might know about Goblin gods. Is on the southern side of the city near/in the Bazaar.

Very few Kenku left in Ravensgate. Lord Mayor Eradin Durevan

Crimson Brotherhood may have some spies here, but not a known presence. Callain Emperor has been dealing with Malikisou and Galadan Empire. Some Ossiri come to visit the Mayor and City. The Kenku who escorted us in, “Skybreacher”

Kenku, Sky Breacher. The kenku that does not like Silver Feather. We will duel to establish the pecking order. At The Kite at night.
20 good berries (1HP each).
Enhance Ability (from Caeside).

Protection from Poison (advantage on saves against poison/resistance to poison) 1 hr duration

Questions for the sage:
Flight/Curse of the Kenku and how one might go about restoring flight to one of them.

Agatha’s Mask – Any more details we might be able to get – Silver is willing to speak in HER voice in partial exchange for such information.

Goblin gods and the Grix. Kazamarlok have Grix. There may be a working gateway to Barsoom there.

We paid with Golden Sensor (from Cragmaw) for the initial deposit. We will owe 200 more upon delivery. There are some other items we might eventually be able to “trade” with him down the road.

Head to the Kite for the dual with Sky Breacher. They both pray to Ka-Sa-Ka, the primary Kenku god (Migration/travel)

Initiative – Silver 1st, then Sky Breacher
Silver attacks – rapier (20) – 10 dam, dagger (nat 20) – 12 dam
Sky attacks – (18) & (20) – 18 damage
Everyone loves the early bloodletting.
Silver – Rapier (12) – Miss, Dagger (15)- just misses. Silver regains 11 points with 2nd wind
Sky – (14), (12) – misses
Silver tries to keep Sky off-balance – Rapier (17) – 12 dam, dagger (14) – miss
Sky tries to close in (20) & (25) – 15 damage
Silver – Rapier (nat 20) – 14 dam, dagger (25) – 7 dam

Silver wins! Then provides Sky Breacher with Goodberries – “bird style”

Greywing’s granddaughter was among the Kenku – Silver gives her 5 gp.

NOTE – After defeating Sky Breacher, Silver Feather reached 5th level (Rogue Swashbuckler 3rd / Fighter 2nd).

Session 20: Ravensgate, At Last!

The party (Caeside, Maddox, Silver Feather, and Aranel… Ambrosia is leaving the party, escorting Rockseeker back to Phandalan) goes to the elven town. They report to Sassafrass. He rewards the party with:

Silver Feather got a composite bow that is effectively a long bow plus 1 to hit (and 20 extra feet of range).

Aranel gets a dagger 1/1.

Caeside goes his magic armor created. It shapechanges and is effectively Leather Armor +1.

Aranel got an audience with the queen.

She asked about Agatha. She said that in life, centuries before the queen’s birth, Agatha’s elf clan was dedicated to battle against the orcs (and the faceless ones). She died in battle against the orcs where she died.

The queen feels that there may be danger in finding the mask. Agatha is content within her domain. The queen thinks that giving her the mask may cause her to find peace and pass on from this world.

She lost the mask after she died and became a banshee.

Sassafrass explains that Agatha became a banshee because they only have a soul-body and when she was slain that they don’t have an afterlife. For an elf of great power (this becomes their nature) and when she died angrily she transitioned into a banshee at death.

Faceless ones are spies and assassins for the fey. Associated with the dark strain of elven history. They tend to be lackeys.

Magbulibiet is the demon of the goblins and when the high elves needed servants they summoned Magbulibiet to create goblins. They also made hobgoblins (house goblins).

The grick may be from the red star, Barsoom.

On the way to Ravensgate, the party comes to the Black Alder swamp and they have an inn where the party stays.

Omar approaches the party in the inn. He overhears our discussion about a mask. He offers to buy us a round of drinks and joins us.

Omar tells Silver Feather that he has met a Kenku in his use. From Kasamarlalok. The kenku fought with his father on the walls of Ebon against the shadow.
He is very friendly.

His lord “Faras” has bought 3 silver masks with runes inside. Wolf, Man’s face (with glass eyes unable to be seen – elvish looking), and a blank one. (These were from the Umbrian lands) – hence why he’s come here

Pays with gold that is not local nor imperial stamped

Khazarmarlok is a land that guards against the dark lands (fortress cities). Militant. Lawful. Well respected by the pirates. Fierce warriors who are battle tested. His people have fought battles against the Ossiri from time to time.

Omar’s opinion on the Pikelords – organized, fearful, sheepish, don’t recognize their own worth or strength and see themselves as an extension of their lords. He believes everyone is the same when they man the Wall. – The people were nervous after dark.

He heard a rumor of a mask while there – one of the lords of Blackstone Keep – has a silver mask in the form of a woman’s face kept above his fireplace

His lord sponsored him – sent to University. Seems a man of science more than perhaps a man of god(s)

His scimitar is well used, but not chipped. Says that he has been in tight situations, but handled it.

One companion went to Darsumatar and one to Erramor

They will meet up at blackstone keep in six months time

Left – bazaar, straight to a chasm-spanning bridge

Sword and amulet inn – Jeremy Irons from Batman/Superman is the Innkeeper. Aldrif
expensive mages near the citidel. Hedge wizards on the island to the east
Kenku stick to the fisherman’s wharf

Church of St. Benvolio deal with the impoverish – There is a Great Cathedral in the city

Flashback conversation:
Rockseeker has been looking for a magical forge that might have forged the weapons of the gods. He is obsessed with finding it. Feels like this could be the turning point for these lands. Wants to forge something of LAW!!!

When the Faceless man showed up started interrogating him. Whoever is behind the Faceless man is after the forge.

Session 19: Assault on Cragmaw Castle
Rockseeker Sought Out

Caeside has changed into a rat and scampered into the other room while the rest of the party takes position for the oncoming onslaught.

10 Goblins burst into the outer room searching for the potential noise. One of them is very nervous about the opposite door, as if he doesn’t want to disturb whomever is behind it.

Arnel and Silverfeather fire an arrow at the first goblin through the doorway; however, both arrows just miss his head and he ducks back out to argue about what the goblins should do next.

Ambrosia casts Cloud of Daggers focused on one of the Goblins and two of his buddies are instantly shredded by the knives.

One of the goblins runs off shouting something in goblin (clearly a call for reinforcements).

Once the dagger cloud disappears the Goblins slam the door shut. Silverfeather shoots again, but misses and we are left alone in the room.

In the hallway, another 2 goblins come in with a Bugbear and 2 hobgoblins, before sending 2 goblins away. Now a weird cat and mouse game of the Bugbear trying to get us to come out of the room and Ambrosia speaking in goblin trying to convince them to come in.

The two goblins who circled around have decided to come in through the hole in the rubble and fire two arrows at Madox, but miss. Madox throws a dart at one killing it.

A guttural goblin scream is echoed by Silverfeather’s mimic ability. 2 Hobgoblins charge the door and slam it open.

Caeside rolls a nat 20 so that no one notices him shapechange back

Silverfeather rolls two "1"s causing his bow to snap.

Arnel fires, but it bounces harmlessly off the hobgoblin’s shield.

Ambrosia throws her dagger at one of the hobgoblins (“23”) and does 5 damage to a hobgoblin. He sneers before yanking the dagger out.

The goblin up high fires again at Madox and misses.

Caeside unleashes his Thunderwave 12 damage – Bugbear goes flying across the room and slams against the opposite wall dazed (the wolf does the same). Goblins are dying or mostly dead from the spell (3 dead and 2 mostly dead?)

The surviving 4 goblins attack Caeside, only one hits for 4 damage.

Bugbear swings with a morning star at Caeside and misses. Wolf attacks as well and…
hits for 7 damage knocks Caeside to the ground prone.

Hobgoblin attacks Ambrosia and slices for 3 damage.

Madox rolls a 1 and apparently took a small effect from the Thunderwave the door slams into him (1 damage bruised).

Silverfeather moves to assist Ambrosia, misses with his sword, but hits with his dagger – 9 damage killing hobgoblin.

Arnel jumps over the barrier and attacks the other hobgoblin but clangs off his mail.

Caeside’s second Thunderwave hits 2 goblins killing them, wolf is dead, and Bugbear does not go down and swings morning star… nat 20 for 17 damage nearly killing Caeside. Barks order to goblins to finish him. One of the goblins missed so bad he actually kills his buddy. Seeing what this path has caused him to wrought, he flees hopefully seeking to better himself in another life.

Hobgoblin hits Arnel for 7 damage.

Now everyone gangs up on the Hobgoblin, Silverfeather decapitates the hobgoblin.

Madox misses the goblin up high with a dart. The Goblin fires back at Madox and misses before fleeing.

Caeside stands and step back and transforms into the FORM OF A BEAR!

Madox runs in punching and slashing the Bugbear hitting for 7 damage. The humanoid is nearly dead, his wounds taking a toll.

Another Cloud of daggers, this time centered on Madox kills the Bugbear!

XP… DM Says: 1072 for this session and the previous 2 sessions.

We decide to go into the north tower with a stone altar where one main shaman and two acolytes are praying… a tentacle reaches for Madox but misses…

Combat round
Initiative – Monster 20, Shaman and crew 17ish, Caeside 25, Madox 9, rest of our crew is waiting to get into the room

Caeside attacks the Monster slug… thingy – hits for 12

It attacks back for 5 damage with a tentacle and bites for 4

Madox gets hit by the acolytes for 8 damage, Madox rolls 2 14s which just misses

Arnel attempts to get by the bear and is grabbed and bit for 15 total damage, dangling in mid-air

Silverfeather attacks one of the acolytes for 16 damage killing him

Arnel attacks the monster with her dagger rolling a 1 – a tentacle slaps it out of her hand

Ambrosia manages to get into the room.

Monster attacks Arnel again, but she catches the tentacle holding it away from her eyes.

Caeside moves to attack the Old Goblin allowing for an attack of opportunity which does 7 damage. The Old Goblin is praying, apparently for something to smite a giant bear who claws him for 11 and goes to finish him with a bite. The old goblin grins, touches Caeside, “Magbulbiet”

Silverfeather fires an arrow at the monster, hits for 11 damage. The thing screams and starts flailing

Arnel tries to slice it with a rapier… hits for 8 damage and kills the thing dropping Arnel for 2 more points of damage in her fall onto the ground.

Madox finishes off the acolyte

XP – everyone gets 120 more

Silverfeather starts devouring the monster worm and apparently harvesting

Searching the castle, listening at the doors, until we come upon an unconscious dwarf… ROCKSEEKER!!!

Caeside detects something… alien behind the other door. Silverfeather and Ambrosia check and Cure Rockseeker

This other thing disappears around the corner, Caeside and Madox rushes into the room. Silverfeather and Arnel tries to head the thing off. Shadow is nowhere to be seen.

The shadow runs towards the forest, Silver fires and hits for 11 damage

Underneath the things cloak is the glint of metal. It runs. We give chase.

Tracking the creature/thing… Silver and Madox manage to find him, the thing attacks Silver for 21

Attacks again for 8 damage

Madox uses Step of the Wind to close on the guy

Madox attacks but misses

Silverfeather attacks for 9 damage

Madox burns a luck point but still takes 9 points of damage

The creature is wearing a gray/green cloak with silver mask with red eyes. Uses only fists

Madox uses Flurry of blows and hits twice for a total of 14 damage

Silverfeather attacks for 13 damage

Silverfeather uses second wind and recovers 4 point

Madox uses Flurry of blows and hits twice for just enough to snap it’s neck. We remove the mask and find the thing has NO FACE!!!

Silver isn’t convinced it isn’t another worm

In his possessions are a rolled up scroll in a scroll case with a map and a potion.

Map shows the location of Wave Echo Cave

220 sp 160 ep and 2 more potions

xp 230

After a Short Rest…

4 hobgoblins and 2 wolves are approaching the castle

Silverfeather and Arnel use the arrow slits to start peppering the hobgoblins. Silver kills one immediately.

Plus we find out there is an owlbear in one of the rooms we didn’t search

Caeside transforms into a dire wolf and we go hunting

Hobgoblin fires and misses Madox

Silverfeather fires at the hobgoblins hits one for 19 points

They return fire but miss Madox and Silver

int – caeside 23, madox 21, then wolves

Caeside knocks one to the ground

Madox uses Flurry of blows and deals 14 damage

Wolf attacks back but misses

1 wolf down

Caeside attacks the prone hobgoblin, but it’s shield is blocking the dire wolf’s teeth

Arnel attacks the other wolf and hits for 9 and 4 damage

Hobgoblin hits Silver for 8 damage

Caeside and Hobgoblin struggle on the ground. Hobgoblin does 3 damage, Caeside misses

Arnel attacks the hobgoblin on the ground for 6 damage and kills him

Silver goes and hits the other hobgoblin for 10 damage

Then gets the last hobgoblin to surrender

Which he does

Rol, the bugbear, was this one’s leader. He followed orders

The worm is a Grik… megloubiet is a demon the goblins worship

Paid to take the dwarf

A woman wearing a mask paid them to take the dwarf. Possibly an elf. Mask was a hunting cat mask.

Had rockseeker for a couple of weeks. Got him from goblins.

Faceless one came to buy the scroll. “They can devour your face and wear it for their own.”

These are their woods. “Elves are invading our forest.”

The elf woman said her people are returning and taking back what is theirs. They wanted the map back which would take them to something they wanted. She spoke goblinish.

Silver really needs to know more about the Grix. It might be a demon worm.

Hobgoblins have settlements in the northern portion of the forest.

Hobgoblin’s name is Targor of the Bloodsoaked Clan

Elf woman came out of the swamps.

Targor returns to his village to deliver our message to stay away from this place. He has a family. He uses the sword to earn his keep.

xp 200 for rescuing Rockseeker

xp 120 for the battle

Cargor is released and he leaves…

Session 18: Someone Saw Rockseeker!

The party led by Aranel leaves Thundertree.
Headed for Aranel’s elven homeland in the woods not many days away.
Half-day into the journey we see a valley.
About 10 miles from her village an arrow strikes the ground. From an elf, Darish.
Queen Raheshia is the elf queen. Few hundred years old.
Co-ta-ho-tun is the elvish village. Crafted around trees.
Aranel’s best friend in the elvish village is…

In the center of the village is a small lake and on the lake is a tall, thin castle. All party members can feel that the castle radiates magic. The guards challenge us.

Elder of the Wood Elves. Sassafrass.
He is a powerful sorcerer. He was a hunter before that.
The high elves are ruling the wood elves.

Sassafrass lives in a house. Aranel goes to his house. He’s Billy Crystal.
She introduces us to him.
He invites us in.

Caeside asks Sassafrass about removing a curse to remove Geas from Aranel and Silver Feather. Aranel is aware of the Geas. Sassafrass is not interested in helping. He does not support breaking her word.
Aranel thinks it’ll better to go back on her word because it’s Agatha.
Only Caeside and Aranel are in on this conversation.

Agatha has not bothered the elves in 500 years. The elves see her as a balance.

Worms. Are available in elvish lands. This is important.

Agatha was a member of the wood elves clan that lived in this forest. Her clan was destroyed by the orcs.

Agatha, in life, fought the orcs until her arm was destroyed and she refused to die. She became a banshee.
Her people wore masks into combat. The one we are seeking.

He has no new news about Agatha.

He has heard of Rockseeker. That Rockseeker has been taken by goblins. They are in a castle in the Arrowfell Woods.
Three weeks ago. A week ago goblins took into the castle.

The elves are not interested in fighting the goblins but Sassafrass would be interested in helping us.

He offers, as reward, a composite bow and an audience with the queen.

He also asks us about the Green Dragon.
He talks to Ambrosia about the green dragon.
The elves and Caeside discuss making an armor out of the novic (?)
For a shapeshifting armor.
The party stocks up and Darash leads us to the castle.
Nothing encounters us overnight.
We make it to the castle. Several concentric towers and they have crumbled. It is mid-morning.
Ask Darash about it. It was a human outpost a few hundred years ago. It was destroyed by the goblins.
Elves have used it as a way station from time to time.

Caeside asks an animal about what is in the ruins. A fox. It says there are some arrow slits (2) that face into the front doors (smashed in as well). Guards at the front doors. Side entrance on the south side of the castle (not smashed in). Two arrow slits over the direct path to that door. But their is an option of going through the woods. He feels they are not totally engaged in watching.
Part of the northwestern tower has collapsed and we could squeeze in holes.
We move around to the back of the castle and spot a place where there is a hole in the ruble in the north wall. A hole in the rubble and tunneled through it. It is covered in canvas a bit back.
Northwestern tower remains our goal.
Maddox looks into the tower and hears snoring. There are 4 beds inside. Beds on opposite wall. 4 fingers asleep.
At least 4 in that room.
Silver Feather suggested that Caeside use Thunderclap in there against the sleeping goblins.

Instead, Caeside, in spider form, re-cons the castle.

First room: They were four hobogoblins in the room asleep. The bedroom is 15 × 20. They have the door set close to one of their beds that will be hit if anyone opens the door.

From the front door, there’s a hallway 5 feet in and another 30 feet long. Doors on both ends (6 doors and 3 halls).

Caeside goes to the door to the right and listens at the door and hears muttered goblin. In another door he hears snoring.

At the last set of doors, he listens and sees a tripwire on the backmost door (center most door). It will have stuff fall from the ceiling. On the other door, he hears dishes and the like.

Checks doors we are more aware of but it does not have the hobogoblin sleeping sounds behind either.

Caeside goes back to the arrow slits. He checks to see if they can be webbed up.
Decide to attack the hobogoblin bedroom.
Caeside comes in as spider then transforms and casts thunderwave.
Maddox in next.
Silver Feather in next.
Aranel in next.

Thunderwave does 17 HP of damage to all of the hobogoblin. Only one hobogoblin gets up.
Maddox hits the hobogoblin for 6 HP.
All of them are dead.
We set up two of the beds as barricades for Aranel and Silver Feather to hide behind. For half-cover.
Maddox is to the left of the door as crowd control.
Caeside is going to…

We will continue next week.

Session 17: Thundertree
Yeah... Nothing Happened...

Parcelia sent Caeside and Silver Feather to find a Druid in Thundertree named Radith. Knowledgible on the Arrowfell Woods.
They meet up with Ambrosia, Aranel and Madox.
12 miles north of the ruined tollbooths(?) from where we meet.
If we plunged north we’d run into the wood elves.

We see this town of partial ruins with a tower and a monster at the top of the tower. The monster is a dragon.
They see a sign that reads:
“Danger – Plant Monsters and Zombies. Turn Back Now.”

No other animals for the last few miles before the village. The party looks for animals to talk to. Caeside finds an animal and they tell him that the druid is in a building in the collection of buildings.
The dragon and druid are not messing with each other.

Caeside asks Ambrosia if she has the same family connection with all dragons. She says that she does have a connection with all dragons.

Caeside asks one of the creatures to deliver a message to the druid using Animal Messenger (up to 25 words). “Caeside of the Moon requests an audience” and gives sign of how to reach him/us (landmark). And sends it off.

1.5 hours later a very skinny, gaunt white bearded human leaning on a staff walks up the path.
He tells us of lackeys and the dragon. Some of the plant life has become tainted and warns us from entering the buildings. When he first arrived he encountered some shambling, zombie-like men. The plants within the buildings will wrap them in their vines. They eat but they starve to death as they feed the vampire-like plants. He’s been watching them for the last year.
The dragon arrived in the last few months. He has a few armed men who are worshipping it and they have loaded the tower with treasure.
Caeside says that Ambrosia may be able to talk to it. She knows (nat 20) the young green dragon, ‘Venom-Fang’. He is young and quite violent. He is from further west. He is capricious. He might like a gift of gold or magic.
Aug 20, 10:14 PM
She asks for gold to gift him. We decide to give him the Augury (?) scroll.

The party asks Raidth how many human lackeys? Six of them that are in the third corner of the triangle (tower, druid’s home) in a camp. Armed with scimitars and wear light armor. And they are dressed as men of the far south (desert lands), Deserts of Saredcoor (?).

Any way to deal with the plants? Human thralls about a score. He is more concerned with the plant creatures. The zombie plants have not missed with the lackeys at all. He thinks the zombies are seeding the plants. The plant zombies lure lone travels to the plants to bolster their numbers.

Which houses are zombie plant free? Thralls live in the roofed houses. Roofless houses are either zombie plants or giant spiders. Very few unoccupied houses.

Raidth warns about the human servants in a battle with the green dragon. The dragon slaughtered and ate one of its servants.

Large spiders number two.

Note – Forest is to the east of town.

In case the humans come out to aid the dragon in any battle, Caeside will talk with the giant spiders to see if they’ll possibly attack the humans for us (using Speak with Animals).

[At this point, Miyah signs off because she’s not feeling.]*

Ambrosia will talk with the dragon while the rest of the party stays near Raidth’s or the spider house.

Caeside asks Raidth about Agatha. [Mike will type up the conversation later.]
Aug 20, 10:53 PM
Leland Beauchamp
Ambrosia goes to talk to the green dragon, Venom-Fang. At a round tower with a cottage attached. Arrow slit windows on the tower. Corpses of two giant spiders lead to the tower.

Ambrosia knocks on the tower’s door and gives him the augury (?) scroll. The green dragon the size of a horse. He receives her well and recognizes her and her father, the King of the North (JON SNOW!) They converse.

Nillanth is Ambrosia’s father and the Great White Wyrm of the North.

He is coming to nest to gather territory and has his own servants. He tries to use dragon fear on her but fails. He is going to tax/toll the mortals that come along this road.

“You travel with interesting friends.” He wants to know if she serves Nillanth or the humans. He asks many pointed questions about their presence. She persuades him that they help her. He is unsure about why and it confuses him.

She returns to us and tells us. The road connects Ravensgate with the lands to the south.

Raidth feels that all of the bad from the start of our adventures is related.

Ambrosia is aware of cultists who worship the dragons as gods.

He is the equivalent of a dragon “teenager”.

Can’t set the village on fire because of the time of year. It’s now September-ish time wise and winter is coming and it’s going to be early and long. We likely will not get to the vampires this season.

We decide to move on from this town and this green dragon adventure (Thundertree) because he’s a dragon and we’re not strong and he has not done anything to us.

Session 16: Something Happened on the Way to Thundertree

Silver and Caeside are going off with the Druid, Partsalia to receive further instructions on what being a Druid means in this land. In the meantime, Madox, Arnel, and Ambrosia will take the road to the north to meet up with Arnel’s people. The two groups will meet back up at the abandoned town Thundertree (south of Raven’s Gate) where an “Unnamed Druid” lives.

The three took shelter in an abandoned toll station as the weather began to turn sour with the days of Autumn in full. While Arnel and Madox were looking for firewood, a man in black with a red sash is spotted in the trees. In response to Arnel notching an arrow, an archer from another direction fires an arrow at their feet in warning.

Madox moves toward the Man in Black after he claims to know Madox. Claims that Madox taught him while in the “Brotherhood”.

A fight ensues between the two Monks, many KI points and Luck points are burned and in the end Madox is left standing with 1 HP left while his enemy is bleeding out.

Madox asks Ambrosia to stabilize the Man in Black in the hopes of being able to gain some insight into his own missing past. Madox then carries him back to their base. Ties him up and begins questioning him.

Among the Man in Black’s possessions are:
Holy Symbol, prayer book, 5 sticks of incense, vestments, common clothes, (explorer’s pack), short sword, 10 darts

In the meantime, Arnel chases the Bow-woman who runs away. When she catches up to her, it seems that this ranger was hired by the Man in Black and the job is done one way or another. When pressed to come back to the camp or possibly helping to lead the party to the Elves who live nearby, the Half-Elf reveals she has no desire for such things and scampers off into the woods leaving Arnel to return to camp empty handed.

Interrogation with Enrice’ of the sanguine Brotherhood (the bodyguards/assassins of the Callain Emperor). Apparently Madox was set on a target of Neraen Kitomeir, however, chose to spare her life and made off on a ship from the capital. This name causes a small bit of fog to lift inside his brain and the vision of a dark-curly-haired woman becomes a little clearer.

Since then Madox has a bounty on his head and this man has been tracking him.

Plenty of blame on Madox for apparently causing a minor (possibly more) dissent among some in the Brotherhood about right vs. order.

(The woman Maddox failed to kill was a member of the prior Imperial dynasty, and by helping her escape, he added fuel to the fire of a rebellion in the Empire which has apparently already claimed at least hundreds of lives.)

Ambrosia casts charm person on him. She proceeds to debate with him about freedom vs. the protection of the empire.

Madox tells Enrice’ that this isn’t the Empire, this is the Frontier and how the Empire can’t help anyone out here, but the Party is trying to (with the orcs, with the Redbrand)
When the conversation ends, Madox knock him out, keep him bound and take all his stuff, leaving him like the Reality show “Naked and Alone”

We then head on to Thundertree where the DM seems to think the whole party might be needed to… survive.

215 GP and all his stuff are now in the party’s possession… and

700 XP for Madox defeating Enrice’ solo. 200 XP for Arnel and Ambrosia.

And the Callain Emperor looks like Vin Diesel (which Sara seemed to like ☺ )


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