Ravensgate

Session 21: Ravensgate - Day 1 in the Big City
A Duel on the Kite Leads to 5th Level!

Wake up in the Sword and Amulet hill. Silverfeather “White One” is from Kasons. We meet a Kenku who takes us down to a Longhouse. One OLD Kenku “Greywing” sits down with us. .

There was a curse where they didn’t fulfill their Obligation.

Caeside, Maddox and Silver Feather are in the Sword & Amulet Inn. Aranel has not arrived yet from the elves.

In the spring, we can take a boat from Ravensgate to the cities we need to go to.

The party (Caeside, Maddox, and Silver Feather) heads toward the poorer section of town (north of town) to meet the local kenku. They pass a cave network seems to show where the kenku live.

We meet a kenku “Sky Breacher” and he invites me to a long house with several kenku. Spoke with the elder, Storm Wing but now called Grey Wing.
Silver Feather (Cau-Ca-Cak) is from K-sans, a Kenku village.

https://ravensgate.obsidianportal.com/wikis/kenku-of-the-north

Long ago the kenku lost their wings due to not fulfill an obligation. (cursed)

Only hatchlings really dream of FLYING.

Palric is a sage who might know about Goblin gods. Is on the southern side of the city near/in the Bazaar.

Very few Kenku left in Ravensgate. Lord Mayor Eradin Durevan

Crimson Brotherhood may have some spies here, but not a known presence. Callain Emperor has been dealing with Malikisou and Galadan Empire. Some Ossiri come to visit the Mayor and City. The Kenku who escorted us in, “Skybreacher”

Kenku, Sky Breacher. The kenku that does not like Silver Feather. We will duel to establish the pecking order. At The Kite at night.
20 good berries (1HP each).
Enhance Ability (from Caeside).

Protection from Poison (advantage on saves against poison/resistance to poison) 1 hr duration

Questions for the sage:
Flight/Curse of the Kenku and how one might go about restoring flight to one of them.

Agatha’s Mask – Any more details we might be able to get – Silver is willing to speak in HER voice in partial exchange for such information.

Goblin gods and the Grix. Kazamarlok have Grix. There may be a working gateway to Barsoom there.

We paid with Golden Sensor (from Cragmaw) for the initial deposit. We will owe 200 more upon delivery. There are some other items we might eventually be able to “trade” with him down the road.

Head to the Kite for the dual with Sky Breacher. They both pray to Ka-Sa-Ka, the primary Kenku god (Migration/travel)

Initiative – Silver 1st, then Sky Breacher
Silver attacks – rapier (20) – 10 dam, dagger (nat 20) – 12 dam
Sky attacks – (18) & (20) – 18 damage
Everyone loves the early bloodletting.
Silver – Rapier (12) – Miss, Dagger (15)- just misses. Silver regains 11 points with 2nd wind
Sky – (14), (12) – misses
Silver tries to keep Sky off-balance – Rapier (17) – 12 dam, dagger (14) – miss
Sky tries to close in (20) & (25) – 15 damage
Silver – Rapier (nat 20) – 14 dam, dagger (25) – 7 dam

Silver wins! Then provides Sky Breacher with Goodberries – “bird style”

Greywing’s granddaughter was among the Kenku – Silver gives her 5 gp.

NOTE – After defeating Sky Breacher, Silver Feather reached 5th level (Rogue Swashbuckler 3rd / Fighter 2nd).

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Session 20: Ravensgate, At Last!

The party (Caeside, Maddox, Silver Feather, and Aranel… Ambrosia is leaving the party, escorting Rockseeker back to Phandalan) goes to the elven town. They report to Sassafrass. He rewards the party with:

Silver Feather got a composite bow that is effectively a long bow plus 1 to hit (and 20 extra feet of range).

Aranel gets a dagger 1/1.

Caeside goes his magic armor created. It shapechanges and is effectively Leather Armor +1.

Aranel got an audience with the queen.

She asked about Agatha. She said that in life, centuries before the queen’s birth, Agatha’s elf clan was dedicated to battle against the orcs (and the faceless ones). She died in battle against the orcs where she died.

The queen feels that there may be danger in finding the mask. Agatha is content within her domain. The queen thinks that giving her the mask may cause her to find peace and pass on from this world.

She lost the mask after she died and became a banshee.

Sassafrass explains that Agatha became a banshee because they only have a soul-body and when she was slain that they don’t have an afterlife. For an elf of great power (this becomes their nature) and when she died angrily she transitioned into a banshee at death.

Faceless ones are spies and assassins for the fey. Associated with the dark strain of elven history. They tend to be lackeys.

Magbulibiet is the demon of the goblins and when the high elves needed servants they summoned Magbulibiet to create goblins. They also made hobgoblins (house goblins).

The grick may be from the red star, Barsoom.

On the way to Ravensgate, the party comes to the Black Alder swamp and they have an inn where the party stays.

Omar approaches the party in the inn. He overhears our discussion about a mask. He offers to buy us a round of drinks and joins us.

Omar tells Silver Feather that he has met a Kenku in his use. From Kasamarlalok. The kenku fought with his father on the walls of Ebon against the shadow.
He is very friendly.

His lord “Faras” has bought 3 silver masks with runes inside. Wolf, Man’s face (with glass eyes unable to be seen – elvish looking), and a blank one. (These were from the Umbrian lands) – hence why he’s come here

Pays with gold that is not local nor imperial stamped

Khazarmarlok is a land that guards against the dark lands (fortress cities). Militant. Lawful. Well respected by the pirates. Fierce warriors who are battle tested. His people have fought battles against the Ossiri from time to time.

Omar’s opinion on the Pikelords – organized, fearful, sheepish, don’t recognize their own worth or strength and see themselves as an extension of their lords. He believes everyone is the same when they man the Wall. – The people were nervous after dark.

He heard a rumor of a mask while there – one of the lords of Blackstone Keep – has a silver mask in the form of a woman’s face kept above his fireplace

His lord sponsored him – sent to University. Seems a man of science more than perhaps a man of god(s)

His scimitar is well used, but not chipped. Says that he has been in tight situations, but handled it.

One companion went to Darsumatar and one to Erramor

They will meet up at blackstone keep in six months time

Left – bazaar, straight to a chasm-spanning bridge

Sword and amulet inn – Jeremy Irons from Batman/Superman is the Innkeeper. Aldrif
expensive mages near the citidel. Hedge wizards on the island to the east
Kenku stick to the fisherman’s wharf

Church of St. Benvolio deal with the impoverish – There is a Great Cathedral in the city

Flashback conversation:
Rockseeker has been looking for a magical forge that might have forged the weapons of the gods. He is obsessed with finding it. Feels like this could be the turning point for these lands. Wants to forge something of LAW!!!

When the Faceless man showed up started interrogating him. Whoever is behind the Faceless man is after the forge.

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Session 19: Assault on Cragmaw Castle
Rockseeker Sought Out

Caeside has changed into a rat and scampered into the other room while the rest of the party takes position for the oncoming onslaught.

10 Goblins burst into the outer room searching for the potential noise. One of them is very nervous about the opposite door, as if he doesn’t want to disturb whomever is behind it.

Arnel and Silverfeather fire an arrow at the first goblin through the doorway; however, both arrows just miss his head and he ducks back out to argue about what the goblins should do next.

Ambrosia casts Cloud of Daggers focused on one of the Goblins and two of his buddies are instantly shredded by the knives.

One of the goblins runs off shouting something in goblin (clearly a call for reinforcements).

Once the dagger cloud disappears the Goblins slam the door shut. Silverfeather shoots again, but misses and we are left alone in the room.

In the hallway, another 2 goblins come in with a Bugbear and 2 hobgoblins, before sending 2 goblins away. Now a weird cat and mouse game of the Bugbear trying to get us to come out of the room and Ambrosia speaking in goblin trying to convince them to come in.

The two goblins who circled around have decided to come in through the hole in the rubble and fire two arrows at Madox, but miss. Madox throws a dart at one killing it.

A guttural goblin scream is echoed by Silverfeather’s mimic ability. 2 Hobgoblins charge the door and slam it open.

Caeside rolls a nat 20 so that no one notices him shapechange back

Silverfeather rolls two "1"s causing his bow to snap.

Arnel fires, but it bounces harmlessly off the hobgoblin’s shield.

Ambrosia throws her dagger at one of the hobgoblins (“23”) and does 5 damage to a hobgoblin. He sneers before yanking the dagger out.

The goblin up high fires again at Madox and misses.

Caeside unleashes his Thunderwave 12 damage – Bugbear goes flying across the room and slams against the opposite wall dazed (the wolf does the same). Goblins are dying or mostly dead from the spell (3 dead and 2 mostly dead?)

The surviving 4 goblins attack Caeside, only one hits for 4 damage.

Bugbear swings with a morning star at Caeside and misses. Wolf attacks as well and…
hits for 7 damage knocks Caeside to the ground prone.

Hobgoblin attacks Ambrosia and slices for 3 damage.

Madox rolls a 1 and apparently took a small effect from the Thunderwave the door slams into him (1 damage bruised).

Silverfeather moves to assist Ambrosia, misses with his sword, but hits with his dagger – 9 damage killing hobgoblin.

Arnel jumps over the barrier and attacks the other hobgoblin but clangs off his mail.

Caeside’s second Thunderwave hits 2 goblins killing them, wolf is dead, and Bugbear does not go down and swings morning star… nat 20 for 17 damage nearly killing Caeside. Barks order to goblins to finish him. One of the goblins missed so bad he actually kills his buddy. Seeing what this path has caused him to wrought, he flees hopefully seeking to better himself in another life.

Hobgoblin hits Arnel for 7 damage.

Now everyone gangs up on the Hobgoblin, Silverfeather decapitates the hobgoblin.

Madox misses the goblin up high with a dart. The Goblin fires back at Madox and misses before fleeing.

Caeside stands and step back and transforms into the FORM OF A BEAR!

Madox runs in punching and slashing the Bugbear hitting for 7 damage. The humanoid is nearly dead, his wounds taking a toll.

Another Cloud of daggers, this time centered on Madox kills the Bugbear!

XP… DM Says: 1072 for this session and the previous 2 sessions.

We decide to go into the north tower with a stone altar where one main shaman and two acolytes are praying… a tentacle reaches for Madox but misses…

Combat round
Initiative – Monster 20, Shaman and crew 17ish, Caeside 25, Madox 9, rest of our crew is waiting to get into the room

Caeside attacks the Monster slug… thingy – hits for 12

It attacks back for 5 damage with a tentacle and bites for 4

Madox gets hit by the acolytes for 8 damage, Madox rolls 2 14s which just misses

Arnel attempts to get by the bear and is grabbed and bit for 15 total damage, dangling in mid-air

Silverfeather attacks one of the acolytes for 16 damage killing him

Arnel attacks the monster with her dagger rolling a 1 – a tentacle slaps it out of her hand

Ambrosia manages to get into the room.

Monster attacks Arnel again, but she catches the tentacle holding it away from her eyes.

Caeside moves to attack the Old Goblin allowing for an attack of opportunity which does 7 damage. The Old Goblin is praying, apparently for something to smite a giant bear who claws him for 11 and goes to finish him with a bite. The old goblin grins, touches Caeside, “Magbulbiet”

Silverfeather fires an arrow at the monster, hits for 11 damage. The thing screams and starts flailing

Arnel tries to slice it with a rapier… hits for 8 damage and kills the thing dropping Arnel for 2 more points of damage in her fall onto the ground.

Madox finishes off the acolyte

XP – everyone gets 120 more

Silverfeather starts devouring the monster worm and apparently harvesting

Searching the castle, listening at the doors, until we come upon an unconscious dwarf… ROCKSEEKER!!!

Caeside detects something… alien behind the other door. Silverfeather and Ambrosia check and Cure Rockseeker

This other thing disappears around the corner, Caeside and Madox rushes into the room. Silverfeather and Arnel tries to head the thing off. Shadow is nowhere to be seen.

The shadow runs towards the forest, Silver fires and hits for 11 damage

Underneath the things cloak is the glint of metal. It runs. We give chase.

Tracking the creature/thing… Silver and Madox manage to find him, the thing attacks Silver for 21

Attacks again for 8 damage

Madox uses Step of the Wind to close on the guy

Madox attacks but misses

Silverfeather attacks for 9 damage

Madox burns a luck point but still takes 9 points of damage

The creature is wearing a gray/green cloak with silver mask with red eyes. Uses only fists

Madox uses Flurry of blows and hits twice for a total of 14 damage

Silverfeather attacks for 13 damage

Silverfeather uses second wind and recovers 4 point

Madox uses Flurry of blows and hits twice for just enough to snap it’s neck. We remove the mask and find the thing has NO FACE!!!

Silver isn’t convinced it isn’t another worm

In his possessions are a rolled up scroll in a scroll case with a map and a potion.

Map shows the location of Wave Echo Cave

220 sp 160 ep and 2 more potions

xp 230

After a Short Rest…

4 hobgoblins and 2 wolves are approaching the castle

Silverfeather and Arnel use the arrow slits to start peppering the hobgoblins. Silver kills one immediately.

Plus we find out there is an owlbear in one of the rooms we didn’t search

Caeside transforms into a dire wolf and we go hunting

Hobgoblin fires and misses Madox

Silverfeather fires at the hobgoblins hits one for 19 points

They return fire but miss Madox and Silver

int – caeside 23, madox 21, then wolves

Caeside knocks one to the ground

Madox uses Flurry of blows and deals 14 damage

Wolf attacks back but misses

1 wolf down

Caeside attacks the prone hobgoblin, but it’s shield is blocking the dire wolf’s teeth

Arnel attacks the other wolf and hits for 9 and 4 damage

Hobgoblin hits Silver for 8 damage

Caeside and Hobgoblin struggle on the ground. Hobgoblin does 3 damage, Caeside misses

Arnel attacks the hobgoblin on the ground for 6 damage and kills him

Silver goes and hits the other hobgoblin for 10 damage

Then gets the last hobgoblin to surrender

Which he does

Rol, the bugbear, was this one’s leader. He followed orders

The worm is a Grik… megloubiet is a demon the goblins worship

Paid to take the dwarf

A woman wearing a mask paid them to take the dwarf. Possibly an elf. Mask was a hunting cat mask.

Had rockseeker for a couple of weeks. Got him from goblins.

Faceless one came to buy the scroll. “They can devour your face and wear it for their own.”

These are their woods. “Elves are invading our forest.”

The elf woman said her people are returning and taking back what is theirs. They wanted the map back which would take them to something they wanted. She spoke goblinish.

Silver really needs to know more about the Grix. It might be a demon worm.

Hobgoblins have settlements in the northern portion of the forest.

Hobgoblin’s name is Targor of the Bloodsoaked Clan

Elf woman came out of the swamps.

Targor returns to his village to deliver our message to stay away from this place. He has a family. He uses the sword to earn his keep.

xp 200 for rescuing Rockseeker

xp 120 for the battle

Cargor is released and he leaves…

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Session 18: Someone Saw Rockseeker!

The party led by Aranel leaves Thundertree.
Headed for Aranel’s elven homeland in the woods not many days away.
Half-day into the journey we see a valley.
About 10 miles from her village an arrow strikes the ground. From an elf, Darish.
Queen Raheshia is the elf queen. Few hundred years old.
Co-ta-ho-tun is the elvish village. Crafted around trees.
Aranel’s best friend in the elvish village is…

In the center of the village is a small lake and on the lake is a tall, thin castle. All party members can feel that the castle radiates magic. The guards challenge us.

Elder of the Wood Elves. Sassafrass.
He is a powerful sorcerer. He was a hunter before that.
AND TONIGHT, THE PARTY WON! MIKE HATES US ALL!
The high elves are ruling the wood elves.

Sassafrass lives in a house. Aranel goes to his house. He’s Billy Crystal.
She introduces us to him.
He invites us in.

Caeside asks Sassafrass about removing a curse to remove Geas from Aranel and Silver Feather. Aranel is aware of the Geas. Sassafrass is not interested in helping. He does not support breaking her word.
Aranel thinks it’ll better to go back on her word because it’s Agatha.
Only Caeside and Aranel are in on this conversation.

Agatha has not bothered the elves in 500 years. The elves see her as a balance.

Worms. Are available in elvish lands. This is important.

Agatha was a member of the wood elves clan that lived in this forest. Her clan was destroyed by the orcs.

Agatha, in life, fought the orcs until her arm was destroyed and she refused to die. She became a banshee.
Her people wore masks into combat. The one we are seeking.

He has no new news about Agatha.

He has heard of Rockseeker. That Rockseeker has been taken by goblins. They are in a castle in the Arrowfell Woods.
Three weeks ago. A week ago goblins took into the castle.

The elves are not interested in fighting the goblins but Sassafrass would be interested in helping us.

He offers, as reward, a composite bow and an audience with the queen.

He also asks us about the Green Dragon.
He talks to Ambrosia about the green dragon.
The elves and Caeside discuss making an armor out of the novic (?)
For a shapeshifting armor.
The party stocks up and Darash leads us to the castle.
Nothing encounters us overnight.
We make it to the castle. Several concentric towers and they have crumbled. It is mid-morning.
Ask Darash about it. It was a human outpost a few hundred years ago. It was destroyed by the goblins.
Elves have used it as a way station from time to time.

Caeside asks an animal about what is in the ruins. A fox. It says there are some arrow slits (2) that face into the front doors (smashed in as well). Guards at the front doors. Side entrance on the south side of the castle (not smashed in). Two arrow slits over the direct path to that door. But their is an option of going through the woods. He feels they are not totally engaged in watching.
Part of the northwestern tower has collapsed and we could squeeze in holes.
We move around to the back of the castle and spot a place where there is a hole in the ruble in the north wall. A hole in the rubble and tunneled through it. It is covered in canvas a bit back.
Northwestern tower remains our goal.
Maddox looks into the tower and hears snoring. There are 4 beds inside. Beds on opposite wall. 4 fingers asleep.
At least 4 in that room.
Silver Feather suggested that Caeside use Thunderclap in there against the sleeping goblins.

Instead, Caeside, in spider form, re-cons the castle.

First room: They were four hobogoblins in the room asleep. The bedroom is 15 × 20. They have the door set close to one of their beds that will be hit if anyone opens the door.

From the front door, there’s a hallway 5 feet in and another 30 feet long. Doors on both ends (6 doors and 3 halls).

Caeside goes to the door to the right and listens at the door and hears muttered goblin. In another door he hears snoring.

At the last set of doors, he listens and sees a tripwire on the backmost door (center most door). It will have stuff fall from the ceiling. On the other door, he hears dishes and the like.

Checks doors we are more aware of but it does not have the hobogoblin sleeping sounds behind either.

Caeside goes back to the arrow slits. He checks to see if they can be webbed up.
Decide to attack the hobogoblin bedroom.
Caeside comes in as spider then transforms and casts thunderwave.
Maddox in next.
Silver Feather in next.
Aranel in next.

Thunderwave does 17 HP of damage to all of the hobogoblin. Only one hobogoblin gets up.
Maddox hits the hobogoblin for 6 HP.
All of them are dead.
We set up two of the beds as barricades for Aranel and Silver Feather to hide behind. For half-cover.
Maddox is to the left of the door as crowd control.
Caeside is going to…

We will continue next week.

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Session 17: Thundertree
Yeah... Nothing Happened...

Parcelia sent Caeside and Silver Feather to find a Druid in Thundertree named Radith. Knowledgible on the Arrowfell Woods.
They meet up with Ambrosia, Aranel and Madox.
12 miles north of the ruined tollbooths(?) from where we meet.
If we plunged north we’d run into the wood elves.

We see this town of partial ruins with a tower and a monster at the top of the tower. The monster is a dragon.
They see a sign that reads:
“Danger – Plant Monsters and Zombies. Turn Back Now.”

No other animals for the last few miles before the village. The party looks for animals to talk to. Caeside finds an animal and they tell him that the druid is in a building in the collection of buildings.
The dragon and druid are not messing with each other.

Caeside asks Ambrosia if she has the same family connection with all dragons. She says that she does have a connection with all dragons.

Caeside asks one of the creatures to deliver a message to the druid using Animal Messenger (up to 25 words). “Caeside of the Moon requests an audience” and gives sign of how to reach him/us (landmark). And sends it off.

1.5 hours later a very skinny, gaunt white bearded human leaning on a staff walks up the path.
He tells us of lackeys and the dragon. Some of the plant life has become tainted and warns us from entering the buildings. When he first arrived he encountered some shambling, zombie-like men. The plants within the buildings will wrap them in their vines. They eat but they starve to death as they feed the vampire-like plants. He’s been watching them for the last year.
The dragon arrived in the last few months. He has a few armed men who are worshipping it and they have loaded the tower with treasure.
Caeside says that Ambrosia may be able to talk to it. She knows (nat 20) the young green dragon, ‘Venom-Fang’. He is young and quite violent. He is from further west. He is capricious. He might like a gift of gold or magic.
Aug 20, 10:14 PM
She asks for gold to gift him. We decide to give him the Augury (?) scroll.

The party asks Raidth how many human lackeys? Six of them that are in the third corner of the triangle (tower, druid’s home) in a camp. Armed with scimitars and wear light armor. And they are dressed as men of the far south (desert lands), Deserts of Saredcoor (?).

Any way to deal with the plants? Human thralls about a score. He is more concerned with the plant creatures. The zombie plants have not missed with the lackeys at all. He thinks the zombies are seeding the plants. The plant zombies lure lone travels to the plants to bolster their numbers.

Which houses are zombie plant free? Thralls live in the roofed houses. Roofless houses are either zombie plants or giant spiders. Very few unoccupied houses.

Raidth warns about the human servants in a battle with the green dragon. The dragon slaughtered and ate one of its servants.

Large spiders number two.

Note – Forest is to the east of town.

In case the humans come out to aid the dragon in any battle, Caeside will talk with the giant spiders to see if they’ll possibly attack the humans for us (using Speak with Animals).


[At this point, Miyah signs off because she’s not feeling.]*

Ambrosia will talk with the dragon while the rest of the party stays near Raidth’s or the spider house.

Caeside asks Raidth about Agatha. [Mike will type up the conversation later.]
Aug 20, 10:53 PM
Leland Beauchamp
Ambrosia goes to talk to the green dragon, Venom-Fang. At a round tower with a cottage attached. Arrow slit windows on the tower. Corpses of two giant spiders lead to the tower.

Ambrosia knocks on the tower’s door and gives him the augury (?) scroll. The green dragon the size of a horse. He receives her well and recognizes her and her father, the King of the North (JON SNOW!) They converse.

Nillanth is Ambrosia’s father and the Great White Wyrm of the North.

He is coming to nest to gather territory and has his own servants. He tries to use dragon fear on her but fails. He is going to tax/toll the mortals that come along this road.

“You travel with interesting friends.” He wants to know if she serves Nillanth or the humans. He asks many pointed questions about their presence. She persuades him that they help her. He is unsure about why and it confuses him.

She returns to us and tells us. The road connects Ravensgate with the lands to the south.

Raidth feels that all of the bad from the start of our adventures is related.

Ambrosia is aware of cultists who worship the dragons as gods.

He is the equivalent of a dragon “teenager”.

Can’t set the village on fire because of the time of year. It’s now September-ish time wise and winter is coming and it’s going to be early and long. We likely will not get to the vampires this season.

We decide to move on from this town and this green dragon adventure (Thundertree) because he’s a dragon and we’re not strong and he has not done anything to us.

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Session 16: Something Happened on the Way to Thundertree

Silver and Caeside are going off with the Druid, Partsalia to receive further instructions on what being a Druid means in this land. In the meantime, Madox, Arnel, and Ambrosia will take the road to the north to meet up with Arnel’s people. The two groups will meet back up at the abandoned town Thundertree (south of Raven’s Gate) where an “Unnamed Druid” lives.

The three took shelter in an abandoned toll station as the weather began to turn sour with the days of Autumn in full. While Arnel and Madox were looking for firewood, a man in black with a red sash is spotted in the trees. In response to Arnel notching an arrow, an archer from another direction fires an arrow at their feet in warning.

Madox moves toward the Man in Black after he claims to know Madox. Claims that Madox taught him while in the “Brotherhood”.

A fight ensues between the two Monks, many KI points and Luck points are burned and in the end Madox is left standing with 1 HP left while his enemy is bleeding out.

Madox asks Ambrosia to stabilize the Man in Black in the hopes of being able to gain some insight into his own missing past. Madox then carries him back to their base. Ties him up and begins questioning him.

Among the Man in Black’s possessions are:
Holy Symbol, prayer book, 5 sticks of incense, vestments, common clothes, (explorer’s pack), short sword, 10 darts

In the meantime, Arnel chases the Bow-woman who runs away. When she catches up to her, it seems that this ranger was hired by the Man in Black and the job is done one way or another. When pressed to come back to the camp or possibly helping to lead the party to the Elves who live nearby, the Half-Elf reveals she has no desire for such things and scampers off into the woods leaving Arnel to return to camp empty handed.

Interrogation with Enrice’ of the sanguine Brotherhood (the bodyguards/assassins of the Callain Emperor). Apparently Madox was set on a target of Neraen Kitomeir, however, chose to spare her life and made off on a ship from the capital. This name causes a small bit of fog to lift inside his brain and the vision of a dark-curly-haired woman becomes a little clearer.

Since then Madox has a bounty on his head and this man has been tracking him.

Plenty of blame on Madox for apparently causing a minor (possibly more) dissent among some in the Brotherhood about right vs. order.

(The woman Maddox failed to kill was a member of the prior Imperial dynasty, and by helping her escape, he added fuel to the fire of a rebellion in the Empire which has apparently already claimed at least hundreds of lives.)

Ambrosia casts charm person on him. She proceeds to debate with him about freedom vs. the protection of the empire.

Madox tells Enrice’ that this isn’t the Empire, this is the Frontier and how the Empire can’t help anyone out here, but the Party is trying to (with the orcs, with the Redbrand)
When the conversation ends, Madox knock him out, keep him bound and take all his stuff, leaving him like the Reality show “Naked and Alone”

We then head on to Thundertree where the DM seems to think the whole party might be needed to… survive.

215 GP and all his stuff are now in the party’s possession… and

700 XP for Madox defeating Enrice’ solo. 200 XP for Arnel and Ambrosia.

And the Callain Emperor looks like Vin Diesel (which Sara seemed to like ☺ )

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Session 15: Back to Phandelin

Aranel and Silver Feather approach Agatha’s lair to learn more about the mask.
Mists forms and Agatha appears.
Dark haired mortal, pale skin. Gray eyes, crimson in the right light. A prince and wore red. Spoke with a fair voice. She slept with him and when she rose he left with her mask. His name was Caladas Blackstone.
There is a city at the northern end of the Ossiri Marches that is called Blackstone Keep. 100 to 150 miles from here.
Likely describing a noble of the Ossiri Marches to the south (human land ruled by 11 vampires). They are called Pike Lords. Known for holding back barbarians from the great Calemum Empire. They traded their souls for power to fight the Golden Riders. These lords are loyal to the emperor.
50 years ago was when the mask was taken.
The mask is made of ivory and neutral expression. With a ruby in the place of the third eye. And you will need True Seeing to see it if it is worn. It will not be immediately apparent to mortals such as Silver Feather.
Remove a weakness and disguise the nature of the wearer. They would appear as an ordinary mortal or as an immortal.
Return this mask to Agatha’s lair.

Aranel does not trust her. And she scares Silver Feather.

We go to meet Waldrof to ask about Agatha’s mask.
Jul 23, 9:59 PM
Waldrof’s answers about Agatha’s mask.
She was queen of all of the Arrowfell Wood with the mask. Without it she is diminished.
He does not feel she is totally evil though she can come for vengeance.

Geas tingled in the back of our heads.

The people of Conyberry have limited knowledge about the banshee.

Caeside asks Waldrof about historians. The Tower of the Seer is to the north (a day or two to the north). On the shores of the Lake Umbra. He requires a high price.

Aranel knows that the high elves may be able to help. They are in the Adern Forest to the west (about 5 to 7 days to get there).

Ossiri March Pike Lords. Their main enemies are the Golden Riders and the elves.

Caeside’s knowledge of the Blackstones. The druids know this of the Ossiri, 100 to 150 years ago the Golden Riders were really pressing them. They made the pact and gained power that they can pass on and it diminishes during the daylight. They became ruthless (Vlad like). They feed upon their own peasantry. Druids and clerics see them as heretics. They are vampires and have been for six generations. They do have children and heirs who are converted in their mid-twenties. Some of the vampires have died (many die in the ceremony).

The Blackstones are the most powerful of the Ossiri March families. Blackstone Keep is known as the city of towers. Their family’s power run to the east of the Keep. They are planning to conquer the Umbra Marches (to the north).

May be able to find allies among the other 11 families.

No additional info on Caladas Blackstone.

Aranel wants to go see her people. We are going to head south to Phandalin first and then to her high elf people.

Convenient of Stone. A day or 2 west of Phandalin. A meeting circle of the druids.
Phandelin is two days away, 2 days to Convenient of Stone and then another day to the Lady of the Lake. And another day to the high elves.
7 or 8 days total.

The party leaves Conyberry and gift us with food and mead as we leave.

We return to our manor home in the Phandelin. We decide to leave Sildar and the other two NPCs to defend the town and look for more info on Rockseeker.

We secure Sildar’s +1 long sword for Aranel.

Cleric lady (Madox), turn in the orc heads (townsfolk).
Jul 23, 10:52 PM
Pay out for orc scalps – 10GP per head equals… however he taps out at 200GP and some riding horses
Pay out for clearing out Wyvern Tor – 100GP

Silver Feather wants a long bow (and to be trained by Aranel on it). In Phandelin a Golden Rider composite long bow is 150GP discounted by 20GP by Ambrosia. He decides to wait until we meet the elves and see if they have a cheaper option.

Cleric lady Garel is pleased with the information she gets. She gives Madox 3 potions of healing (2d4+2 HP each). She gives him a letter of introduction for the Church of Law in Ravengate and speak to Timdalin. He may be able to help against the Pike Lords due to his grudge. This is because she is aware of our plans to fight the Ossiri March Pike Lords.
Jul 23, 11:15 PM
Leland Beauchamp
Sildar is put in charge of the town as Ambrosia plays music to rouse the populace.

We get two riding horses. We already have two mules.

The party leaves for the Convenient of Stone. They cut across the woods to it. Caeside finds a good path. A white stone like Stonehenge.

Caeside sends out some animal messengers and one comes back to state that another druid is coming to meet Caeside.

An Umbran woman (she is in her 30s). She is beautiful and her gaze is sharp. She is dangerous and Caeside knows her as Partsalia. She is direct and she has an acid tongue. She is Caeside’s elder.

She cuts him verbally for working with Agatha the banshee to defeat the orcs. But she still talks to him.

Historically, Agatha is the druids way to hold the orcs in check. They were happy when she lost her mask.

Caladas Blackstone. The Pike Lords of Ossiri come from the eighth, the same power that creates the orcs. The Eighth’s domain is Death (in the DMG). He is bound beneath the black mountain of Skelloth. Heir apparent of his family.

Weaknesses? Standard vampire weaknesses.

Mostly lives in Blackstone Keep.

She believes the mask is likely with him.

No specific elf or Golden Rider character to ally with against Caladas.

500 XP to each player for the roleplaying.

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Session 14: Orc Cleanup
The Aftermath of the Battle of Conyberry

50 orcs emerged from the woods.
A group of 25 to 30 plus an ogre are coming up the road.
They stop at the leader’s body. The lone ogre stays to stare at the body when we snipe it.

We hit it for:
Silver Feather 15 pts
Arnell 17 pts
Scout 12 pts
Caeside 5 pts

It charges and hits at Ambrosia but misses. She counters and does 5 pts and kills it.
75 XP for each of us.
Jul 16, 10:05 PM
The party decides to chase the 25 to 30 grouped orcs as they are headed back to their camp.

The party targets a retreating party of 23 orcs. Caeside as a brown bear and Madox lead the chase.
Arnel is a bit behind.
The rest are further behind us.
The orcs turn and hurl javalins (8).
4 at Caeside (hit for 14 HP).
Madox (hit by 2 but uses his monk ability to block one. He reduces the damage on one to 0 HP and for the other 9 HP).
Arnel is missed by 2 javalins. She hits one of the orcs for 11 HP.

Initiative
Caeside 1st
Orcs 14
Arnel and Madox 8

Caeside bites an orc (19 HP) and pulls his throat out. Claw attack does 14 HP to another orc (severally injured).

21 unwounded orcs and 2 wounded.

Orcs attack with their great axes:
Caeside two hits for 19 HP.
Madox two hits but John uses a luck point to reroll and only hits once for 9 HP.
Arnel comes in with rapier and dagger. For two orcs she hits with the rapier for 4 HP. And action surge to do another attack and does 5 more HP.

Madox does a ki point. Does 3 attacks and hits with 3 hits and killed one with a sword and then takes out another (scrambling the orc away).

With arrows we shoot the orcs:
Scout did 9 HP
Silver Feather 19 HP (kill)
Ambrosia does Cloud of Daggers dealing 9 HP to four orcs.

New Round

Ambrosia and Silver Feather and Scout – 17 initiative

The rest of the party saddles up to the existing one.

Ambrosia does her breath attack against 6 orcs for 8 damage max (2 save to take 4 HP).

14 of the 21 remaining are damaged.

Silver Feather rolls a 1 and loses his first rapier and misses with the other.
Scout does 6 HP and badly wounds one of the frosted ones.

17 orcs remain that are engaged.

Silver Feather faces 2 orcs and everyone else faces 3.
Caeside does his bite and does 13 HP (badly wounded). Claw at the next one over and did 16 HP killing him (down to 20 orcs).

Orc attacks.
Caeside – Missed.
Silver Feather – Hit by one for 15 HP.
Ambrosia – Two hits for 16 HP.
Madox – One hit for 6 HP (burned a Luck Point). He drops.
Scout – He takes 20 HP and dies.

Arnel’s turn. She hits twice for 12 HP and kills it.

Silver Feather (defending Madox). Does 13 HP (killing him). 6 HP with the dagger.
Ambrosia – Casts Cloud of Daggers. 10 HP to each. Killing 2 wounded orcs.

16 total orcs with 12 left in the battle.

New Round

Our attacks:
Silver Feather – 17 HP and kills him. Missed with the second attack.
Ambrosia – 8 HP to each. Killing 2 more.

13 orcs left and 9 left in the fight.

Caeside – Bite does 13 HP (kill) and claw does 13 HP (this one is falling back).

5 are wounded badly enough to stop fighting.

Caeside does an intimidation check for 21. The orcs break and run.

Silver Feather – 13 HP on an opportunity attack. Kill.
Caeside – 15 HP on an opportunity attack. Kill.

Madox – healed for 7 HP by Ambrosia.

Silver Feather and Arnel attack with arrows as they run.

460 XP for each player.
Jul 16, 11:12 PM
Hello World: with MiyahLeland Beauchamp
Loot = Nothing.

But there are those that treasure chests back at the camp.

The party takes an hour long rest to regain HP and Wild Shape and Ki Points.
20 townies arrive and we set off for the orc camp.
On the way to the orc camp.

At the camp. Some orcs and an ogre are around. They are eliminated by the archers.
We look at the single treasure chest. Also a red banner with a black sign on it (pi). No other papers or other info.
Caeside does detect magic but finds nothing.

No traps on the chest but not able to open it. Ambrosia does open it.

Inside is:
1000 CP, 500 SP, 20 GP, 3 gems (10 GP), 2 potions and a scroll.
Jul 16, 11:35 PM
John McGuire
Orc scalps – Unknown.

XP for the camp clearing – None.

Next session. Mask hunting for Agatha. Waldroft recommends researching in a major city. Suggested by Arnel is to go back toward Phindelin and then we can visit her people. Then head toward Ravensgate. Or a tower to the north (on the coast) with a sage.

Our plan is toward Phindalin.

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Session 13: 4th Level!
Banshee & Ambush: The Battle of Conyberry

Agatha tells a tale about the loss of her mask to a Lute player from the northlands over 100 winters ago. He charmed her with a song. The mask would allow her to move among her people once more.

She has an enmity with the orcs as well, and agrees that if we get her back the mask she will help us in the battle to come. ""Bring them into my domain and I shall strike many of them down." She places her Touch on Arnell and SIlverfeather to ensure our cooperation.

Agatha the Banshee
The Mask. A mask was stolen 100 winters ago from her. A northman, pale skinned. A peasant with a lute. He entertained her and stole her mask.
The need to find the mask has been put into Arnel and Silver Feather.
100 XP for working with Agatha.

For the Battle of Conyberry,

Caeside casts Enhance Ability +12 HP

Orc Leader and 2 Ogre and an orc bugler

Bugler – Hit by Silver Feather for 10 HP.
Arnel missed.

Scouts x3
Sara Scout – Kills Bugler (misses with second attack)
Egg Scout – 15 to hit for 8 HP with Ogres (misses with second attack)
John Scout – Hits twice for 9 and 5 (14 to a single ogre)

Caeside attacks the leader but misses.
Caeside hit by a javalin for 6 HP by the orc leader.

Ogres throw javalins and miss (use clubs after).

Round 02

Initative. Orc Leader (AC 20) – Nat 20
Caeside – 23
Party – 16
Ogres

Caeside takes 15 HP of damage. The orc leader tries to suck Caeside’s soul out of him. Leader became stronger for it.
Caeside does bite and then claw. Misses with both.

Sara Scout – 6 HP and 5 HP for single ogre
Egg Scout – 9 HP and misses with the second
John Scout – (2nd Nat 20) for 16 HP and 10 HP for the second

Silver Feather – 10 HP for another ogre
Arnel – Misses and uses a power to get a second hit and hits for 5 HP (only 2 HP left)
Ambrosia does her breath weapon attack for 9 HP that kills one and it slows down.

The ogre attacks Ambrosia but he misses her.

Madox – Hits twice for 7 HP and 7 HP.

Round 03
Orc Leader hits Caeside for 10 HP (and he gets stronger).

Caeside goes up by 7 HP for healing power. He attacks twice and misses both times.

Ambrosia attacks twice but only hits once and kills the ogre dead.

We run toward Caeside and the Orc Leader.
Round 04

Orc Leader hits for 16 HP against Caeside.
Caeside attacks and does 8 HP (bite) and does 13 HP (claw).
Caeside heals 16 HP.

Round 05

Orc Leader hits for 16 HP against Caeside.
Caeside attacks and does 11 HP (bite) and misses

Silver Feather hits the Orc Leader for 10 HP.
He uses a reaction to hit Silver Feather for 13 HP.
Ambrosia hits for 8 HP.
Madox attacks but misses.
John’s Scout misses.
Arnel attacks and hits for 4 HP.
Round 06

Orc Leader attacks John’s Scout and kills him (Robear).
The Orc Leader gets stronger from the attack.
Caeside attacks and does 10 HP and kills the Orc Leader.
XP for the combat is 270.
Silver Feather and Caeside level!!!!!
The orcs are running down to the village despite their leader dying.
Caeside chops off the Orc Leader’s head.
We hear the Banshee cry from the woods.
Many ogres and orcs fall. The rest break and retreat.
We head back to the town to not engage the retreating orcs.
A potion and a magic sword (Caeside has it) and 50 GP and 7 gems (10 GP).
XP for defeating the orcs 300.

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Session 12: That's A Lotta Orcs!

Because we were running through the woods, Caeside and Silver Feather got cut off from Madox and Arnel. We get away from the orcs. After 5 to 10 minutes, Caeside stops to look around and spots a light humanoid footprint. He is aware of orcs in the woods semi following us. We are roughly 20 to 25 minutes from the orc camp in the valley and 4ish hours from Conyberry.
They have crude cages but no one in them.
There is some brush that could be set on fire.
The far wall is easier to climb down.
40 feet down to the main tent. Jumping to the tent is an option but would end our stealth.
It takes Silver Feather and Caeside about half an hour to reach the camp (in a valley that is cut by a stream from a waterfall. Walls are steep and the area broadens out where the orcs are). Orcs are on a flood plain and the stream is 10 feet wide and shallow.
With its back against the valley wall is a large tent (main tent) with a fire inside of it. At the back of the camp.
How many orcs remain in the camp? 100 orcs at the moment. A tent count reveals about 200 orcs total (with 100 out looking for the horn blasts) plus ogres and light treub bu shays. Conyberry has 40 men, 40 women, 60 kids.

Caeside, as a spider, climbs down to scout out the camp. Silver Feather stays up to be a sniper if needed.
Caeside gets down to the bottom. On the ground he hears a magical harp and points toward it for Silver Feather’s benefit.
Ambrosia as an orc is playing the magical harp under a tent and it’s charming the orcs.
Jun 25, 10:13 PM
Caeside spider tries to approach Ambrosia to be seen by her alone. Ambrosia sees a giant spider that is waving at her. She winks at Caeside. He points at Silver Feather up the cliff with his bow. She is surrounded by 30 orcs who are engaged by her charm.
Caeside cannot rescue her from those numbers so he enters the leader’s tent and out of Silver Feather’s view.
Caeside brings Ambrosia orc up to where Silver Feather is. The three take off at a jog.
They hear shouting and anger but they outpace it.
As we’re moving through the woods, we hear the whispering again.
Silver Feather is carrying the cursed gold. Silver Feather hands the 300 GP to Caeside. Caeside hangs it from a spider web. The thing appears and takes the gold.

JOHN – Remove 300 GP from our funds.

We get 150 XP each for overcoming the whispering creature.
For escaping the camp, we get 250 XP each.
Jun 25, 10:48 PM
Leland Beauchamp
Silver Feather asks Ambrosia about the orc camp.
Over 200 orcs in leather, hide, axes, javalins.
7 ogres armed with trees as clubs.
They looked that they’d need another 1.5 days before completing the catapults. There is not a specific path to the town so they’ll build, breakdown and reassemble for the siege. Will be pulled on wheels and pulled by ogres.
They were led by Margraud (Margret) the Orc.
She spelled them with the harp. She befriended an orc.
They had a weapon that was strange. The forged a magical sword that had runes on the blade and colors coming out of it. Two-handed orc sized sword.
“Whomever has this sword can overcome their enemies.”
NOTE – She cannot look ogre size.
They spoke of a sorcerer named Drashac. She never saw him but he might have been half-orc/half-human.
Ogres camp separately from the orcs.

Ambrosia and Caeside hear the sounds of figures moving through the brush toward you before we see them. They hear around 10 of them. 2.5 hours of sunlight left. We decide to run.

Silver Feather – 9 Stealth snaps a twig and alerts the orcs. They charge us.

Silver Feather ducks behind a tree and shoots arrows.

Silver Feather hits one for 14 HP taking one to the knee.

Four orcs return javalins at Silver Feather. All miss.

Caeside spider climbs up a tree with his webbing.

8 total orcs. In two ranks. 100 feet and 150 feet away. They use a bonus action to close to 70 and 120.

Orcs – 13
Silver Feather – 5

Orcs close another 30 feet. They all throw but mostly at disadvantage at Silver Feather and Ambrosia. They all miss.

Silver Feather does 12 HP to one arm of an orc.

Ambrosia does her breath weapon for 9 HP. Fail, fail, succeed. One dies (due to previous wounds), another takes 9 and another 5.

Caeside does a webbing attack against one of the orcs. The one that is least hurt. Caeside spider hits and restrains the orc.

The orcs have difficulty finding Caeside spider in the tree.
Jun 25, 11:37 PM
Round 02
The orcs are staring up to look up for Caeside.
Silver Feather hits one with an arrow to kill it.
Ambrosia heals Silver Feather for 9 HP.

5 orcs moving toward us. 2 wounded, one badly.

Caeside has a 23 initiative.

Caeside spider leaps down to bite an orc on the back. He hits the one and leap bites and kills the orc.

2 closest to the spider go for the spider, the other 2 come at Silver Feather/Ambrosia.

One attacks Silver Feather for 15 HP.
Another hits Ambrosia for 9 HP.

Ambrosia attacks her wounded orc with her rapier (after missing with the dagger) for 5 HP. He dies.

Silver Feather attacks. Did 13 HP with the rapier and killed them.

The two orcs attacking the spider fail. One drops his ax (1) and the other does nothing.

Caeside attacks the one with his weapon. He bites him and hits for enough to take him down.

Orc swings back and misses Caeside.
Round 03 (or 04 or 05)
2 orcs engaged with Caeside. One wounded with an arrow in his knee. One that was held by his web.
Caeside is facing those 3.
Ambrosia heals Silver Feather for 11 HP.
Silver Feather kills an orc with his rapier (15 HP).
With the dagger for 9 HP on another orc.
The remaining orc with his ax. He hits for 9HP against Caeside.
Jun 25, 11:59 PM
Round NEXT
Caeside bites at the orc. For 8 HP and 6 HP. He is still up.

Orc attacks again and misses.

Silver Feather kills him.

Silver Feather chases the wounded orc and he’s 240 feet so it takes 5 rounds to close.

The orc turns to face us and throws a javalin at range at Silver Feather for 4 HP.

Caeside tries to web the orc but it misses.

As the orc is behind a tree and then we run to get on both sides of you.

He throws himself at Silver Feather for 12 HP.

Silver Feather hits back and kills the orc.

That is 235 XP a piece.

Caeside healed Silver Feather for 6 HP and 9 HP and Ambrosia for 5 HP and 7 HP.

We make it back to Conyberry.

Silver Feather healed all damage.

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